added levels, started to use graphql-query-builder

This commit is contained in:
2020-09-18 10:19:13 +02:00
parent 5bbc4991c5
commit f41ebbc03c
5 changed files with 45 additions and 18 deletions
+5
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@@ -8435,6 +8435,11 @@
"integrity": "sha1-/7cD4QZuig7qpMi4C6klPu77+wA=",
"dev": true
},
"graphql-query-builder": {
"version": "1.0.7",
"resolved": "https://registry.npmjs.org/graphql-query-builder/-/graphql-query-builder-1.0.7.tgz",
"integrity": "sha1-U1bE+nL4s2PLFnfw4PLLHc9vcEM="
},
"growly": {
"version": "1.3.0",
"resolved": "https://registry.npmjs.org/growly/-/growly-1.3.0.tgz",
+1
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@@ -22,6 +22,7 @@
"@urbn/vuex-helpers": "^0.1.0",
"axios": "^0.18.1",
"dat.gui": "^0.7.7",
"graphql-query-builder": "^1.0.7",
"oimo": "^1.0.9",
"three-js-csg-es6": "^73.0.0",
"three.js": "^0.77.1",
+1 -1
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@@ -286,7 +286,7 @@ export default {
if (this.controls.user_interact) {
this.controls.lon = (this.controls.mouse_start.x - e.clientX) * 0.1 + this.controls.lon_start
this.controls.lat = (e.clientY - this.controls.mouse_start.y) * 0.1 + this.controls.lat_start
console.log(`lon: ${this.controls.lon}, lat: ${this.controls.lat}`)
// console.log(`lon: ${this.controls.lon}, lat: ${this.controls.lat}`)
}
},
onDocMouseup (e) {
+3 -1
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@@ -3,7 +3,7 @@
<object3d ref="block3d" name="Project" :obj="walls3dObj" :position="wallsPos" />
<object3d ref="top" :obj="top3dObj" :position="topPos" />
<object3d ref="floor" :obj="floor3dObj" :position="floorPos" />
<!-- <object3d ref="level" :obj="level_mesh" :position="level_position" /> -->
<object3d ref="levels" :obj="levels3dObj" :position="levelsPos" />
<mesh ref="label3d" name="Label" :position="label_position">
<geometry type="Plane" :args="[label_size.x, label_size.y]" />
<material type="MeshLambert" :options="label_opts">
@@ -100,6 +100,8 @@ export default {
topColor: state => state.topColor,
floor3dObj: state => state.floor3dObj,
floorPos: state => state.floorPos,
levels3dObj: state => state.levels3dObj,
levelsPos: state => state.levelsPos,
contents: state => state.contents
}),
label_texture_opts () {
+35 -16
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@@ -4,6 +4,7 @@
// import qs from 'querystring'
// import { REST } from 'api/rest-axios'
import { GRAPHQL } from 'api/graphql-axios'
import Query from 'graphql-query-builder'
import * as THREE from 'three'
import { ThreeBSP } from 'three-js-csg-es6'
@@ -24,6 +25,8 @@ export default {
floor3dObj: null,
floorPos: null,
florrColor: null,
levels3dObj: null,
levelsPos: null,
wall: {
wallW: 0.001,
// dig windows on face and back
@@ -81,6 +84,8 @@ export default {
setFloorPos: (state, pos) => { state.floorPos = pos },
setTopColor: (state, col) => { state.topColor = col },
setFloorColor: (state, col) => { state.floorColor = col },
setLevels3dObj: (state, obj) => { state.levels3dObj = obj },
setLevelsPos: (state, pos) => { state.levelsPos = pos },
setContents: (state, contents) => { state.contents = contents },
setGrid: (state, grid) => { state.grid = grid },
shiftGrid: (state, c) => {
@@ -311,25 +316,39 @@ export default {
let floorPosition = { ...state.position, ...{ y: state.position.y - 0.5 * state.size.y } }
commit('setFloorPos', floorPosition)
//
// // LEVELS
// let levelGeom = new THREE.BoxGeometry(state.size.x, 1, state.size.z)
// let levelMesh = new THREE.Mesh(levelGeom)
// let levelBSP = new ThreeBSP(levelMesh)
// let levelHoleGeom = new THREE.BoxGeometry(state.size.x - 3, 1, state.size.z - 3)
// let levelHoleMesh = new THREE.Mesh(levelHoleGeom)
// let levelHoleBSP = new ThreeBSP(levelHoleMesh)
// levelBSP = levelBSP.subtract(levelHoleBSP)
// levelMesh = levelBSP.toMesh()
// let levelOpts = {
// color: 0xff0000,
// shininess: 10
// }
// let levelMat = new THREE.MeshPhongMaterial(levelOpts)
// levelMesh.material = levelMat
// LEVELS
let levelGeom = new THREE.BoxGeometry(state.size.x - state.wall.wallW * 2, 0.1, state.size.z - state.wall.wallW * 2)
let levelMesh = new THREE.Mesh(levelGeom)
let levelBSP = new ThreeBSP(levelMesh)
let levelHoleGeom = new THREE.BoxGeometry(state.size.x - state.wall.wallW * 2 - 3, 0.1, state.size.z - state.wall.wallW * 2 - 3)
let levelHoleMesh = new THREE.Mesh(levelHoleGeom)
let levelHoleBSP = new ThreeBSP(levelHoleMesh)
levelBSP = levelBSP.subtract(levelHoleBSP)
levelMesh = levelBSP.toMesh()
let levelsGeom = new THREE.Geometry()
for (var k = -1; k < 2; k++) {
levelMesh.position.y = k * state.size.y * 0.25
levelsGeom.mergeMesh(levelMesh)
}
let levelsOpts = {
color: new THREE.Color(`hsl(${hTop}, ${sTop}%, ${lTop}%)`),
shininess: 10
}
let levelsMat = new THREE.MeshPhongMaterial(levelsOpts)
let levelsMesh = new THREE.Mesh(levelsGeom, levelsMat)
commit('setLevels3dObj', levelsMesh)
let levelsPos = { ...state.position }
commit('setLevelsPos', levelsPos)
},
loadContents ({ dispatch, commit, state }) {
console.log('loadContents')
let contentsQuery = new Query('project', { id: state.id })
let visiblesQuery = new Query('visibles')
visiblesQuery.filter({ Published: true })
visiblesQuery.find(['id', 'Name', 'Text2', 'Vimeo', 'Url', 'categories'])
contentsQuery.find([visiblesQuery])
console.log('contentsQuery', `${contentsQuery}`)
GRAPHQL.post('', { query: `query {
project(id: "${state.id}") {
visibles(where: { Published: "true" }){