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- <?php
- /**
- * @file
- * Documentation landing page and topics, plus core library hooks.
- */
- /**
- * @mainpage
- * Welcome to the Drupal API Documentation!
- *
- * This site is an API reference for Drupal, generated from comments embedded
- * in the source code. More in-depth documentation can be found at
- * https://www.drupal.org/developing/api.
- *
- * Here are some topics to help you get started developing with Drupal.
- *
- * @section essentials Essential background concepts
- *
- * - @link oo_conventions Object-oriented conventions used in Drupal @endlink
- * - @link extending Extending and altering Drupal @endlink
- * - @link best_practices Security and best practices @endlink
- * - @link info_types Types of information in Drupal @endlink
- *
- * @section interface User interface
- *
- * - @link menu Menu entries, local tasks, and other links @endlink
- * - @link routing Routing API and page controllers @endlink
- * - @link form_api Forms @endlink
- * - @link block_api Blocks @endlink
- * - @link ajax Ajax @endlink
- *
- * @section store_retrieve Storing and retrieving data
- *
- * - @link entity_api Entities @endlink
- * - @link field Fields @endlink
- * - @link config_api Configuration API @endlink
- * - @link state_api State API @endlink
- * - @link views_overview Views @endlink
- * - @link database Database abstraction layer @endlink
- *
- * @section other_essentials Other essential APIs
- *
- * - @link plugin_api Plugins @endlink
- * - @link container Services and the Dependency Injection Container @endlink
- * - @link events Events @endlink
- * - @link i18n Internationalization @endlink
- * - @link cache Caching @endlink
- * - @link utility Utility classes and functions @endlink
- * - @link user_api User accounts, permissions, and roles @endlink
- * - @link theme_render Render API @endlink
- * - @link themeable Theme system @endlink
- * - @link update_api Update API @endlink
- * - @link migration Migration @endlink
- *
- * @section additional Additional topics
- *
- * - @link batch Batch API @endlink
- * - @link queue Queue API @endlink
- * - @link typed_data Typed Data @endlink
- * - @link testing Automated tests @endlink
- * - @link php_assert PHP Runtime Assert Statements @endlink
- * - @link third_party Integrating third-party applications @endlink
- *
- * @section more_info Further information
- *
- * - @link https://api.drupal.org/api/drupal/groups/8 All topics @endlink
- * - @link https://www.drupal.org/project/examples Examples project (sample modules) @endlink
- * - @link https://www.drupal.org/list-changes API change notices @endlink
- * - @link https://www.drupal.org/developing/api/8 Drupal 8 API longer references @endlink
- */
- /**
- * @defgroup third_party REST and Application Integration
- * @{
- * Integrating third-party applications using REST and related operations.
- *
- * @section sec_overview Overview of web services
- * Web services make it possible for applications and web sites to read and
- * update information from other web sites. There are several standard
- * techniques for providing web services, including:
- * - SOAP: http://wikipedia.org/wiki/SOAP
- * - XML-RPC: http://wikipedia.org/wiki/XML-RPC
- * - REST: http://wikipedia.org/wiki/Representational_state_transfer
- * Drupal sites can both provide web services and integrate third-party web
- * services.
- *
- * @section sec_rest_overview Overview of REST
- * The REST technique uses basic HTTP requests to obtain and update data, where
- * each web service defines a specific API (HTTP GET and/or POST parameters and
- * returned response) for its HTTP requests. REST requests are separated into
- * several types, known as methods, including:
- * - GET: Requests to obtain data.
- * - POST: Requests to update or create data.
- * - PUT: Requests to update or create data (limited support, currently unused
- * by entity resources).
- * - PATCH: Requests to update a subset of data, such as one field.
- * - DELETE: Requests to delete data.
- * The Drupal Core REST module provides support for GET, POST, PATCH, and DELETE
- * quests on entities, GET requests on the database log from the Database
- * Logging module, and a plugin framework for providing REST support for other
- * data and other methods.
- *
- * REST requests can be authenticated. The Drupal Core Basic Auth module
- * provides authentication using the HTTP Basic protocol; the contributed module
- * OAuth (https://www.drupal.org/project/oauth) implements the OAuth
- * authentication protocol. You can also use cookie-based authentication, which
- * would require users to be logged into the Drupal site while using the
- * application on the third-party site that is using the REST service.
- *
- * @section sec_rest Enabling REST for entities and the log
- * Here are the steps to take to use the REST operations provided by Drupal
- * Core:
- * - Enable the REST module, plus Basic Auth (or another authentication method)
- * and HAL.
- * - Node entity support is configured by default. If you would like to support
- * other types of entities, you can copy
- * core/modules/rest/config/install/rest.settings.yml to your sync
- * configuration directory, appropriately modified for other entity types,
- * and import it. Support for GET on the log from the Database Logging module
- * can also be enabled in this way; in this case, the 'entity:node' line
- * in the configuration would be replaced by the appropriate plugin ID,
- * 'dblog'.
- * - Set up permissions to allow the desired REST operations for a role, and set
- * up one or more user accounts to perform the operations.
- * - To perform a REST operation, send a request to either the canonical URL
- * for an entity (such as node/12345 for a node), or if the entity does not
- * have a canonical URL, a URL like entity/(type)/(ID). The URL for a log
- * entry is dblog/(ID). The request must have the following properties:
- * - The request method must be set to the REST method you are using (POST,
- * GET, PATCH, etc.).
