refactored, added options

This commit is contained in:
Bachir Soussi Chiadmi
2017-03-16 11:08:48 +01:00
parent 564e496f93
commit 06655a89a1
+143 -63
View File
@@ -1,6 +1,7 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
import sys, getopt
import os, glob, errno
import math, random
from PIL import Image, ImageDraw
@@ -8,7 +9,89 @@ import svgwrite
import datetime
from sympy.geometry import Circle, Point
# __ ___ _
# / |/ /___ _(_)___
# / /|_/ / __ `/ / __ \
# / / / / /_/ / / / / /
# /_/ /_/\__,_/_/_/ /_/
def main(argv):
# Options
export_svg = False
export_bmp = False
try:
opts, args = getopt.getopt(argv,"n:",["number=", "svg", "bmp"])
print(opts)
except getopt.GetoptError as err:
print('mapgen.py [-n, --number][--svg][--bmp]')
print(str(err))
sys.exit(2)
for opt, arg in opts:
if opt == '-h':
print('mapgen.py [-n, --number]')
sys.exit()
elif opt in ("-n", "--number"):
number = int(arg)
elif opt in ("--svg"):
export_svg = True
elif opt in ("--bmp"):
export_bmp = True
if not export_svg and not export_bmp:
print('please explicitly provide --svg and/or --bmp option')
sys.exit()
# sys.exit()
# create maps export folder
base = "maps"
now = datetime.datetime.now()
now = now.strftime("%Y-%m-%d_%X")
print(now)
directory = base + "/" + now
try:
os.makedirs(directory)
except OSError as exception:
if exception.errno != errno.EEXIST:
raise
for i in range(0, number):
index = str(i) if i > 9 else '0'+str(i)
print(index)
generateMap(index, directory, export_svg, export_bmp)
# __ ___
# / |/ /___ _____
# / /|_/ / __ `/ __ \
# / / / / /_/ / /_/ /
# /_/ /_/\__,_/ .___/
# /_/
def generateMap(index, directory, svg, bmp):
nv = random.randint(5,15)
points = generatePolygon( ctrX=500, ctrY=500, aveRadius=300, irregularity=0.7, spikeyness=0.3, numVerts=nv )
# print(points)
lines = fractalize(points)
# print(lines)
if svg:
generateSVG(lines, directory, index)
if bmp:
generateBmp(lines, directory, index)
# ____ __
# / __ \____ / /_ ______ _____ ____
# / /_/ / __ \/ / / / / __ `/ __ \/ __ \
# / ____/ /_/ / / /_/ / /_/ / /_/ / / / /
# /_/ \____/_/\__, /\__, /\____/_/ /_/
# /____//____/
# http://stackoverflow.com/questions/8997099/algorithm-to-generate-random-2d-polygon
def generatePolygon( ctrX, ctrY, aveRadius, irregularity, spikeyness, numVerts ) :
'''Start with the centre of the polygon at ctrX, ctrY,
@@ -55,9 +138,7 @@ def generatePolygon( ctrX, ctrY, aveRadius, irregularity, spikeyness, numVerts )
angle = angle + angleSteps[i]
lines = fractalize(points)
return lines
return points
def clip(x, min, max) :
if( min > max ) : return x
@@ -65,31 +146,40 @@ def clip(x, min, max) :
elif( x > max ) : return max
else : return x
# ______ __ ___
# / ____/________ ______/ /_____ _/ (_)___ ___
# / /_ / ___/ __ `/ ___/ __/ __ `/ / /_ / / _ \
# / __/ / / / /_/ / /__/ /_/ /_/ / / / / /_/ __/
# /_/ /_/ \__,_/\___/\__/\__,_/_/_/ /___/\___/
def fractalize(points) :
# print("Fractalize")
# print(points)
lines = []
cote_fract = random.randint(1,10)
# loop through points 2 by 2 to obtain lines
# line can be fractalized or not
for p in range(0, len(points)):
p1 = points[p]
# print(p1)
# points.append(p1)
p2 = points[0] if p >= len(points)-1 else points[p+1];
pts = [p1,p2]
line_pts = [p1,p2]
# print(line_pts)
# fractalize the line
if random.randint(1,10) > 3:
if random.randint(1,10) > cote_fract:
# number of fracatllization
for i in range(10):
