Files
muntadas-app/src/components/objects/Project.vue
T

141 lines
4.0 KiB
Vue

<template>
<div>
<object3d ref="block3d" name="Project" :obj="walls3dObj" :position="wallsPos" />
<object3d ref="top" :obj="top3dObj" :position="topPos" />
<object3d ref="floor" :obj="floor3dObj" :position="floorPos" />
<object3d ref="levels" :obj="levels3dObj" :position="levelsPos" />
<mesh ref="label3d" name="Label" :position="label_position">
<geometry type="Plane" :args="[label_size.x, label_size.y]" />
<material type="MeshLambert" :options="label_opts">
<texture :options="label_texture_opts" />
</material>
</mesh>
<div v-if="isOpened">
<ContentBlock
v-for="(item, i) in contents.visibles"
:key="i"
type="visible"
:prtId="id"
:data="item"
/>
<ContentBlock
v-for="(item, i) in contents.contexts"
:key="i"
type="context"
:prtId="id"
:data="item"
/>
<ContentBlock
v-for="(item, i) in contents.processes"
:key="i"
type="process"
:prtId="id"
:data="item"
/>
<ContentBlock
v-for="(item, i) in contents.concepts"
:key="i"
type="concept"
:prtId="id"
:data="item"
/>
</div>
</div>
</template>
<script>
import { mapInstanceState, mapInstanceActions } from '@urbn/vuex-helpers'
import * as THREE from 'three'
// import { ThreeBSP } from 'three-js-csg-es6'
import mixins from 'components/mixins'
import ContentBlock from 'components/objects/ContentBlock'
// import BgVertex from 'assets/glsl/BgVertex'
// import BuildingFragment from 'assets/glsl/BuildingFragment'
// We'll determine our module based on the moduleName prop on this component
// https://www.npmjs.com/package/@urbn/vuex-helpers
const getModuleName = cmp => `project:${cmp.id}`
export default {
name: 'Project',
components: {
ContentBlock
},
mixins: [mixins],
props: { id: Number },
data () {
console.log('Project data()')
return {
isOpened: false,
block3d: null,
label3d: null,
label_opts: {
side: THREE.DoubleSide,
transparent: true
// wireframe: false,
// opacity: 0.6
// renderOrder: 0
},
label_canvas: null,
label_size: null,
label_position: { x: 0, y: 0, z: 0 }
// level_mesh: levelMesh,
// level_position: { ...position },
}
},
computed: {
...mapInstanceState(getModuleName, {
title: state => state.Titre,
size: state => state.size,
position: state => state.position,
walls3dObj: state => state.walls3dObj,
wallsPos: state => state.wallsPos,
top3dObj: state => state.top3dObj,
topPos: state => state.topPos,
topColor: state => state.topColor,
floor3dObj: state => state.floor3dObj,
floorPos: state => state.floorPos,
levels3dObj: state => state.levels3dObj,
levelsPos: state => state.levelsPos,
contents: state => state.contents
}),
label_texture_opts () {
return {
canvas: this.label_canvas,
minFilter: THREE.LinearFilter,
wrapS: THREE.ClampToEdgeWrapping,
wrapT: THREE.ClampToEdgeWrapping
}
}
},
created () {
this.label_canvas = this.createLabelCanvas(this.title.replace(/ /g, '\n').toUpperCase(), 48, 21, '#000000', this.topColor)
this.label_position.x = this.position.x - this.size.x / 2 + this.label_size.x / 2 + 1
this.label_position.y = this.position.y + this.size.y / 2 - this.label_size.y / 2 - 1
this.label_position.z = this.position.z + this.size.z / 2 + 0.5
console.log('this.label_position', this.label_position)
},
mounted () {
console.log('project mounted', this)
// record self references
this.block3d = this.$refs.block3d.curObj
this.block3d.userData.vnode = this
this.label3d = this.$refs.label3d.curObj
},
methods: {
...mapInstanceActions(getModuleName, {
loadContents: 'loadContents'
}),
open () {
this.isOpened = true
this.loadContents()
}
}
}
</script>