- * - The content type for the data you send, or the accept type for the
- * data you are receiving, must be set to 'application/hal+json'.
- * - If you are sending data, it must be JSON-encoded.
- * - You'll also need to make sure the authentication information is sent
- * with the request, unless you have allowed access to anonymous users.
- *
- * For more detailed information on setting up REST, see
- * https://www.drupal.org/documentation/modules/rest.
- *
- * @section sec_plugins Defining new REST plugins
- * The REST framework in the REST module has support built in for entities, but
- * it is also an extensible plugin-based system. REST plugins implement
- * interface \Drupal\rest\Plugin\ResourceInterface, and generally extend base
- * class \Drupal\rest\Plugin\ResourceBase. They are annotated with
- * \Drupal\rest\Annotation\RestResource annotation, and must be in plugin
- * namespace subdirectory Plugin\rest\resource. For more information on how to
- * create plugins, see the @link plugin_api Plugin API topic. @endlink
- *
- * If you create a new REST plugin, you will also need to enable it by
- * providing default configuration or configuration import, as outlined in
- * @ref sec_rest above.
- *
- * @section sec_integrate Integrating data from other sites into Drupal
- * If you want to integrate data from other web sites into Drupal, here are
- * some notes:
- * - There are contributed modules available for integrating many third-party
- * sites into Drupal. Search on https://www.drupal.org/project/project_module
- * - If there is not an existing module, you will need to find documentation on
- * the specific web services API for the site you are trying to integrate.
- * - There are several classes and functions that are useful for interacting
- * with web services:
- * - You should make requests using the 'http_client' service, which
- * implements \GuzzleHttp\ClientInterface. See the
- * @link container Services topic @endlink for more information on
- * services. If you cannot use dependency injection to retrieve this
- * service, the \Drupal::httpClient() method is available. A good example
- * of how to use this service can be found in
- * \Drupal\aggregator\Plugin\aggregator\fetcher\DefaultFetcher
- * - \Drupal\Component\Serialization\Json (JSON encoding and decoding).
- * - PHP has functions and classes for parsing XML; see
- * http://php.net/manual/refs.xml.php
- * @}
- */
- /**
- * @defgroup state_api State API
- * @{
- * Information about the State API.
- *
- * The State API is one of several methods in Drupal for storing information.
- * See the @link info_types Information types topic @endlink for an
- * overview of the different types of information.
- *
- * The basic entry point into the State API is \Drupal::state(), which returns
- * an object of class \Drupal\Core\State\StateInterface. This class has
- * methods for storing and retrieving state information; each piece of state
- * information is associated with a string-valued key. Example:
- * @code
- * // Get the state class.
- * $state = \Drupal::state();
- * // Find out when cron was last run; the key is 'system.cron_last'.
- * $time = $state->get('system.cron_last');
- * // Set the cron run time to the current request time.
- * $state->set('system.cron_last', REQUEST_TIME);
- * @endcode
- *
- * For more on the State API, see https://www.drupal.org/developing/api/8/state
- * @}
- */
- /**
- * @defgroup config_api Configuration API
- * @{
- * Information about the Configuration API.
- *
- * The Configuration API is one of several methods in Drupal for storing
- * information. See the @link info_types Information types topic @endlink for
- * an overview of the different types of information. The sections below have
- * more information about the configuration API; see
- * https://www.drupal.org/developing/api/8/configuration for more details.
- *
- * @section sec_storage Configuration storage
- * In Drupal, there is a concept of the "active" configuration, which is the
- * configuration that is currently in use for a site. The storage used for the
- * active configuration is configurable: it could be in the database, in files
- * in a particular directory, or in other storage backends; the default storage
- * is in the database. Module developers must use the configuration API to
- * access the active configuration, rather than being concerned about the
- * details of where and how it is stored.
- *
- * Configuration is divided into individual objects, each of which has a
- * unique name or key. Some modules will have only one configuration object,
- * typically called 'mymodule.settings'; some modules will have many. Within
- * a configuration object, configuration settings have data types (integer,
- * string, Boolean, etc.) and settings can also exist in a nested hierarchy,
- * known as a "mapping".
- *
- * Configuration can also be overridden on a global, per-language, or
- * per-module basis. See https://www.drupal.org/node/1928898 for more
- * information.
- *
- * @section sec_yaml Configuration YAML files
- * Whether or not configuration files are being used for the active
- * configuration storage on a particular site, configuration files are always
- * used for:
- * - Defining the default configuration for an extension (module, theme, or
- * profile), which is imported to the active storage when the extension is
- * enabled. These configuration items are located in the config/install
- * sub-directory of the extension. Note that changes to this configuration
- * after a module or theme is already enabled have no effect; to make a
- * configuration change after a module or theme is enabled, you would need to
- * uninstall/reinstall or use a hook_update_N() function.
- * - Defining optional configuration for a module or theme. Optional
- * configuration items are located in the config/optional sub-directory of the
- * extension. These configuration items have dependencies that are not
- * explicit dependencies of the extension, so they are only installed if all
- * dependencies are met. For example, in the scenario that module A defines a
- * dependency which requires module B, but module A is installed first and
- * module B some time later, then module A's config/optional directory will be
- * scanned at that time for newly met dependencies, and the configuration will
- * be installed then. If module B is never installed, the configuration item
- * will not be installed either.
