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- <template>
- <div>
- <object3d ref="block3d" name="Project" :obj="building" :position="building_position"/>
- <mesh ref="label3d" name="Label" :position="label_position">
- <geometry type="Plane" :args="[label_size.x, label_size.y]" />
- <material type="MeshLambert" :options="label_opts">
- <texture :options="label_texture_opts" />
- </material>
- </mesh>
- <div v-if="isOpened">
- <ContentBlock
- v-for="item in data.visibles"
- :key="item.id"
- :prtPosition="position"
- :prtSize="size"
- type="visible"
- :data="item"
- />
- <ContentBlock
- v-for="item in data.contexts"
- :key="item.id"
- :prtPosition="position"
- :prtSize="size"
- type="context"
- :data="item"
- />
- <ContentBlock
- v-for="item in data.processes"
- :key="item.id"
- :prtPosition="position"
- :prtSize="size"
- type="process"
- :data="item"
- />
- </div>
- </div>
- </template>
- <script>
- import * as THREE from 'three'
- // import { toCSG, fromCSG } from 'three-csg'
- import { ThreeBSP } from 'three-js-csg-es6'
- import mixins from 'components/mixins'
- import ContentBlock from 'components/objects/ContentBlock'
- export default {
- name: 'Project',
- components: {
- ContentBlock
- },
- mixins: [mixins],
- // props: { size: Object, texture: String, position: Object, color: Number },
- props: { data: Object, len: Number, index: Number },
- data () {
- console.log('Project data() : data', this.data)
- // get size and positions from project store
- let size = { ...this.data.size }
- let position = { ...this.data.position }
- let materialOpts = {
- color: 0xffffff,
- side: THREE.DoubleSide
- // wireframe: true,
- // transparent: true,
- // opacity: 0.6
- // renderOrder: 0
- }
- let material = new THREE.MeshLambertMaterial(materialOpts)
- // http://learningthreejs.com/blog/2011/12/10/constructive-solid-geometry-with-csg-js/
- console.log('ThreeBSP', ThreeBSP)
- let wallW = 0.001
- let backGeom = new THREE.BoxGeometry(size.x, size.y, wallW)
- let backMesh = new THREE.Mesh(backGeom)
- backMesh.position.z = -0.5 * size.z
- let backBSP = new ThreeBSP(backMesh)
- let rightGeom = new THREE.BoxGeometry(wallW, size.y, size.z)
- let rightMesh = new THREE.Mesh(rightGeom)
- rightMesh.position.x = 0.5 * size.x
- // rightMesh.position.z = 0.5 * size.z
- let rightBSP = new ThreeBSP(rightMesh)
- let faceGeom = new THREE.BoxGeometry(size.x, size.y, wallW)
- let faceMesh = new THREE.Mesh(faceGeom)
- faceMesh.position.z = 0.5 * size.z
- let faceBSP = new ThreeBSP(faceMesh)
- let leftGeom = new THREE.BoxGeometry(wallW, size.y, size.z)
- let leftMesh = new THREE.Mesh(leftGeom)
- leftMesh.position.x = -0.5 * size.x
- // leftMesh.position.z = 0.5 * size.z
- let leftBSP = new ThreeBSP(leftMesh)
- let buildingBSP = backBSP.union(rightBSP)
- buildingBSP = buildingBSP.union(faceBSP)
- buildingBSP = buildingBSP.union(leftBSP)
- let holeGeom = new THREE.BoxGeometry(1000, 5, 5)
- let holeMesh = new THREE.Mesh(holeGeom)
- holeMesh.position.y = 50
- let holeBSP = new ThreeBSP(holeMesh)
- buildingBSP = buildingBSP.subtract(holeBSP)
- let building = buildingBSP.toMesh()
- building.material = material
- // building.geometry.computeVertexNormals()
- // let buildingGeom = fromCSG(boxCSG)
- // buildingGeom.computeVertexNormals()
- // result
- // let subtractCSG = boxMeshCSG.subtract(holeMeshCSG)
- // let building = fromCSG(boxMeshCSG) // converting CSG back into ThreeJS object
- //
- let buildingPos = { ...position }
- buildingPos.z -= 0.5 * size.z
- // building.castShadow = true
- // building.receiveShadow = true
- return {
- block3d: null,
- // block_opts: materialOpts,
- label3d: null,
- label_opts: {
- side: THREE.DoubleSide,
- // wireframe: false,
- transparent: true
- // opacity: 0.6
- // renderOrder: 0
- },
- // size and positions are defined in store project
- size: size,
- position: position,
- // geometry: geometry,
- building: building,
- building_position: buildingPos,
- label_position: { x: 0, y: 0, z: 0 },
- color: 0xffffff,
- label_canvas: null,
- label_size: null,
- isOpened: false
- }
- },
- computed: {
- label_texture_opts () {
- return {
- canvas: this.label_canvas,
- minFilter: THREE.LinearFilter,
- wrapS: THREE.ClampToEdgeWrapping,
- wrapT: THREE.ClampToEdgeWrapping
- }
- }
- },
- created () {
- console.log('Project created: data', this, this.data)
- this.label_canvas = this.createLabelCanvas(this.data.Titre.replace(/ /g, '\n').toUpperCase(), 48, 21, '#000000')
- this.label_position.x = this.position.x - this.size.x / 2 + this.label_size.x / 2 + 1
- this.label_position.y = this.position.y + this.size.y / 2 - this.label_size.y / 2 - 1
- this.label_position.z = this.position.z + this.size.z / 2 + 0.5
- // console.log('this.label_canvas', this.label_canvas)
- },
- mounted () {
- console.log('project mounted', this)
- // record self references
- this.block3d = this.$refs.block3d.curObj
- this.block3d.userData = {
- vnode: this
- }
- this.label3d = this.$refs.label3d.curObj
- // light
- // console.log('project mounted', this.$env3d)
- // var light = new THREE.AmbientLight(0xbf1a1a) // soft white light
- // this.$env3d.scene.add(light)
- }
- // ,
- // methods: {
- //
- // }
- }
- </script>
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