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				+<script> 
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				+ 
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				+import Granim from 'granim' 
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				+ 
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				+export default { 
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				+  data() { 
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				+    return { 
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				+      granim1: null, 
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				+      granim2: null 
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				+    } 
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				+  }, 
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				+  mounted() { 
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				+    this.initGradients() 
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				+    this.initTrame() 
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				+  }, 
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				+  // computed: { 
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				+  // }, 
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				+  // created () { 
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				+  // }, 
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				+  methods: { 
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				+    initGradients () { 
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				+      let canvasBackground1 = this.$refs['canvas-background-gradient1']; 
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				+      canvasBackground1.width = canvasBackground1.parentElement.clientWidth; 
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				+      canvasBackground1.height = canvasBackground1.parentElement.clientHeight; 
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				+       
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				+      let gradients1 = [ 
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				+        [ 
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				+          { color: this.getRandBGColor(), pos: .2 }, 
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				+          { color: this.getRandBGColor(), pos: .8 }, 
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				+          { color: this.getRandBGColor(), pos: 1 } 
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				+        ], [ 
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				+          { color: this.getRandBGColor(), pos: 0 }, 
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				+          { color: this.getRandBGColor(), pos: .2 }, 
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				+          { color: this.getRandBGColor(), pos: .75 } 
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				+        ], 
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				+      ]; 
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				+      console.log(gradients1); 
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				+ 
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				+      this.granim1 = new Granim({ 
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				+        element: canvasBackground1, 
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				+        direction: 'custom', 
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				+        customDirection: { 
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				+          x0: `${Math.random() * canvasBackground1.width}px`, 
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				+          y0: `-100px`, 
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				+          x1: `${Math.random() * canvasBackground1.width}px`, 
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				+          y1: `${canvasBackground1.height + 100}px` 
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				+        }, 
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				+        isPausedWhenNotInView: true, 
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				+        states : { 
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				+          "default-state": { 
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				+            gradients: gradients1, 
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				+            transitionSpeed: 20000 
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				+          } 
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				+        }, 
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				+        stateTransitionSpeed : 50000 
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				+      }) 
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				+ 
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				+      let canvasBackground2 = this.$refs['canvas-background-gradient2']; 
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				+      canvasBackground2.width = canvasBackground2.parentElement.clientWidth; 
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				+      canvasBackground2.height = canvasBackground2.parentElement.clientHeight; 
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				+       
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				+      let gradients2 = [ 
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				+        [ 
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				+          { color: this.getRandBGColor(), pos: .2 }, 
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				+          { color: this.getRandBGColor(), pos: .8 }, 
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				+          { color: this.getRandBGColor(), pos: 1 } 
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				+        ], [ 
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				+          { color: this.getRandBGColor(), pos: 0 }, 
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				+          { color: this.getRandBGColor(), pos: .2 }, 
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				+          { color: this.getRandBGColor(), pos: .75 } 
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				+        ], 
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				+      ]; 
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				+      console.log(gradients2); 
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				+ 
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				+      this.granim2 = new Granim({ 
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				+        element: canvasBackground2, 
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				+        customDirection: { 
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				+          x0: `-100px`, 
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				+          y0: `${Math.random() * canvasBackground2.height}px`, 
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				+          x1: `${canvasBackground2.width + 100}px`, 
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				+          y1: `${Math.random() * canvasBackground2.height}px` 
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				+        }, 
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				+        isPausedWhenNotInView: true, 
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				+        states : { 
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				+            "default-state": { 
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				+                gradients: gradients2, 
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				+                transitionSpeed: 20000 
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				+            } 
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				+        }, 
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				+        stateTransitionSpeed : 50000 
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				+      }) 
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				+ 
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				+    }, 
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				+    getRandBGColor () { 
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				+      let h = Math.floor(Math.random()*360); 
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				+      let s = 40 + Math.floor(Math.random()*40); 
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				+      let l = 40 + Math.floor(Math.random()*20); 
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				+      let a = `${parseFloat(Math.random()*.9).toFixed(3)}`.slice(1); 
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				+      let hsla = `hsla(${h}, ${s}%, ${l}%, ${a})`; 
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				+      console.log(hsla); 
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				+      return hsla; 
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				+    }, 
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				+    initTrame () { 
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				+      let canvasBackgroundTrame = this.$refs['canvas-background-trame']; 
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				+      canvasBackgroundTrame.width = canvasBackgroundTrame.parentElement.clientWidth; 
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				+      canvasBackgroundTrame.height = canvasBackgroundTrame.parentElement.clientHeight; 
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				+      let ctx = canvasBackgroundTrame.getContext('2d'); 
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				+ 
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				+      let step = 1; 
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				+      for (let i = 0; i < parseInt(canvasBackgroundTrame.width); i+=step) { 
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				+        for (let j = 0; j < parseInt(canvasBackgroundTrame.height); j+=step) { 
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				+          if (Math.random() > 0.95) { 
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				+            ctx.beginPath(); 
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				+            ctx.arc(i, j, 0.5, 0, 2 * Math.PI, false); 
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				+            ctx.fillStyle = "rgba(125,125,125,0.8)"; 
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				+            ctx.fill(); 
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				+          } 
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				+        } 
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				+         
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				+      } 
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				+       
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				+    } 
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				+  } 
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				+} 
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				+ 
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				+</script> 
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				+ 
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				+<template> 
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				+  <canvas class="map-bg-canvas gradient" ref="canvas-background-gradient1"></canvas> 
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				+  <canvas class="map-bg-canvas gradient" ref="canvas-background-gradient2"></canvas> 
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				+  <canvas class="map-bg-canvas trame" ref="canvas-background-trame"></canvas> 
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				+</template> 
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				+ 
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				+<style lang="css" scoped> 
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				+ 
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				+</style> 
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