- * - Exporting and importing configuration.
- *
- * The file storage format for configuration information in Drupal is
- * @link http://wikipedia.org/wiki/YAML YAML files. @endlink Configuration is
- * divided into files, each containing one configuration object. The file name
- * for a configuration object is equal to the unique name of the configuration,
- * with a '.yml' extension. The default configuration files for each module are
- * placed in the config/install directory under the top-level module directory,
- * so look there in most Core modules for examples.
- *
- * @section sec_schema Configuration schema and translation
- * Each configuration file has a specific structure, which is expressed as a
- * YAML-based configuration schema. The configuration schema details the
- * structure of the configuration, its data types, and which of its values need
- * to be translatable. Each module needs to define its configuration schema in
- * files in the config/schema directory under the top-level module directory, so
- * look there in most Core modules for examples.
- *
- * Configuration can be internationalized; see the
- * @link i18n Internationalization topic @endlink for more information. Data
- * types label, text, and date_format in configuration schema are translatable;
- * string is non-translatable text (the 'translatable' property on a schema
- * data type definition indicates that it is translatable).
- *
- * @section sec_simple Simple configuration
- * The simple configuration API should be used for information that will always
- * have exactly one copy or version. For instance, if your module has a
- * setting that is either on or off, then this is only defined once, and it
- * would be a Boolean-valued simple configuration setting.
- *
- * The first task in using the simple configuration API is to define the
- * configuration file structure, file name, and schema of your settings (see
- * @ref sec_yaml above). Once you have done that, you can retrieve the active
- * configuration object that corresponds to configuration file mymodule.foo.yml
- * with a call to:
- * @code
- * $config = \Drupal::config('mymodule.foo');
- * @endcode
- *
- * This will be an object of class \Drupal\Core\Config\Config, which has methods
- * for getting configuration information. For instance, if your YAML file
- * structure looks like this:
- * @code
- * enabled: '0'
- * bar:
- * baz: 'string1'
- * boo: 34
- * @endcode
- * you can make calls such as:
- * @code
- * // Get a single value.
- * $enabled = $config->get('enabled');
- * // Get an associative array.
- * $bar = $config->get('bar');
- * // Get one element of the array.
- * $bar_baz = $config->get('bar.baz');
- * @endcode
- *
- * The Config object that was obtained and used in the previous examples does
- * not allow you to change configuration. If you want to change configuration,
- * you will instead need to get the Config object by making a call to
- * getEditable() on the config factory:
- * @code
- * $config =\Drupal::service('config.factory')->getEditable('mymodule.foo');
- * @endcode
- *
- * Individual configuration values can be changed or added using the set()
- * method and saved using the save() method:
- * @code
- * // Set a scalar value.
- * $config->set('enabled', 1);
- * // Save the configuration.
- * $config->save();
- * @endcode
- *
- * Configuration values can also be unset using the clear() method, which is
- * also chainable:
- * @code
- * $config->clear('bar.boo')->save();
- * $config_data = $config->get('bar');
- * @endcode
- * In this example $config_data would return an array with one key - 'baz' -
- * because 'boo' was unset.
- *
- * @section sec_entity Configuration entities
- * In contrast to the simple configuration settings described in the previous
- * section, if your module allows users to create zero or more items (where
- * "items" are things like content type definitions, view definitions, and the
- * like), then you need to define a configuration entity type to store your
- * configuration. Creating an entity type, loading entities, and querying them
- * are outlined in the @link entity_api Entity API topic. @endlink Here are a
- * few additional steps and notes specific to configuration entities:
- * - For examples, look for classes that implement
- * \Drupal\Core\Config\Entity\ConfigEntityInterface -- one good example is
- * the \Drupal\user\Entity\Role entity type.
- * - In the entity type annotation, you will need to define a 'config_prefix'
- * string. When Drupal stores a configuration item, it will be given a name
- * composed of your module name, your chosen config prefix, and the ID of
- * the individual item, separated by '.'. For example, in the Role entity,
- * the config prefix is 'role', so one configuration item might be named
- * user.role.anonymous, with configuration file user.role.anonymous.yml.
- * - You will need to define the schema for your configuration in your
- * modulename.schema.yml file, with an entry for 'modulename.config_prefix.*'.
- * For example, for the Role entity, the file user.schema.yml has an entry
- * user.role.*; see @ref sec_yaml above for more information.
- * - Your module can provide default/optional configuration entities in YAML
- * files; see @ref sec_yaml above for more information.
- * - Some configuration entities have dependencies on other configuration
- * entities, and module developers need to consider this so that configuration
- * can be imported, uninstalled, and synchronized in the right order. For
- * example, a field display configuration entity would need to depend on
- * field configuration, which depends on field and bundle configuration.
- * Configuration entity classes expose dependencies by overriding the
- * \Drupal\Core\Config\Entity\ConfigEntityInterface::calculateDependencies()
- * method.
- * - On routes for paths starting with '/admin' or otherwise designated as
- * administration paths (such as node editing when it is set as an admin
- * operation), if they have configuration entity placeholders, configuration
- * entities are normally loaded in their original language, without
- * translations or other overrides. This is usually desirable, because most
- * admin paths are for editing configuration, and you need that to be in the
- * source language and to lack possibly dynamic overrides. If for some reason
- * you need to have your configuration entity loaded in the currently-selected
- * language on an admin path (for instance, if you go to
- * example.com/es/admin/your_path and you need the entity to be in Spanish),
- * then you can add a 'with_config_overrides' parameter option to your route.