# loop throug points to divide then
fpts = []
for v in range(0, len(pts)-1):
fp1 = pts[v]
for v in range(0, len(line_pts)-1):
fp1 = line_pts[v]
fpts.append(fp1)
fp2 = pts[v+1];
fp2 = line_pts[v+1];
d = distance(fp1,fp2)
# print(d)
r = d*0.52
# r = d*0.52
fract_intesity = random.randint(501,800)* 0.001
r = d*fract_intesity
fps1,fps2 = circle_intersection((fp1[0],fp1[1],r), (fp2[0],fp2[1],r))
# print(fps1)
# print(ps2)
@@ -100,10 +190,10 @@ def fractalize(points) :
# add the last point
fpts.append(fp2)
pts = fpts
line_pts = fpts
# add the line, fractalized or not
lines.append(pts)
lines.append(line_pts)
return lines
@@ -147,34 +237,14 @@ def circle_intersection(circle1, circle2):
return (xs1,ys1),(xs2,ys2)
# create maps export folder
base = "maps"
now = datetime.datetime.now()
now = now.strftime("%Y-%m-%d_%X")
print(now)
directory = base + "/" + now
try:
os.makedirs(directory)
except OSError as exception:
if exception.errno != errno.EEXIST:
raise
# ______ ________
# / ___/ | / / ____/
# \__ \| | / / / __
# ___/ /| |/ / /_/ /
# /____/ |___/\____/
def generateSVG(lines, directory, index):
for i in range(0, 99):
print(i)
nv = random.randint(5,30)
lines = generatePolygon( ctrX=500, ctrY=500, aveRadius=300, irregularity=1, spikeyness=0.4, numVerts=nv )
# print(lines)
index = str(i) if i > 9 else '0'+str(i)
# ______ ________
# / ___/ | / / ____/
# \__ \| | / / / __
# ___/ /| |/ / /_/ /
# /____/ |___/\____/
svg = svgwrite.Drawing(filename = directory+"/map"+index+".svg",size = ("1000px", "1000px"))
svg = svgwrite.Drawing(filename = directory+"/map-"+index+".svg",size = ("1000px", "1000px"))
# polygone (white background)
polygone = []
@@ -214,26 +284,36 @@ for i in range(0, 99):
svg.save()
# __ _ __
# / /_ (_) /_____ ___ ____ _____
# / __ \/ / __/ __ `__ \/ __ `/ __ \
# / /_/ / / /_/ / / / / / /_/ / /_/ /
# /_.___/_/\__/_/ /_/ /_/\__,_/ .___/
# /_/
# black = (0,0,0)
# white=(255,255,255)
# im = Image.new('RGB', (1000, 1000), white)
# imPxAccess = im.load()
# draw = ImageDraw.Draw(im)
# __ _ __
# / /_ (_) /_____ ___ ____ _____
# / __ \/ / __/ __ `__ \/ __ `/ __ \
# / /_/ / / /_/ / / / / / /_/ / /_/ /
# /_.___/_/\__/_/ /_/ /_/\__,_/ .___/
# /_/
def generateBmp(lines, directory, index):
black = (0,0,0)
white=(255,255,255)
im = Image.new('RGB', (1000, 1000), white)
imPxAccess = im.load()
draw = ImageDraw.Draw(im)
# tupVerts = list(map(tuple,verts))
#
# # either use .polygon(), if you want to fill the area with a solid colour
# # draw.polygon( tupVerts, outline=black,fill=white )
#
# # or .line() if you want to control the line thickness, or use both methods together!
# draw.line( tupVerts+[tupVerts[0]], width=1, fill=black )
#
# # im.show()
# im.save(directory+'/map-'+str(index)+'.bmp')
# # now you can save the image (im), or do whatever else you want with it.
polygone = []
for l in range(0, len(lines)):
for p in range(0, len(lines[l])):
polygone.append(lines[l][p])
# either use .polygon(), if you want to fill the area with a solid colour
# draw.polygon( polygone, outline=black,fill=white )
# or .line() if you want to control the line thickness, or use both methods together!
draw.line( polygone+[polygone[0]], width=1, fill=black )
# im.show()
im.save(directory+'/map-'+str(index)+'.bmp')
# now you can save the image (im), or do whatever else you want with it.
if __name__ == "__main__":
main(sys.argv[1:])