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				+<script> 
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				+ 
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				+export default { 
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				+  data() { 
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				+    return { 
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				+      // granim1: null, 
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				+      // granim2: null 
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				+    } 
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				+  }, 
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				+  mounted() { 
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				+    this.initGradients() 
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				+    this.initTrame() 
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				+    window.addEventListener("resize", this.onWindowResize.bind(this)); 
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				+  }, 
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				+  // computed: { 
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				+  // }, 
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				+  // created () { 
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				+  // }, 
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				+  methods: { 
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				+    initGradients () { 
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				+      let gradientBackground = this.$refs['background-gradient']; 
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				+ 
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				+      let gradients = []; 
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				+      let num_colors = Math.floor(2 + Math.random()*2); 
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				+      for (let i = 0; i < Math.floor(2 + Math.random()*4); i++) { 
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				+      // for (let i = 0; i < 1; i++) { 
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				+        let colors = []; 
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				+        // let hue = Math.floor(Math.random()*360) 
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				+        for (let j = 0; j < num_colors; j++) { 
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				+          let pos = (1/num_colors*j + 1/num_colors/3 + Math.random()*1/num_colors/3)*100; 
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				+          console.log('gradient pos', pos); 
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				+           
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				+          colors.push({  
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				+            color: this.getRandBGColor(),  
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				+            // pos: parseFloat(`${parseFloat(Math.random()).toFixed(2)}`.slice(1)) 
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				+            // pos: parseFloat(`${parseFloat(pos).toFixed(2)}`.slice(1)) 
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				+            pos: parseInt(pos) 
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				+          }) 
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				+        } 
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				+        // colors.sort((a,b) => { 
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				+        //   return a.pos > b.pos ? 1 : -1 
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				+        // }) 
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				+        gradients.push(colors) 
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				+      } 
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				+      console.log('gradients', gradients); 
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				+ 
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				+      let cssgrad = ''; 
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				+      gradients.forEach((gradient, index) => { 
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				+        let alpha = Math.floor(Math.random()*360); 
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				+        cssgrad += `\n  linear-gradient(${alpha}deg`; 
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				+        gradient.forEach(color => { 
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				+          cssgrad += `, ${color.color} ${color.pos}%` 
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				+        }); 
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				+        cssgrad += index < gradients.length-1 ? '),' : ')'; 
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				+      }); 
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				+      // cssgrad += ';'; 
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				+      console.log('cssgrad', cssgrad); 
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				+      gradientBackground.style.background = cssgrad; 
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				+    }, 
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				+    getRandBGColor (hue) { 
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				+      let h = !hue ? Math.floor(Math.random()*360) : hue + -30 + Math.floor(Math.random()*60); 
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				+      let s = 25 + Math.floor(Math.random()*5); 
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				+      let l = 40 + Math.floor(Math.random()*10); 
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				+      let a = `${parseFloat(0.2 + Math.random()*.4).toFixed(3)}`.slice(1); 
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				+      let hsla = `hsla(${h}, ${s}%, ${l}%, ${a})`; 
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				+      // console.log(hsla); 
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				+      return hsla; 
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				+    }, 
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				+    initTrame () { 
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				+      let canvasBackgroundTrame = this.$refs['canvas-background-trame']; 
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				+      canvasBackgroundTrame.width = canvasBackgroundTrame.parentElement.clientWidth; 
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				+      canvasBackgroundTrame.height = canvasBackgroundTrame.parentElement.clientHeight; 
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				+      let ctx = canvasBackgroundTrame.getContext('2d'); 
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				+       
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				+      ctx.clearRect(0,0, canvasBackgroundTrame.width, canvasBackgroundTrame.height); 
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				+ 
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				+      let step = 1; 
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				+      for (let i = 0; i < parseInt(canvasBackgroundTrame.width); i+=step) { 
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				+        for (let j = 0; j < parseInt(canvasBackgroundTrame.height); j+=step) { 
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				+          if (Math.random() > 0.6) { 
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				+            ctx.beginPath(); 
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				+            // ctx.arc(i, j, 0.5, 0, 2 * Math.PI, false); 
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				+            ctx.rect(i, j, 1, 1); 
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				+            ctx.fillStyle = "rgba(0,0,0,0.1)"; 
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				+            ctx.fill(); 
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				+          } 
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				+        } 
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				+         
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				+      } 
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				+       
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				+    }, 
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				+    onWindowResize () { 
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				+      this.initTrame() 
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				+    } 
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				+  } 
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				+} 
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				+ 
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				+</script> 
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				+ 
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				+<template> 
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				+  <div class="map-bg gradient" ref="background-gradient"></div> 
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				+  <canvas class="map-bg trame" ref="canvas-background-trame"></canvas> 
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				+</template> 
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				+ 
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				+<style lang="css" scoped> 
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				+ 
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				+</style> 
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