- * The same applies if you need to load the entity with overrides (or
- * translated) on an admin path like '/node/add/article' (when configured to
- * be an admin path). Here's an example using the configurable_language config
- * entity:
- * @code
- * mymodule.myroute:
- * path: '/admin/mypath/{configurable_language}'
- * defaults:
- * _controller: '\Drupal\mymodule\MyController::myMethod'
- * options:
- * parameters:
- * configurable_language:
- * type: entity:configurable_language
- * with_config_overrides: TRUE
- * @endcode
- * With the route defined this way, the $configurable_language parameter to
- * your controller method will come in translated to the current language.
- * Without the parameter options section, it would be in the original
- * language, untranslated.
- *
- * @see i18n
- *
- * @}
- */
- /**
- * @defgroup cache Cache API
- * @{
- * Information about the Drupal Cache API
- *
- * @section basics Basics
- *
- * Note: If not specified, all of the methods mentioned here belong to
- * \Drupal\Core\Cache\CacheBackendInterface.
- *
- * The Cache API is used to store data that takes a long time to compute.
- * Caching can either be permanent or valid only for a certain timespan, and
- * the cache can contain any type of data.
- *
- * To use the Cache API:
- * - Request a cache object through \Drupal::cache() or by injecting a cache
- * service.
- * - Define a Cache ID (cid) value for your data. A cid is a string, which must
- * contain enough information to uniquely identify the data. For example, if
- * your data contains translated strings, then your cid value must include the
- * interface text language selected for page.
- * - Call the get() method to attempt a cache read, to see if the cache already
- * contains your data.
- * - If your data is not already in the cache, compute it and add it to the
- * cache using the set() method. The third argument of set() can be used to
- * control the lifetime of your cache item.
- *
- * Example:
- * @code
- * $cid = 'mymodule_example:' . \Drupal::languageManager()->getCurrentLanguage()->getId();
- *
- * $data = NULL;
- * if ($cache = \Drupal::cache()->get($cid)) {
- * $data = $cache->data;
- * }
- * else {
- * $data = my_module_complicated_calculation();
- * \Drupal::cache()->set($cid, $data);
- * }
- * @endcode
- *
- * Note the use of $data and $cache->data in the above example. Calls to
- * \Drupal::cache()->get() return a record that contains the information stored
- * by \Drupal::cache()->set() in the data property as well as additional meta
- * information about the cached data. In order to make use of the cached data
- * you can access it via $cache->data.
- *
- * @section bins Cache bins
- *
- * Cache storage is separated into "bins", each containing various cache items.
- * Each bin can be configured separately; see @ref configuration.
- *
- * When you request a cache object, you can specify the bin name in your call to
- * \Drupal::cache(). Alternatively, you can request a bin by getting service
- * "cache.nameofbin" from the container. The default bin is called "default", with
- * service name "cache.default", it is used to store common and frequently used
- * caches.
- *
- * Other common cache bins are the following:
- * - bootstrap: Data needed from the beginning to the end of most requests,
- * that has a very strict limit on variations and is invalidated rarely.
- * - render: Contains cached HTML strings like cached pages and blocks, can
- * grow to large size.
- * - data: Contains data that can vary by path or similar context.
- * - discovery: Contains cached discovery data for things such as plugins,
- * views_data, or YAML discovered data such as library info.
- *
- * A module can define a cache bin by defining a service in its
- * modulename.services.yml file as follows (substituting the desired name for
- * "nameofbin"):
- * @code
- * cache.nameofbin:
- * class: Drupal\Core\Cache\CacheBackendInterface
- * tags:
- * - { name: cache.bin }
- * factory: cache_factory:get
- * arguments: [nameofbin]
- * @endcode
- * See the @link container Services topic @endlink for more on defining
- * services.
- *
- * @section delete Deletion
- *
- * There are two ways to remove an item from the cache:
- * - Deletion (using delete(), deleteMultiple() or deleteAll()) permanently
- * removes the item from the cache.
- * - Invalidation (using invalidate(), invalidateMultiple() or invalidateAll())
- * is a "soft" delete that only marks items as "invalid", meaning "not fresh"
- * or "not fresh enough". Invalid items are not usually returned from the
- * cache, so in most ways they behave as if they have been deleted. However,
- * it is possible to retrieve invalid items, if they have not yet been
- * permanently removed by the garbage collector, by passing TRUE as the second
- * argument for get($cid, $allow_invalid).
- *
- * Use deletion if a cache item is no longer useful; for instance, if the item
- * contains references to data that has been deleted. Use invalidation if the
- * cached item may still be useful to some callers until it has been updated
- * with fresh data. The fact that it was fresh a short while ago may often be
- * sufficient.
- *
- * Invalidation is particularly useful to protect against stampedes. Rather than
- * having multiple concurrent requests updating the same cache item when it
- * expires or is deleted, there can be one request updating the cache, while the
- * other requests can proceed using the stale value. As soon as the cache item
- * has been updated, all future requests will use the updated value.
