add shuffle mecanism to LibraryMap
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@@ -25,7 +25,8 @@
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"tree-map": "Arborescent",
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"card-map": "Aléatoire",
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"card-list": "Alphabétique"
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}
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},
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"shuffle": "Mélanger"
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},
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"filters": {
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"title": "Filtres",
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@@ -1,5 +1,5 @@
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<template>
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<b-overlay :show="filteredNodes === undefined" class="h-100">
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<b-overlay :show="filteredNodes === undefined" class="h-100" z-index="0">
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<div class="library-list">
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<div class="library-list-container" @click="onContainerClick">
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<div v-for="([char, nodes]) in filteredNodes" :key="char">
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@@ -1,8 +1,11 @@
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<template>
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<b-overlay :show="nodes === undefined" class="h-100">
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<map-zoom id="library-map" :min-zoom="0.2" :max-zoom="2">
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<b-overlay :show="nodes === undefined" class="h-100" z-index="0">
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<map-zoom
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id="library-map" ref="map"
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:min-zoom="0.2" :max-zoom="2" :initial-zoom="0.5"
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>
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<foreignObject
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v-for="(node, i) in filteredNodes" :key="i"
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v-for="node in filteredNodes" :key="'f-' + node.data.id"
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:style="`--x: ${node.x}px; --y: ${node.y}px; --r: ${node.rotate}deg;`"
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>
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<node-view
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@@ -53,7 +56,7 @@ export default {
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},
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computed: {
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...mapGetters(['search', 'tags', 'strangeness']),
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...mapGetters(['randomNodes', 'search', 'tags', 'strangeness']),
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filteredNodes () {
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if (!this.nodes) return
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@@ -91,17 +94,30 @@ export default {
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}
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},
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created () {
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// JS-BP
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const radius = window.innerWidth < 769 ? 700 / 1.5 : 700
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this.$store.dispatch('INIT_LIBRARY_MAP').then(nodes => {
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this.nodes = nodes.map((node, i) => {
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watch: {
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randomNodes (randomNodes) {
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if (!randomNodes) {
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this.nodes = undefined
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return
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}
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// JS-BP
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const radius = window.innerWidth < 769 ? 700 / 1.5 : 700
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this.nodes = randomNodes.map((node, i) => {
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return { x: 0, rotate: randomUniform(-25, 25)(), data: node }
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})
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this.simulation.nodes(this.nodes)
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.force('attract', forceManyBody())
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.force('attract', forceManyBody().strength(1))
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.force('collision', forceCollide().radius(radius / 2))
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})
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.alpha(0.5).restart()
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this.$refs.map.reset()
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}
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},
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created () {
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this.$store.dispatch('INIT_LIBRARY_MAP')
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}
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}
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</script>
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@@ -11,6 +11,14 @@
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name="mode-select" :aria-describedby="ariaDescribedby"
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buttons button-variant="outline-dark"
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/>
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<b-button
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v-if="activeMode === 'map'"
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variant="outline-dark" class="d-block mt-2"
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@click="$store.dispatch('ROLL_RANDOM_NODES')"
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>
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{{ $t('options.display.shuffle') }}
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</b-button>
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</b-form-group>
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<!-- LIST + MAP ONLY -->
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@@ -1,5 +1,5 @@
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<template>
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<b-overlay :show="nodeTree.nodes.length === 0" class="h-100">
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<b-overlay :show="nodeTree.nodes.length === 0" class="h-100" z-index="0">
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<map-zoom id="library-tree" :min-zoom="0.3" :max-zoom="1">
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<path
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v-for="link in nodeTree.links"
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@@ -6,6 +6,7 @@ import {
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parseNodesQueryParams,
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getUniqueNodesIds,
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getRelatedNodesIds,
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getRandomIds,
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buildTree
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} from '@/store/utils.js'
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@@ -13,6 +14,7 @@ import {
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export default {
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state: {
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trees: {},
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randomNodes: undefined,
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nodebook: undefined,
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// LibraryOptions options
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@@ -89,6 +91,10 @@ export default {
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state.nodeDepartId = id
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},
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'SET_RANDOM_NODES' (state, ids) {
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state.randomNodes = ids
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},
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'SET_SEARCH' (state, str) {
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state.search = str
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}
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@@ -114,14 +120,8 @@ export default {
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},
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async 'INIT_LIBRARY_MAP' ({ state, commit, dispatch }) {
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const departIds = await dispatch('INIT_LIBRARY')
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const ids = departIds.slice(0, 3)
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const departNodes = await dispatch('GET_NODES', { ids, dataLevel: 'partial' })
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const relatedIds = getRelatedNodesIds(departNodes, ids)
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const relatedNodes = await dispatch('GET_NODES', { ids: relatedIds, dataLevel: 'partial' })
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const nodes = [...departNodes, ...relatedNodes]
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commit('SET_TAGS_OPTIONS', nodes)
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return nodes
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await dispatch('INIT_LIBRARY')
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return dispatch('ROLL_RANDOM_NODES')
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},
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async 'INIT_LIBRARY_LIST' ({ state, commit, dispatch }) {
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@@ -186,6 +186,17 @@ export default {
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return getters.nodeTree
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},
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async 'ROLL_RANDOM_NODES' ({ state, rootState, commit, dispatch }) {
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commit('SET_RANDOM_NODES', undefined)
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const ids = getRandomIds(rootState.ids.depart)
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const departNodes = await dispatch('GET_NODES', { ids, dataLevel: 'partial' })
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const relatedIds = getRelatedNodesIds(departNodes, ids)
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const relatedNodes = await dispatch('GET_NODES', { ids: relatedIds, dataLevel: 'partial' })
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const nodes = [...departNodes, ...relatedNodes]
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commit('SET_RANDOM_NODES', [...ids, ...relatedIds])
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commit('SET_TAGS_OPTIONS', nodes)
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},
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'UPDATE_QUERY_MODE' (store, mode) {
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if (router.currentRoute.query.mode === mode) return
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router.push({ query: { mode } })
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@@ -255,8 +266,14 @@ export default {
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})
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},
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// LibraryMap
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randomNodes: (state, getters, rootState) => {
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if (state.randomNodes === undefined) return
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return state.randomNodes.map(id => rootState.nodes[id])
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},
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// LibraryTree
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nodeTree: (state, rootState) => {
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nodeTree: state => {
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return state.trees[state.nodeDepartId] || { nodes: [], links: [] }
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},
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@@ -74,6 +74,18 @@ export function getRelatedNodesIds (nodes, ignored) {
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}
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export function getRandomIds (ids, count = 3) {
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const randomIds = []
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while (randomIds.length < count) {
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const id = ids[Math.floor(Math.random() * ids.length)]
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if (!randomIds.includes(id)) {
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randomIds.push(id)
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}
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}
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return randomIds
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}
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export function buildTree (treeData, nodesData) {
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const uniqueIds = []
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const nodes = []
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