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| LICENSE.md | 7 lat temu | |
| README.md | 7 lat temu | |
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| package.json | 7 lat temu | |
2.X now supports node 0.10+ due to switching out a dependency.
Inline source maps are embedded in the source file.
Example:
var gulp = require('gulp');
var plugin1 = require('gulp-plugin1');
var plugin2 = require('gulp-plugin2');
var sourcemaps = require('gulp-sourcemaps');
gulp.task('javascript', function() {
gulp.src('src/**/*.js')
.pipe(sourcemaps.init())
.pipe(plugin1())
.pipe(plugin2())
.pipe(sourcemaps.write())
.pipe(gulp.dest('dist'));
});
All plugins between sourcemaps.init() and sourcemaps.write() need to have support for gulp-sourcemaps. You can find a list of such plugins in the wiki.
To write external source map files, pass a path relative to the destination to sourcemaps.write().
Example:
var gulp = require('gulp');
var plugin1 = require('gulp-plugin1');
var plugin2 = require('gulp-plugin2');
var sourcemaps = require('gulp-sourcemaps');
gulp.task('javascript', function() {
gulp.src('src/**/*.js')
.pipe(sourcemaps.init())
.pipe(plugin1())
.pipe(plugin2())
.pipe(sourcemaps.write('../maps'))
.pipe(gulp.dest('dist'));
});
To load existing source maps, pass the option loadMaps: true to sourcemaps.init().
Example:
var gulp = require('gulp');
var plugin1 = require('gulp-plugin1');
var plugin2 = require('gulp-plugin2');
var sourcemaps = require('gulp-sourcemaps');
gulp.task('javascript', function() {
gulp.src('src/**/*.js')
.pipe(sourcemaps.init({loadMaps: true}))
.pipe(plugin1())
.pipe(plugin2())
.pipe(sourcemaps.write())
.pipe(gulp.dest('dist'));
});
To handle large files, pass the option largeFile: true to sourcemaps.init().
Example:
var gulp = require('gulp');
var plugin1 = require('gulp-plugin1');
var plugin2 = require('gulp-plugin2');
var sourcemaps = require('gulp-sourcemaps');
gulp.task('javascript', function() {
gulp.src('src/**/*.js')
.pipe(sourcemaps.init({largeFile: true}))
.pipe(plugin1())
.pipe(plugin2())
.pipe(sourcemaps.write())
.pipe(gulp.dest('dist'));
});
Use the base option on gulp.src to make sure all files are relative to a common base directory.
Example:
var gulp = require('gulp');
var plugin1 = require('gulp-plugin1');
var plugin2 = require('gulp-plugin2');
var sourcemaps = require('gulp-sourcemaps');
gulp.task('javascript', function() {
gulp.src(['src/test.js', 'src/testdir/test2.js'], { base: 'src' })
.pipe(sourcemaps.init())
.pipe(plugin1())
.pipe(plugin2())
.pipe(sourcemaps.write('../maps'))
.pipe(gulp.dest('dist'));
});
sources property on sourcemapsThe exported mapSources method gives full control over the source paths. It takes a function that is called for every source and receives the default source path as a parameter and the original vinyl file.
Example:
gulp.task('javascript', function() {
var stream = gulp.src('src/**/*.js')
.pipe(sourcemaps.init())
.pipe(plugin1())
.pipe(plugin2())
// be careful with the sources returned otherwise contents might not be loaded properly
.pipe(sourcemaps.mapSources(function(sourcePath, file) {
// source paths are prefixed with '../src/'
return '../src/' + sourcePath;
}))
.pipe(sourcemaps.write('../maps')
.pipe(gulp.dest('public/scripts'));
});
The exported identityMap method allows you to generate a full valid source map encoding no changes (slower, only for Javascript and CSS) instead of the default empty source map (no mappings, fast). Use this option if you get missing or incorrect mappings, e.g. when debugging.
Example:
gulp.task('javascript', function() {
var stream = gulp.src('src/**/*.js')
.pipe(sourcemaps.init())
// An identity sourcemap will be generated at this step
.pipe(sourcemaps.identityMap())
.pipe(plugin1())
.pipe(plugin2())
.pipe(sourcemaps.write('../maps')
.pipe(gulp.dest('public/scripts'));
});
loadMapsSet to true to load existing maps for source files. Supports the following:
- inline source maps
- source map files referenced by a `sourceMappingURL=` comment
- source map files with the same name (plus .map) in the same directory
identityMapThis option is deprecated. Upgrade to use our sourcemap.identityMap API.
addCommentBy default a comment containing / referencing the source map is added. Set this to false to disable the comment (e.g. if you want to load the source maps by header).
Example:
gulp.task('javascript', function() {
var stream = gulp.src('src/**/*.js')
.pipe(sourcemaps.init())
.pipe(plugin1())
.pipe(plugin2())
.pipe(sourcemaps.write('../maps', {addComment: false}))
.pipe(gulp.dest('dist'));
});
includeContentBy default the source maps include the source code. Pass false to use the original files.
Including the content is the recommended way, because it "just works". When setting this to false you have to host the source files and set the correct sourceRoot.
sourceRootSet the location where the source files are hosted (use this when includeContent is set to false). This is usually a URL (or an absolute URL path), not a local file system path.
By default the source root is '' or in case destPath is set, the relative path from the source map to the source base directory (this should work for many dev environments).