- *
- * @section tags Cache Tags
- *
- * The fourth argument of the set() method can be used to specify cache tags,
- * which are used to identify which data is included in each cache item. A cache
- * item can have multiple cache tags (an array of cache tags), and each cache
- * tag is a string. The convention is to generate cache tags of the form
- * [prefix]:[suffix]. Usually, you'll want to associate the cache tags of
- * entities, or entity listings. You won't have to manually construct cache tags
- * for them — just get their cache tags via
- * \Drupal\Core\Cache\CacheableDependencyInterface::getCacheTags() and
- * \Drupal\Core\Entity\EntityTypeInterface::getListCacheTags().
- * Data that has been tagged can be invalidated as a group: no matter the Cache
- * ID (cid) of the cache item, no matter in which cache bin a cache item lives;
- * as long as it is tagged with a certain cache tag, it will be invalidated.
- *
- * Because of that, cache tags are a solution to the cache invalidation problem:
- * - For caching to be effective, each cache item must only be invalidated when
- * absolutely necessary. (i.e. maximizing the cache hit ratio.)
- * - For caching to be correct, each cache item that depends on a certain thing
- * must be invalidated whenever that certain thing is modified.
- *
- * A typical scenario: a user has modified a node that appears in two views,
- * three blocks and on twelve pages. Without cache tags, we couldn't possibly
- * know which cache items to invalidate, so we'd have to invalidate everything:
- * we had to sacrifice effectiveness to achieve correctness. With cache tags, we
- * can have both.
- *
- * Example:
- * @code
- * // A cache item with nodes, users, and some custom module data.
- * $tags = array(
- * 'my_custom_tag',
- * 'node:1',
- * 'node:3',
- * 'user:7',
- * );
- * \Drupal::cache()->set($cid, $data, CacheBackendInterface::CACHE_PERMANENT, $tags);
- *
- * // Invalidate all cache items with certain tags.
- * \Drupal\Core\Cache\Cache::invalidateTags(array('user:1'));
- * @endcode
- *
- * Drupal is a content management system, so naturally you want changes to your
- * content to be reflected everywhere, immediately. That's why we made sure that
- * every entity type in Drupal 8 automatically has support for cache tags: when
- * you save an entity, you can be sure that the cache items that have the
- * corresponding cache tags will be invalidated.
- * This also is the case when you define your own entity types: you'll get the
- * exact same cache tag invalidation as any of the built-in entity types, with
- * the ability to override any of the default behavior if needed.
- * See \Drupal\Core\Cache\CacheableDepenencyInterface::getCacheTags(),
- * \Drupal\Core\Entity\EntityTypeInterface::getListCacheTags(),
- * \Drupal\Core\Entity\Entity::invalidateTagsOnSave() and
- * \Drupal\Core\Entity\Entity::invalidateTagsOnDelete().
- *
- * @section context Cache contexts
- *
- * Some computed data depends on contextual data, such as the user roles of the
- * logged-in user who is viewing a page, the language the page is being rendered
- * in, the theme being used, etc. When caching the output of such a calculation,
- * you must cache each variation separately, along with information about which
- * variation of the contextual data was used in the calculatation. The next time
- * the computed data is needed, if the context matches that for an existing
- * cached data set, the cached data can be reused; if no context matches, a new
- * data set can be calculated and cached for later use.
- *
- * Cache contexts are services tagged with 'cache.context', whose classes
- * implement \Drupal\Core\Cache\Context\CacheContextInterface. See
- * https://www.drupal.org/developing/api/8/cache/contexts for more information
- * on cache contexts, including a list of the contexts that exist in Drupal
- * core, and information on how to define your own contexts. See the
- * @link container Services and the Dependency Injection Container @endlink
- * topic for more information about services.
- *
- * Typically, the cache context is specified as part of the #cache property
- * of a render array; see the Caching section of the
- * @link theme_render Render API overview topic @endlink for details.
- *
- * @section configuration Configuration
- *
- * By default cached data is stored in the database. This can be configured
- * though so that all cached data, or that of an individual cache bin, uses a
- * different cache backend, such as APCu or Memcache, for storage.
- *
- * In a settings.php file, you can override the service used for a particular
- * cache bin. For example, if your service implementation of
- * \Drupal\Core\Cache\CacheBackendInterface was called cache.custom, the
- * following line would make Drupal use it for the 'cache_render' bin:
- * @code
- * $settings['cache']['bins']['render'] = 'cache.custom';
- * @endcode
- *
- * Additionally, you can register your cache implementation to be used by
- * default for all cache bins with:
- * @code
- * $settings['cache']['default'] = 'cache.custom';
- * @endcode
- *
- * For cache bins that are stored in the database, the number of rows is limited
- * to 5000 by default. This can be changed for all database cache bins. For
- * example, to instead limit the number of rows to 50000:
- * @code
- * $settings['database_cache_max_rows']['default'] = 50000;
- * @endcode
- *
- * Or per bin (in this example we allow infinite entries):
- * @code
- * $settings['database_cache_max_rows']['bins']['dynamic_page_cache'] = -1;
- * @endcode
- *
- * For monitoring reasons it might be useful to figure out the amount of data
- * stored in tables. The following SQL snippet can be used for that:
- * @code
- * SELECT table_name AS `Table`, table_rows AS 'Num. of Rows',
- * ROUND(((data_length + index_length) / 1024 / 1024), 2) `Size in MB` FROM
- * information_schema.TABLES WHERE table_schema = '***DATABASE_NAME***' AND
- * table_name LIKE 'cache_%' ORDER BY (data_length + index_length) DESC
- * LIMIT 10;
- * @endcode
- *
- * @see \Drupal\Core\Cache\DatabaseBackend
- *
- * Finally, you can chain multiple cache backends together, see
- * \Drupal\Core\Cache\ChainedFastBackend and \Drupal\Core\Cache\BackendChain.
