added polyline instead of line
This commit is contained in:
@@ -1,8 +1,6 @@
|
||||
#!/usr/bin/python
|
||||
# -*- coding: utf-8 -*-
|
||||
|
||||
# http://stackoverflow.com/questions/8997099/algorithm-to-generate-random-2d-polygon
|
||||
|
||||
import os, glob, errno
|
||||
import math, random
|
||||
from PIL import Image, ImageDraw
|
||||
@@ -11,7 +9,7 @@ import datetime
|
||||
from sympy.geometry import Circle, Point
|
||||
|
||||
|
||||
|
||||
# http://stackoverflow.com/questions/8997099/algorithm-to-generate-random-2d-polygon
|
||||
def generatePolygon( ctrX, ctrY, aveRadius, irregularity, spikeyness, numVerts ) :
|
||||
'''Start with the centre of the polygon at ctrX, ctrY,
|
||||
then creates the polygon by sampling points on a circle around the centre.
|
||||
@@ -57,10 +55,9 @@ def generatePolygon( ctrX, ctrY, aveRadius, irregularity, spikeyness, numVerts )
|
||||
|
||||
angle = angle + angleSteps[i]
|
||||
|
||||
for i in range(10):
|
||||
points = fractalize(points)
|
||||
lines = fractalize(points)
|
||||
|
||||
return points
|
||||
return lines
|
||||
|
||||
def clip(x, min, max) :
|
||||
if( min > max ) : return x
|
||||
@@ -69,26 +66,46 @@ def clip(x, min, max) :
|
||||
else : return x
|
||||
|
||||
|
||||
def fractalize(pts) :
|
||||
print("Fractalize")
|
||||
print(pts)
|
||||
points = []
|
||||
for v in range(0, len(pts)):
|
||||
p1 = pts[v]
|
||||
print(p1)
|
||||
points.append(p1)
|
||||
p2 = pts[0] if v >= len(pts)-1 else pts[v+1];
|
||||
d = distance(p1,p2)
|
||||
# print(d)
|
||||
r = d*0.52
|
||||
ps1,ps2 = circle_intersection((p1[0],p1[1],r), (p2[0],p2[1],r))
|
||||
print(ps1)
|
||||
# print(ps2)
|
||||
if random.randint(1,2) == 2:
|
||||
points.append(ps2)
|
||||
else:
|
||||
points.append(ps1)
|
||||
return points
|
||||
def fractalize(points) :
|
||||
# print("Fractalize")
|
||||
# print(points)
|
||||
lines = []
|
||||
for p in range(0, len(points)):
|
||||
p1 = points[p]
|
||||
# print(p1)
|
||||
# points.append(p1)
|
||||
p2 = points[0] if p >= len(points)-1 else points[p+1];
|
||||
pts = [p1,p2]
|
||||
|
||||
# fractalize the line
|
||||
if random.randint(1,10) > 3:
|
||||
# number of fracatllization
|
||||
for i in range(10):
|
||||
# loop throug points to divide then
|
||||
fpts = []
|
||||
for v in range(0, len(pts)-1):
|
||||
fp1 = pts[v]
|
||||
fpts.append(fp1)
|
||||
fp2 = pts[v+1];
|
||||
d = distance(fp1,fp2)
|
||||
# print(d)
|
||||
r = d*0.52
|
||||
fps1,fps2 = circle_intersection((fp1[0],fp1[1],r), (fp2[0],fp2[1],r))
|
||||
# print(fps1)
|
||||
# print(ps2)
|
||||
if random.randint(1,2) == 2:
|
||||
fpts.append(fps2)
|
||||
else:
|
||||
fpts.append(fps1)
|
||||
|
||||
# add the last point
|
||||
fpts.append(fp2)
|
||||
pts = fpts
|
||||
|
||||
# add the line, fractalized or not
|
||||
lines.append(pts)
|
||||
|
||||
return lines
|
||||
|
||||
# Distance function
|
||||
def distance(p1,p2):
|
||||
@@ -143,10 +160,11 @@ except OSError as exception:
|
||||
raise
|
||||
|
||||
|
||||
for i in range(0, 1):
|
||||
|
||||
for i in range(0, 99):
|
||||
print(i)
|
||||
nv = random.randint(5,30)
|
||||
verts = generatePolygon( ctrX=500, ctrY=500, aveRadius=300, irregularity=1, spikeyness=0.4, numVerts=nv )
|
||||
lines = generatePolygon( ctrX=500, ctrY=500, aveRadius=300, irregularity=1, spikeyness=0.4, numVerts=nv )
|
||||
# print(lines)
|
||||
|
||||
index = str(i) if i > 9 else '0'+str(i)
|
||||
|
||||
@@ -158,27 +176,40 @@ for i in range(0, 1):
|
||||
|
||||
svg = svgwrite.Drawing(filename = directory+"/map"+index+".svg",size = ("1000px", "1000px"))
|
||||
|
||||
# print(len(verts))
|
||||
for v in range(0, len(verts)):
|
||||
# print('---- '+str(v)+' ----')
|
||||
p1 = verts[v]
|
||||
p2 = verts[0] if v >= len(verts)-1 else verts[v+1];
|
||||
# print(p1)
|
||||
# print(p2)
|
||||
# polygone (white background)
|
||||
polygone = []
|
||||
for l in range(0, len(lines)):
|
||||
for p in range(0, len(lines[l])):
|
||||
polygone.append(lines[l][p])
|
||||
|
||||
# if random.randint(0,10) > 8:
|
||||
# sda = "4 4"
|
||||
# sdo = "5"
|
||||
# else:
|
||||
sda = "0 0"
|
||||
sdo = "0"
|
||||
bgline = svg.polyline(polygone,
|
||||
stroke = "white",
|
||||
stroke_width = "30",
|
||||
stroke_linejoin= "round",
|
||||
stroke_linecap = "round",
|
||||
fill = "white")
|
||||
svg.add(bgline)
|
||||
|
||||
line = svg.line(p1, p2,
|
||||
stroke_width = "1",
|
||||
# strokes
|
||||
for l in range(0, len(lines)):
|
||||
# change randomly stroke attributes
|
||||
if random.randint(0,10) > 8: # and len(lines[L]) < 3:
|
||||
sw = "1"
|
||||
sda = "4 4"
|
||||
sdo = "5"
|
||||
else:
|
||||
sw = "1"
|
||||
sda = "0 0"
|
||||
sdo = "0"
|
||||
|
||||
line = svg.polyline(lines[l],
|
||||
stroke = "black",
|
||||
stroke_width = sw,
|
||||
stroke_linejoin= "round",
|
||||
stroke_linecap = "round",
|
||||
stroke_dasharray = sda,
|
||||
stroke_dashoffset = sdo)
|
||||
stroke_dashoffset = sdo,
|
||||
fill = "none")
|
||||
svg.add(line)
|
||||
|
||||
svg.save()
|
||||
|
||||
Reference in New Issue
Block a user