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							- <?php
 
- /**
 
-  * @file extension to imageapi, provide an overlay action for blending two
 
-  * layers, preserving transparency.
 
-  */
 
- // Not sure where this library will live between upgrade versions.
 
- // Be careful to not conflict with another copy of myself.
 
- if (! function_exists('image_overlay')) {
 
-   /**
 
-    * Place one image over another
 
-    *
 
-    * @param object $image
 
-    *   An image object.
 
-    * @param object $overlay
 
-    *   An image object.
 
-    * @param $x
 
-    *   Position of the overlay
 
-    * @param $y
 
-    *   Position of the overlay
 
-    * @param $alpha
 
-    *   Transparency of the overlay from 0-100. 0 is totally transparent. 100
 
-    * (default) is totally opaque.
 
-    * @param $reverse
 
-    *   BOOL flag to indicate the 'overlay' actually goes under the image. As
 
-    * the imageapi callbacks modify the $image object by reference, this is needed
 
-    * to replace the old image resource with the new one.
 
-    * @return bool success
 
-    *
 
-    * @ingroup imageapi
 
-    */
 
-   function image_overlay($image, &$layer, $x, $y, $alpha = 100, $reverse = FALSE) {
 
-     $x = imagecache_actions_keyword_filter($x, $image->info['width'], $layer->info['width']);
 
-     $y = imagecache_actions_keyword_filter($y, $image->info['height'], $layer->info['height']);
 
-     return image_toolkit_invoke('overlay', $image, array($layer, $x, $y, $alpha, $reverse));
 
-   }
 
-   /**
 
-    * Place one image over another
 
-    * This modifies the passed image by reference
 
-    *
 
-    * This func is nominated for inclusion in imageapi package. Until then, we do
 
-    * it ourselves.
 
-    *
 
-    * NOTE that the PHP libraries are not great at merging images SO we include a
 
-    * library that does it pixel-by-pixel which is INCREDIBLY inefficient. If this
 
-    * can be improved, in a way that supports all transparency, please let us know!
 
-    *
 
-    * A watermark is layer onto image, return the image. An underlay is image onto
 
-    * layer, return the layer. Almost identical, but seeing as we work with
 
-    * resource handles, the handle needs to be swapped before returning.
 
-    *
 
-    * @ingroup imageapi
 
-    * @param $image
 
-    *   Base imageapi object.
 
-    * @param $overlay
 
-    *   May be a filename or an imageAPI object
 
-    * @param $x
 
-    *   Position of the overlay
 
-    * @param $y
 
-    *   Position of the overlay
 
-    * @param $alpha
 
-    *   Transparency of the overlay from 0-100. 0 is totally transparent. 100
 
-    * (default) is totally opaque.
 
-    * @param $reverse
 
-    *   BOOL flag to indicate the 'overlay' actually goes under the image. As
 
-    * the imageapi callbacks modify the $image object by reference, this is needed
 
-    * to replace the old image resource with the new one.
 
-    * @return bool success
 
-    */
 
-   function image_gd_overlay($image, $layer, $x, $y, $alpha = 100, $reverse = FALSE) {
 
-     if (empty($layer->resource)) {
 
-       trigger_error("Invalid input to " . __FUNCTION__ . " 'layer' is not a valid resource");
 
-       #dpm($layer);
 
-       return FALSE;
 
-     }
 
-     // If the given alpha is 100%, we can use imagecopy - which actually works,
 
-     // Is more efficient, and seems to retain the overlays partial transparancy
 
-     // Still does not work great for indexed gifs though?
 
-     if ($reverse) {
 
-       $upper = &$image;
 
-       $lower = &$layer;
 
-     }
 
-     else {
 
-       $upper = &$layer;
 
-       $lower = &$image;
 
-     }
 
-     if ($alpha == 100 && ($upper->info['mime_type'] != 'image/gif')) {
 
-       imagealphablending($lower->resource, TRUE);
 
-       imagesavealpha($lower->resource, TRUE);
 
-       imagealphablending($upper->resource, TRUE);
 
-       imagesavealpha($upper->resource, TRUE);
 
-       imagecopy($lower->resource, $upper->resource, $x, $y, 0, 0, $upper->info['width'], $upper->info['height']);
 
-       imagedestroy($upper->resource);
 
-       $image->resource = $lower->resource;
 
-       $image->info = $lower->info;
 
-     }
 
-     else {
 
-       // Else imagecopymerge fails and we have to use the slow library.
 
-       module_load_include('inc', 'imagecache_actions', 'watermark');
 
-       $watermark = new watermark();
 
-       $result_img = $watermark->create_watermark($lower->resource, $upper->resource, $x, $y, $alpha);
 
-       // Watermark creates a new image resource, so clean up both old images.
 
-       imagedestroy($lower->resource);
 
-       imagedestroy($upper->resource);
 
-       $image->resource = $result_img;
 
-       $image->info = $lower->info;
 
-     }
 
-     return TRUE;
 
-   }
 
-   /**
 
-    * Improvements on this are welcomed!
 
-    *
 
-    * Please be aware of the limitations of imagemagick libraries out there - the
 
-    * versions distributed on hosted servers (if any) are often several years
 
-    * behind. Using the latest imagemagick release features will make this function
 
-    * unusable in real deployments.
 
-    *
 
-    * @param $image
 
-    *   Base imageapi object.
 
-    * @param $layer
 
-    *   May be a filename or an imageAPI object, gets placed on top
 
-    *   If using reverse, this is going to be the result we carry on working with.
 
-    */
 
-   function image_imagemagick_overlay($image, $layer, $x = 0, $y = 0, $alpha = 100, $reverse = FALSE) {
 
-     // In imagemagick terms:
 
-     // - $image is the destination (the image being constructed)
 
-     // - $layer is the source (the source of the current operation)
 
-     // Add the layer image to the imagemagick command line.
 
-     $image->ops[] = escapeshellarg($layer->source) . ' ';
 
-     // Set its offset. Offset arguments require a sign in front.
 
-     if ($x >= 0) {
 
-       $x = "+$x";
 
-     }
 
-     if ($y >= 0) {
 
-       $y = "+$y";
 
-     }
 
-     $image->ops[] = " -geometry $x$y";
 
-     // And compose it with the destination.
 
-     if ($alpha == 100) {
 
-       // Lay one image over the other. The transparency channel of the upper
 
-       // image and/or its dimensions (being smaller than the lower image) will
 
-       // determine what remains visible of the lower image).
 
-       //
 
-       // Note: In explicitly setting a -compose operator we reset/overwrite any
 
-       //   previously set one (former versions could produce erroneous results
 
-       //   in combination with other effects before this one).
 
-       if ($reverse) {
 
-         $compose_operator = 'dst-over';
 
-       }
 
-       else {
 
-         $compose_operator = 'src-over';
 
-       }
 
-       $image->ops[] = "-compose $compose_operator -composite ";
 
-     }
 
-     else {
 
-       // Alpha is not 100, so this image effect turns into a blend operation.
 
-       // The alpha determines what percentage of the upper image pixel will be
 
-       // taken. From the lower image pixel, 100 - alpha percent will be taken.
 
-       //
 
-       // Note 1: I'm not sure if and how transparency of one or both images is
 
-       //   used in or after the blend operation.
 
-       // Note 2: As of IM v6.5.3-4 (around june 2009) we can use:
 
-       //   -compose blend -define compose:args=30[,70]
 
-       $image->ops[] = "-compose blend -define compose:args=$alpha -composite ";
 
-     }
 
-     return TRUE;
 
-   }
 
- }
 
 
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