- *
- * @see https://www.drupal.org/node/1884796
- * @}
- */
- /**
- * @defgroup user_api User accounts, permissions, and roles
- * @{
- * API for user accounts, access checking, roles, and permissions.
- *
- * @section sec_overview Overview and terminology
- * Drupal's permission system is based on the concepts of accounts, roles,
- * and permissions.
- *
- * Users (site visitors) have accounts, which include a user name, an email
- * address, a password (or some other means of authentication), and possibly
- * other fields (if defined on the site). Anonymous users have an implicit
- * account that does not have a real user name or any account information.
- *
- * Each user account is assigned one or more roles. The anonymous user account
- * automatically has the anonymous user role; real user accounts
- * automatically have the authenticated user role, plus any roles defined on
- * the site that they have been assigned.
- *
- * Each role, including the special anonymous and authenticated user roles, is
- * granted one or more named permissions, which allow them to perform certain
- * tasks or view certain content on the site. It is possible to designate a
- * role to be the "administrator" role; if this is set up, this role is
- * automatically granted all available permissions whenever a module is
- * enabled that defines permissions.
- *
- * All code in Drupal that allows users to perform tasks or view content must
- * check that the current user has the correct permission before allowing the
- * action. In the standard case, access checking consists of answering the
- * question "Does the current user have permission 'foo'?", and allowing or
- * denying access based on the answer. Note that access checking should nearly
- * always be done at the permission level, not by checking for a particular role
- * or user ID, so that site administrators can set up user accounts and roles
- * appropriately for their particular sites.
- *
- * @section sec_define Defining permissions
- * Modules define permissions via a $module.permissions.yml file. See
- * \Drupal\user\PermissionHandler for documentation of permissions.yml files.
- *
- * @section sec_access Access permission checking
- * Depending on the situation, there are several methods for ensuring that
- * access checks are done properly in Drupal:
- * - Routes: When you register a route, include a 'requirements' section that
- * either gives the machine name of the permission that is needed to visit the
- * URL of the route, or tells Drupal to use an access check method or service
- * to check access. See the @link menu Routing topic @endlink for more
- * information.
- * - Entities: Access for various entity operations is designated either with
- * simple permissions or access control handler classes in the entity
- * annotation. See the @link entity_api Entity API topic @endlink for more
- * information.
- * - Other code: There is a 'current_user' service, which can be injected into
- * classes to provide access to the current user account (see the
- * @link container Services and Dependency Injection topic @endlink for more
- * information on dependency injection). In code that cannot use dependency
- * injection, you can access this service and retrieve the current user
- * account object by calling \Drupal::currentUser(). Once you have a user
- * object for the current user (implementing \Drupal\user\UserInterface), you
- * can call inherited method
- * \Drupal\Core\Session\AccountInterface::hasPermission() to check
- * permissions, or pass this object into other functions/methods.
- * - Forms: Each element of a form array can have a Boolean '#access' property,
- * which determines whether that element is visible and/or usable. This is a
- * common need in forms, so the current user service (described above) is
- * injected into the form base class as method
- * \Drupal\Core\Form\FormBase::currentUser().
- *
- * @section sec_entities User and role objects
- * User objects in Drupal are entity items, implementing
- * \Drupal\user\UserInterface. Role objects in Drupal are also entity items,
- * implementing \Drupal\user\RoleInterface. See the
- * @link entity_api Entity API topic @endlink for more information about
- * entities in general (including how to load, create, modify, and query them).
- *
- * Roles often need to be manipulated in automated test code, such as to add
- * permissions to them. Here's an example:
- * @code
- * $role = \Drupal\user\Entity\Role::load('authenticated');
- * $role->grantPermission('access comments');
- * $role->save();
- * @endcode
- *
- * Other important interfaces:
- * - \Drupal\Core\Session\AccountInterface: The part of UserInterface that
- * deals with access checking. In writing code that checks access, your
- * method parameters should use this interface, not UserInterface.
- * - \Drupal\Core\Session\AccountProxyInterface: The interface for the
- * current_user service (described above).
- * @}
- */
- /**
- * @defgroup container Services and Dependency Injection Container
- * @{
- * Overview of the Dependency Injection Container and Services.
- *
- * @section sec_overview Overview of container, injection, and services
- * The Services and Dependency Injection Container concepts have been adopted by
- * Drupal from the @link http://symfony.com/ Symfony framework. @endlink A
- * "service" (such as accessing the database, sending email, or translating user
- * interface text) is defined (given a name and an interface or at least a
- * class that defines the methods that may be called), and a default class is
- * designated to provide the service. These two steps must be done together, and
- * can be done by Drupal Core or a module. Other modules can then define
- * alternative classes to provide the same services, overriding the default
- * classes. Classes and functions that need to use the service should always
- * instantiate the class via the dependency injection container (also known
- * simply as the "container"), rather than instantiating a particular service
- * provider class directly, so that they get the correct class (default or
- * overridden).
