changed material, lights on
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+5
-4
@@ -18,7 +18,8 @@
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</orbit-controls>
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<!-- <camera :position="{x:0, y:300, z:0}" :rotation="{x:deg2rad(-90), y:0, z:0}"/> -->
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<!-- <camera :position="{x:0,y:50,z:0}" :lookat="{x:0,y:0,z:0}" /> -->
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<!-- <light :hex="0xff0000" :intensity="10" :position="{x:-100}" /> -->
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<light :hex="0xffffff" :intensity="5" :position="{x:-100,y:150,z:50}" />
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<light :hex="0xffffff" :intensity="2" :position="{x:100,y:-150,z:-50}" />
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<!-- <mesh :obj="mesh" :position="{ y: -200 }" /> -->
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<!-- <animation :fn="animate" :speed="3" /> -->
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<plan :size="{w:5000,h:5000}" :position="{x:0,y:0,z:0}" :color="0xffffff" :rotation="{x:90,y:0,z:0}" />
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@@ -74,11 +75,11 @@ export default {
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// scene obj is well overwrited but background color not visible
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let scene = new THREE.Scene()
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scene.background = new THREE.Color(0x000000)
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scene.fog = new THREE.Fog(scene.background, 50, 200)
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scene.background = new THREE.Color(0x1a1a1a)
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scene.fog = new THREE.Fog(scene.background, 50, 400)
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console.log('myScene', scene)
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return {
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debug: true,
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debug: false,
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myRenderer: renderer,
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myScene: scene,
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mouse: new THREE.Vector2(),
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@@ -32,8 +32,8 @@ export default {
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side: THREE.DoubleSide,
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wireframe: false,
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transparent: true,
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opacity: 0.1,
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renderOrder: 1
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opacity: 0.5,
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renderOrder: 0
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}
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})
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}
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@@ -2,7 +2,7 @@
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<div>
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<mesh name="Project" :position="position">
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<geometry type="Box" :args="[size.x, size.y, size.z]" />
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<material type="MeshBasic" :color="color" :options="block_opts" />
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<material type="MeshLambert" :color="color" :options="block_opts" />
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</mesh>
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<mesh name="Label" :position="label_position">
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<geometry type="Plane" :args="[label_size.x, label_size.y]" />
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@@ -25,10 +25,11 @@ export default {
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data: () => ({
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block_opts: {
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side: THREE.DoubleSide,
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wireframe: false,
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transparent: true,
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opacity: 0.6
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wireframe: false
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// transparent: true,
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// opacity: 0.6
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// renderOrder: 0
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},
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label_opts: {
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side: THREE.DoubleSide,
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@@ -37,9 +38,9 @@ export default {
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// opacity: 0.6
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// renderOrder: 0
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},
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size: { x: 10, y: 10, z: 10 },
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size: { x: 35, y: 10, z: 10 },
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position: { x: 5, y: 5, z: 0 },
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label_position: { x: 5, y: 5, z: 20 },
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label_position: { x: 5, y: 5, z: 6 },
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color: 0xffffff,
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label_canvas: null,
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label_size: null
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@@ -56,9 +57,11 @@ export default {
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},
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created () {
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// console.log('this.index', this.index)
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this.size.y = 20 + Math.random() * 90
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this.position.y = this.label_position.y = -10 + Math.random() * this.size.y / 2
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this.position.x = this.label_position.x = -this.len / 2 * 15 + 15 * this.index
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this.size.y = 30 + Math.random() * 90
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this.position.y = -10 + Math.random() * this.size.y / 2
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// this.label_position.y = this.position.y + this.size.y / 2 - 5
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this.label_position.y = 5
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this.position.x = this.label_position.x = (-this.len + 1) / 2 * (this.size.x + 5) + (this.size.x + 5) * this.index
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this.label_canvas = this.createLabelCanvas()
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console.log('this.label_canvas', this.label_canvas)
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},
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@@ -74,7 +77,7 @@ export default {
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const doubleBorderSize = borderSize * 2
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const width = ctx.measureText(this.data.Titre).width + doubleBorderSize
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const height = size + doubleBorderSize
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this.label_size = { x: width / 10, y: height / 10 }
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this.label_size = { x: width / 21, y: height / 21 }
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ctx.canvas.width = width
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ctx.canvas.height = height
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@@ -84,7 +87,7 @@ export default {
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// ctx.fillStyle = 'green'
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// ctx.fillRect(0, 0, width, height)
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ctx.fillStyle = 'white'
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ctx.fillStyle = 'black'
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ctx.fillText(this.data.Titre, borderSize, borderSize)
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// console.log('createLabelCanvas', ctx)
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return ctx.canvas
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