If a relative path is used (empty string or one starting with a .), it is interpreted as a path relative to the destination. The plugin rewrites it to a path relative to each source map.
Example:
gulp.task('javascript', function() {
var stream = gulp.src('src/**/*.js')
.pipe(sourcemaps.init())
.pipe(plugin1())
.pipe(plugin2())
.pipe(sourcemaps.write({includeContent: false, sourceRoot: '/src'}))
.pipe(gulp.dest('dist'));
});
Example (using a function):
gulp.task('javascript', function() {
var stream = gulp.src('src/**/*.js')
.pipe(sourcemaps.init())
.pipe(plugin1())
.pipe(plugin2())
.pipe(sourcemaps.write({
includeContent: false,
sourceRoot: function(file) {
return '/src';
}
}))
.pipe(gulp.dest('dist'));
});
Example (relative path):
gulp.task('javascript', function() {
var stream = gulp.src('src/**/*.js')
.pipe(sourcemaps.init())
.pipe(plugin1())
.pipe(plugin2())
.pipe(sourcemaps.write('.', {includeContent: false, sourceRoot: '../src'}))
.pipe(gulp.dest('dist'));
});
In this case for a file written to dist/subdir/example.js, the source map is written to dist/subdir/example.js.map and the sourceRoot will be ../../src (resulting in the full source path ../../src/subdir/example.js).
destPathSet the destination path (the same you pass to gulp.dest()). If the source map destination path is not a sub path of the destination path, this is needed to get the correct path in the file property of the source map.
In addition, it allows to automatically set a relative sourceRoot if none is set explicitly.
sourceMappingURLPrefixSpecify a prefix to be prepended onto the source map URL when writing external source maps. Relative paths will have their leading dots stripped.
Example:
gulp.task('javascript', function() {
var stream = gulp.src('src/**/*.js')
.pipe(sourcemaps.init())
.pipe(plugin1())
.pipe(plugin2())
.pipe(sourcemaps.write('../maps', {
sourceMappingURLPrefix: 'https://asset-host.example.com/assets'
}))
.pipe(gulp.dest('public/scripts'));
});
This will result in a source mapping URL comment like sourceMappingURL=https://asset-host.example.com/assets/maps/helloworld.js.map.
sourceMappingURLIf you need full control over the source map URL you can pass a function to this option. The output of the function must be the full URL to the source map (in function of the output file).
Example:
gulp.task('javascript', function() {
var stream = gulp.src('src/**/*.js')
.pipe(sourcemaps.init())
.pipe(plugin1())
.pipe(plugin2())
.pipe(sourcemaps.write('../maps', {
sourceMappingURL: function(file) {
return 'https://asset-host.example.com/' + file.relative + '.map';
}
}))
.pipe(gulp.dest('public/scripts'));
});
This will result in a source mapping URL comment like sourceMappingURL=https://asset-host.example.com/helloworld.js.map.
mapFileThis option allows to rename the map file. It takes a function that is called for every map and receives the default map path as a parameter.
Example:
gulp.task('javascript', function() {
var stream = gulp.src('src/**/*.js')
.pipe(sourcemaps.init())
.pipe(plugin1())
.pipe(plugin2())
.pipe(sourcemaps.write('../maps', {
mapFile: function(mapFilePath) {
// source map files are named *.map instead of *.js.map
return mapFilePath.replace('.js.map', '.map');
}
}))
.pipe(gulp.dest('public/scripts'));
});
mapSourcesThis option is deprecated. Upgrade to use our sourcemap.mapSources API.
charsetSets the charset for inline source maps. Default: utf8
cloneClones the original file for creation of the map file. Could be important if file history is important. See file.clone() for possible options. Default: {deep:false, contents:false}
How to add source map support to plugins
file and sources) are relative to file.base (e.g. use file.relative).file. E.g. by using vinyl-sourcemaps-apply.
This combines the source map of this plugin with the source maps coming from plugins further up the chain.#### Example:
var through = require('through2');
var applySourceMap = require('vinyl-sourcemaps-apply');
var myTransform = require('myTransform');
module.exports = function(options) {
function transform(file, encoding, callback) {
// generate source maps if plugin source-map present
if (file.sourceMap) {
options.makeSourceMaps = true;
}
// do normal plugin logic
var result = myTransform(file.contents, options);
file.contents = new Buffer(result.code);
// apply source map to the chain
if (file.sourceMap) {
applySourceMap(file, result.map);
}
this.push(file);
callback();
}
return through.obj(transform);
};
Verify sourcemaps are working
See example below or refer to test/write.js
#### Example:
var stream = plugin();
var init = sourcemaps.init();
var write = sourcemaps.write();
init.pipe(stream).pipe(write);
write.on('data', function (file) {
assert(...);
cb();
});
init.write(new gutil.File(...));
init.end();
All debugging output relies on visionmedia/debug. Follow the directions to set the
environment variable $DEBUG.
For a few examples of debug you could use:
DEBUG='gulp-sourcemaps:*' #everything
DEBUG='gulp-sourcemaps:init' #init/index.js
DEBUG='gulp-sourcemaps:init:*' #init/index.internals.js
DEBUG='gulp-sourcemaps:write:' #write/index.js
DEBUG='gulp-sourcemaps:write:*' #write/index.internals.js
DEBUG='gulp-sourcemaps:write:,gulp-sourcemaps:init:**' #write/index.internals.js and init/index.internals.js