- *
- * See https://www.drupal.org/node/2133171 for more detailed information on
- * services and the dependency injection container.
- *
- * @section sec_discover Discovering existing services
- * Drupal core defines many core services in the core.services.yml file (in the
- * top-level core directory). Some Drupal Core modules and contributed modules
- * also define services in modulename.services.yml files. API reference sites
- * (such as https://api.drupal.org) generate lists of all existing services from
- * these files. Look for the Services link in the API Navigation block.
- * Alternatively you can look through the individual files manually.
- *
- * A typical service definition in a *.services.yml file looks like this:
- * @code
- * path.alias_manager:
- * class: Drupal\Core\Path\AliasManager
- * arguments: ['@path.crud', '@path.alias_whitelist', '@language_manager']
- * @endcode
- * Some services use other services as factories; a typical service definition
- * is:
- * @code
- * cache.entity:
- * class: Drupal\Core\Cache\CacheBackendInterface
- * tags:
- * - { name: cache.bin }
- * factory: cache_factory:get
- * arguments: [entity]
- * @endcode
- *
- * The first line of a service definition gives the unique machine name of the
- * service. This is often prefixed by the module name if provided by a module;
- * however, by convention some service names are prefixed by a group name
- * instead, such as cache.* for cache bins and plugin.manager.* for plugin
- * managers.
- *
- * The class line either gives the default class that provides the service, or
- * if the service uses a factory class, the interface for the service. If the
- * class depends on other services, the arguments line lists the machine
- * names of the dependencies (preceded by '@'); objects for each of these
- * services are instantiated from the container and passed to the class
- * constructor when the service class is instantiated. Other arguments can also
- * be passed in; see the section at https://www.drupal.org/node/2133171 for more
- * detailed information.
- *
- * Services using factories can be defined as shown in the above example, if the
- * factory is itself a service. The factory can also be a class; details of how
- * to use service factories can be found in the section at
- * https://www.drupal.org/node/2133171.
- *
- * @section sec_container Accessing a service through the container
- * As noted above, if you need to use a service in your code, you should always
- * instantiate the service class via a call to the container, using the machine
- * name of the service, so that the default class can be overridden. There are
- * several ways to make sure this happens:
- * - For service-providing classes, see other sections of this documentation
- * describing how to pass services as arguments to the constructor.
- * - Plugin classes, controllers, and similar classes have create() or
- * createInstance() methods that are used to create an instance of the class.
- * These methods come from different interfaces, and have different
- * arguments, but they all include an argument $container of type
- * \Symfony\Component\DependencyInjection\ContainerInterface.
- * If you are defining one of these classes, in the create() or
- * createInstance() method, call $container->get('myservice.name') to
- * instantiate a service. The results of these calls are generally passed to
- * the class constructor and saved as member variables in the class.
- * - For functions and class methods that do not have access to either of
- * the above methods of dependency injection, you can use service location to
- * access services, via a call to the global \Drupal class. This class has
- * special methods for accessing commonly-used services, or you can call a
- * generic method to access any service. Examples:
- * @code
- * // Retrieve the entity.manager service object (special method exists).
- * $manager = \Drupal::entityManager();
- * // Retrieve the service object for machine name 'foo.bar'.
- * $foobar = \Drupal::service('foo.bar');
- * @endcode
- *
- * As a note, you should always use dependency injection (via service arguments
- * or create()/createInstance() methods) if possible to instantiate services,
- * rather than service location (via the \Drupal class), because:
- * - Dependency injection facilitates writing unit tests, since the container
- * argument can be mocked and the create() method can be bypassed by using
- * the class constructor. If you use the \Drupal class, unit tests are much
- * harder to write and your code has more dependencies.
- * - Having the service interfaces on the class constructor and member variables
- * is useful for IDE auto-complete and self-documentation.
- *
- * @section sec_define Defining a service
- * If your module needs to define a new service, here are the steps:
- * - Choose a unique machine name for your service. Typically, this should
- * start with your module name. Example: mymodule.myservice.
- * - Create a PHP interface to define what your service does.
- * - Create a default class implementing your interface that provides your
- * service. If your class needs to use existing services (such as database
- * access), be sure to make these services arguments to your class
- * constructor, and save them in member variables. Also, if the needed
- * services are provided by other modules and not Drupal Core, you'll want
- * these modules to be dependencies of your module.
- * - Add an entry to a modulename.services.yml file for the service. See
- * @ref sec_discover above, or existing *.services.yml files in Core, for the
- * syntax; it will start with your machine name, refer to your default class,
- * and list the services that need to be passed into your constructor.
- *
- * Services can also be defined dynamically, as in the
- * \Drupal\Core\CoreServiceProvider class, but this is less common for modules.
- *
- * @section sec_tags Service tags
- * Some services have tags, which are defined in the service definition. See
- * @link service_tag Service Tags @endlink for usage.
- *
- * @section sec_injection Overriding the default service class
- * Modules can override the default classes used for services. Here are the
- * steps:
- * - Define a class in the top-level namespace for your module
- * (Drupal\my_module), whose name is the camel-case version of your module's
- * machine name followed by "ServiceProvider" (for example, if your module
- * machine name is my_module, the class must be named
- * MyModuleServiceProvider).
- * - The class needs to implement
- * \Drupal\Core\DependencyInjection\ServiceModifierInterface, which is
- * typically done by extending
- * \Drupal\Core\DependencyInjection\ServiceProviderBase.
