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- <?php
- /**
- * @file extension to imageapi, provide an overlay action for blending two
- * layers, preserving transparency.
- */
- // Not sure where this library will live between upgrade versions.
- // Be careful to not conflict with another copy of myself.
- if (! function_exists('image_overlay')) {
- /**
- * Place one image over another
- *
- * @param object $image
- * An image object.
- * @param object $overlay
- * An image object.
- * @param $x
- * Position of the overlay
- * @param $y
- * Position of the overlay
- * @param $alpha
- * Transparency of the overlay from 0-100. 0 is totally transparent. 100
- * (default) is totally opaque.
- * @param $reverse
- * BOOL flag to indicate the 'overlay' actually goes under the image. As
- * the imageapi callbacks modify the $image object by reference, this is needed
- * to replace the old image resource with the new one.
- * @return bool success
- *
- * @ingroup imageapi
- */
- function image_overlay($image, &$layer, $x, $y, $alpha = 100, $reverse = FALSE) {
- $x = imagecache_actions_keyword_filter($x, $image->info['width'], $layer->info['width']);
- $y = imagecache_actions_keyword_filter($y, $image->info['height'], $layer->info['height']);
- return image_toolkit_invoke('overlay', $image, array($layer, $x, $y, $alpha, $reverse));
- }
- /**
- * Place one image over another
- * This modifies the passed image by reference
- *
- * This func is nominated for inclusion in imageapi package. Until then, we do
- * it ourselves.
- *
- * NOTE that the PHP libraries are not great at merging images SO we include a
- * library that does it pixel-by-pixel which is INCREDIBLY inefficient. If this
- * can be improved, in a way that supports all transparency, please let us know!
- *
- * A watermark is layer onto image, return the image. An underlay is image onto
- * layer, return the layer. Almost identical, but seeing as we work with
- * resource handles, the handle needs to be swapped before returning.
- *
- * @ingroup imageapi
- * @param $image
- * Base imageapi object.
- * @param $overlay
- * May be a filename or an imageAPI object
- * @param $x
- * Position of the overlay
- * @param $y
- * Position of the overlay
- * @param $alpha
- * Transparency of the overlay from 0-100. 0 is totally transparent. 100
- * (default) is totally opaque.
- * @param $reverse
- * BOOL flag to indicate the 'overlay' actually goes under the image. As
- * the imageapi callbacks modify the $image object by reference, this is needed
- * to replace the old image resource with the new one.
- * @return bool success
- */
- function image_gd_overlay($image, $layer, $x, $y, $alpha = 100, $reverse = FALSE) {
- if (empty($layer->resource)) {
- trigger_error("Invalid input to " . __FUNCTION__ . " 'layer' is not a valid resource");
- #dpm($layer);
- return FALSE;
- }
- // If the given alpha is 100%, we can use imagecopy - which actually works,
- // Is more efficient, and seems to retain the overlays partial transparancy
- // Still does not work great for indexed gifs though?
- if ($reverse) {
- $upper = &$image;
- $lower = &$layer;
- }
- else {
- $upper = &$layer;
- $lower = &$image;
- }
- if ($alpha == 100 && ($upper->info['mime_type'] != 'image/gif')) {
- imagealphablending($lower->resource, TRUE);
- imagesavealpha($lower->resource, TRUE);
- imagealphablending($upper->resource, TRUE);
- imagesavealpha($upper->resource, TRUE);
- imagecopy($lower->resource, $upper->resource, $x, $y, 0, 0, $upper->info['width'], $upper->info['height']);
- imagedestroy($upper->resource);
- $image->resource = $lower->resource;
- $image->info = $lower->info;
- }
- else {
- // Else imagecopymerge fails and we have to use the slow library.
- module_load_include('inc', 'imagecache_actions', 'watermark');
- $watermark = new watermark();
- $result_img = $watermark->create_watermark($lower->resource, $upper->resource, $x, $y, $alpha);
- // Watermark creates a new image resource, so clean up both old images.
- imagedestroy($lower->resource);
- imagedestroy($upper->resource);
- $image->resource = $result_img;
- $image->info = $lower->info;
- }
- return TRUE;
- }
- /**
- * Improvements on this are welcomed!
- *
- * Please be aware of the limitations of imagemagick libraries out there - the
- * versions distributed on hosted servers (if any) are often several years
- * behind. Using the latest imagemagick release features will make this function
- * unusable in real deployments.
- *
- * @param $image
- * Base imageapi object.
- * @param $layer
- * May be a filename or an imageAPI object, gets placed on top
- * If using reverse, this is going to be the result we carry on working with.
- */
- function image_imagemagick_overlay($image, $layer, $x = 0, $y = 0, $alpha = 100, $reverse = FALSE) {
- // In imagemagick terms:
- // - $image is the destination (the image being constructed)
- // - $layer is the source (the source of the current operation)
- // Add the layer image to the imagemagick command line.
- $image->ops[] = escapeshellarg($layer->source) . ' ';
- // Set its offset. Offset arguments require a sign in front.
- if ($x >= 0) {
- $x = "+$x";
- }
- if ($y >= 0) {
- $y = "+$y";
- }
- $image->ops[] = " -geometry $x$y";
- // And compose it with the destination.
- if ($alpha == 100) {
- // Lay one image over the other. The transparency channel of the upper
- // image and/or its dimensions (being smaller than the lower image) will
- // determine what remains visible of the lower image).
- //
- // Note: In explicitly setting a -compose operator we reset/overwrite any
- // previously set one (former versions could produce erroneous results
- // in combination with other effects before this one).
- if ($reverse) {
- $compose_operator = 'dst-over';
- }
- else {
- $compose_operator = 'src-over';
- }
- $image->ops[] = "-compose $compose_operator -composite ";
- }
- else {
- // Alpha is not 100, so this image effect turns into a blend operation.
- // The alpha determines what percentage of the upper image pixel will be
- // taken. From the lower image pixel, 100 - alpha percent will be taken.
- //
- // Note 1: I'm not sure if and how transparency of one or both images is
- // used in or after the blend operation.
- // Note 2: As of IM v6.5.3-4 (around june 2009) we can use:
- // -compose blend -define compose:args=30[,70]
- $image->ops[] = "-compose blend -define compose:args=$alpha -composite ";
- }
- return TRUE;
- }
- }
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