| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176 | <?php/** * @file extension to imageapi, provide an overlay action for blending two * layers, preserving transparency. */// Not sure where this library will live between upgrade versions.// Be careful to not conflict with another copy of myself.if (! function_exists('image_overlay')) {  /**   * Place one image over another   *   * @param object $image   *   An image object.   * @param object $overlay   *   An image object.   * @param $x   *   Position of the overlay   * @param $y   *   Position of the overlay   * @param $alpha   *   Transparency of the overlay from 0-100. 0 is totally transparent. 100   * (default) is totally opaque.   * @param $reverse   *   BOOL flag to indicate the 'overlay' actually goes under the image. As   * the imageapi callbacks modify the $image object by reference, this is needed   * to replace the old image resource with the new one.   * @return bool success   *   * @ingroup imageapi   */  function image_overlay($image, &$layer, $x, $y, $alpha = 100, $reverse = FALSE) {    $x = imagecache_actions_keyword_filter($x, $image->info['width'], $layer->info['width']);    $y = imagecache_actions_keyword_filter($y, $image->info['height'], $layer->info['height']);    return image_toolkit_invoke('overlay', $image, array($layer, $x, $y, $alpha, $reverse));  }  /**   * Place one image over another   * This modifies the passed image by reference   *   * This func is nominated for inclusion in imageapi package. Until then, we do   * it ourselves.   *   * NOTE that the PHP libraries are not great at merging images SO we include a   * library that does it pixel-by-pixel which is INCREDIBLY inefficient. If this   * can be improved, in a way that supports all transparency, please let us know!   *   * A watermark is layer onto image, return the image. An underlay is image onto   * layer, return the layer. Almost identical, but seeing as we work with   * resource handles, the handle needs to be swapped before returning.   *   * @ingroup imageapi   * @param $image   *   Base imageapi object.   * @param $overlay   *   May be a filename or an imageAPI object   * @param $x   *   Position of the overlay   * @param $y   *   Position of the overlay   * @param $alpha   *   Transparency of the overlay from 0-100. 0 is totally transparent. 100   * (default) is totally opaque.   * @param $reverse   *   BOOL flag to indicate the 'overlay' actually goes under the image. As   * the imageapi callbacks modify the $image object by reference, this is needed   * to replace the old image resource with the new one.   * @return bool success   */  function image_gd_overlay($image, $layer, $x, $y, $alpha = 100, $reverse = FALSE) {    if (empty($layer->resource)) {      trigger_error("Invalid input to " . __FUNCTION__ . " 'layer' is not a valid resource");      #dpm($layer);      return FALSE;    }    // If the given alpha is 100%, we can use imagecopy - which actually works,    // Is more efficient, and seems to retain the overlays partial transparancy    // Still does not work great for indexed gifs though?    if ($reverse) {      $upper = &$image;      $lower = &$layer;    }    else {      $upper = &$layer;      $lower = &$image;    }    if ($alpha == 100 && ($upper->info['mime_type'] != 'image/gif')) {      imagealphablending($lower->resource, TRUE);      imagesavealpha($lower->resource, TRUE);      imagealphablending($upper->resource, TRUE);      imagesavealpha($upper->resource, TRUE);      imagecopy($lower->resource, $upper->resource, $x, $y, 0, 0, $upper->info['width'], $upper->info['height']);      imagedestroy($upper->resource);      $image->resource = $lower->resource;      $image->info = $lower->info;    }    else {      // Else imagecopymerge fails and we have to use the slow library.      module_load_include('inc', 'imagecache_actions', 'watermark');      $watermark = new watermark();      $result_img = $watermark->create_watermark($lower->resource, $upper->resource, $x, $y, $alpha);      // Watermark creates a new image resource, so clean up both old images.      imagedestroy($lower->resource);      imagedestroy($upper->resource);      $image->resource = $result_img;      $image->info = $lower->info;    }    return TRUE;  }  /**   * Improvements on this are welcomed!   *   * Please be aware of the limitations of imagemagick libraries out there - the   * versions distributed on hosted servers (if any) are often several years   * behind. Using the latest imagemagick release features will make this function   * unusable in real deployments.   *   * @param $image   *   Base imageapi object.   * @param $layer   *   May be a filename or an imageAPI object, gets placed on top   *   If using reverse, this is going to be the result we carry on working with.   */  function image_imagemagick_overlay($image, $layer, $x = 0, $y = 0, $alpha = 100, $reverse = FALSE) {    // In imagemagick terms:    // - $image is the destination (the image being constructed)    // - $layer is the source (the source of the current operation)    // Add the layer image to the imagemagick command line.    $image->ops[] = escapeshellarg($layer->source) . ' ';    // Set its offset. Offset arguments require a sign in front.    if ($x >= 0) {      $x = "+$x";    }    if ($y >= 0) {      $y = "+$y";    }    $image->ops[] = " -geometry $x$y";    // And compose it with the destination.    if ($alpha == 100) {      // Lay one image over the other. The transparency channel of the upper      // image and/or its dimensions (being smaller than the lower image) will      // determine what remains visible of the lower image).      //      // Note: In explicitly setting a -compose operator we reset/overwrite any      //   previously set one (former versions could produce erroneous results      //   in combination with other effects before this one).      if ($reverse) {        $compose_operator = 'dst-over';      }      else {        $compose_operator = 'src-over';      }      $image->ops[] = "-compose $compose_operator -composite ";    }    else {      // Alpha is not 100, so this image effect turns into a blend operation.      // The alpha determines what percentage of the upper image pixel will be      // taken. From the lower image pixel, 100 - alpha percent will be taken.      //      // Note 1: I'm not sure if and how transparency of one or both images is      //   used in or after the blend operation.      // Note 2: As of IM v6.5.3-4 (around june 2009) we can use:      //   -compose blend -define compose:args=30[,70]      $image->ops[] = "-compose blend -define compose:args=$alpha -composite ";    }    return TRUE;  }}
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