looking arround is quite working

This commit is contained in:
2020-08-27 15:40:17 +02:00
parent 02f379a872
commit e8e679a442
7 changed files with 242 additions and 44 deletions
+39
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<template>
<mesh name="ContentBlock" :position="position">
<geometry type="Box" :args="[size.x, size.y, size.z]" />
<material type="MeshLambert" :color="color" :options="opts" />
</mesh>
</template>
<script>
import * as THREE from 'three'
export default {
name: 'ContentBlock',
// mixins: [Object3D],
props: { prtPosition: Object, prtSize: Object },
data: () => ({
color: 0xffffff,
size: { x: 2, y: 2, z: 2 },
position: { x: 0, y: 5, z: 2 },
opts: {
side: THREE.DoubleSide
// wireframe: false,
// transparent: false,
// opacity: 0.6
}
}),
created () {
console.log('ContentBlock created', this.prtSize)
this.position.x = this.prtPosition.x - this.prtSize.x / 2 + Math.random() * this.prtSize.x
// console.log('this.position.y', this.position.y)
if (Math.random() > 0.5) {
this.position.y = this.prtPosition.y + this.prtSize.y / 2 + Math.random() * 20
} else {
this.position.y = this.prtPosition.y - this.prtSize.y / 2 - Math.random() * 20
}
// this.position.z = this.prtPosition.Z
}
}
</script>