- * - The class needs to contain one method: alter(). This method does the
- * actual work of telling Drupal to use your class instead of the default.
- * Here's an example:
- * @code
- * public function alter(ContainerBuilder $container) {
- * // Override the language_manager class with a new class.
- * $definition = $container->getDefinition('language_manager');
- * $definition->setClass('Drupal\my_module\MyLanguageManager');
- * }
- * @endcode
- * Note that $container here is an instance of
- * \Drupal\Core\DependencyInjection\ContainerBuilder.
- *
- * @see https://www.drupal.org/node/2133171
- * @see core.services.yml
- * @see \Drupal
- * @see \Symfony\Component\DependencyInjection\ContainerInterface
- * @see plugin_api
- * @see menu
- * @}
- */
- /**
- * @defgroup listing_page_service Page header for Services page
- * @{
- * Introduction to services
- *
- * A "service" (such as accessing the database, sending email, or translating
- * user interface text) can be defined by a module or Drupal core. Defining a
- * service means giving it a name and designating a default class to provide the
- * service; ideally, there should also be an interface that defines the methods
- * that may be called. Services are collected into the Dependency Injection
- * Container, and can be overridden to use different classes or different
- * instantiation by modules. See the
- * @link container Services and Dependency Injection Container topic @endlink
- * for details.
- *
- * Some services have tags, which are defined in the service definition. Tags
- * are used to define a group of related services, or to specify some aspect of
- * how the service behaves. See the
- * @link service_tag Service Tags topic @endlink for more information.
- *
- * @see container
- * @see service_tag
- *
- * @}
- */
- /**
- * @defgroup typed_data Typed Data API
- * @{
- * API for describing data based on a set of available data types.
- *
- * PHP has data types, such as int, string, float, array, etc., and it is an
- * object-oriented language that lets you define classes and interfaces.
- * However, in some cases, it is useful to be able to define an abstract
- * type (as in an interface, free of implementation details), that still has
- * properties (which an interface cannot) as well as meta-data. The Typed Data
- * API provides this abstraction.
- *
- * @section sec_overview Overview
- * Each data type in the Typed Data API is a plugin class (annotation class
- * example: \Drupal\Core\TypedData\Annotation\DataType); these plugins are
- * managed by the typed_data_manager service (by default
- * \Drupal\Core\TypedData\TypedDataManager). Each data object encapsulates a
- * single piece of data, provides access to the metadata, and provides
- * validation capability. Also, the typed data plugins have a shorthand
- * for easily accessing data values, described in @ref sec_tree.
- *
- * The metadata of a data object is defined by an object based on a class called
- * the definition class (see \Drupal\Core\TypedData\DataDefinitionInterface).
- * The class used can vary by data type and can be specified in the data type's
- * plugin definition, while the default is set in the $definition_class property
- * of the annotation class. The default class is
- * \Drupal\Core\TypedData\DataDefinition. For data types provided by a plugin
- * deriver, the plugin deriver can set the definition_class property too.
- * The metadata object provides information about the data, such as the data
- * type, whether it is translatable, the names of its properties (for complex
- * types), and who can access it.
- *
- * See https://www.drupal.org/node/1794140 for more information about the Typed
- * Data API.
- *
- * @section sec_varieties Varieties of typed data
- * There are three kinds of typed data: primitive, complex, and list.
- *
- * @subsection sub_primitive Primitive data types
- * Primitive data types wrap PHP data types and also serve as building blocks
- * for complex and list typed data. Each primitive data type has an interface
- * that extends \Drupal\Core\TypedData\PrimitiveInterface, with getValue()
- * and setValue() methods for accessing the data value, and a default plugin
- * implementation. Here's a list:
- * - \Drupal\Core\TypedData\Type\IntegerInterface: Plugin ID integer,
- * corresponds to PHP type int.
- * - \Drupal\Core\TypedData\Type\StringInterface: Plugin ID string,
- * corresponds to PHP type string.
- * - \Drupal\Core\TypedData\Type\FloatInterface: Plugin ID float,
- * corresponds to PHP type float.
- * - \Drupal\Core\TypedData\Type\BooleanInterface: Plugin ID bool,
- * corresponds to PHP type bool.
- * - \Drupal\Core\TypedData\Type\BinaryInterface: Plugin ID binary,
- * corresponds to a PHP file resource.
- * - \Drupal\Core\TypedData\Type\UriInterface: Plugin ID uri.
- *
- * @subsection sec_complex Complex data
- * Complex data types, with interface
- * \Drupal\Core\TypedData\ComplexDataInterface, represent data with named
- * properties; the properties can be accessed with get() and set() methods.
- * The value of each property is itself a typed data object, which can be
- * primitive, complex, or list data.
- *
- * The base type for most complex data is the
- * \Drupal\Core\TypedData\Plugin\DataType\Map class, which represents an
- * associative array. Map provides its own definition class in the annotation,
- * \Drupal\Core\TypedData\MapDataDefinition, and most complex data classes
- * extend this class. The getValue() and setValue() methods on the Map class
- * enforce the data definition and its property structure.
- *
- * The Drupal Field API uses complex typed data for its field items, with
- * definition class \Drupal\Core\Field\TypedData\FieldItemDataDefinition.
- *
- * @section sec_list Lists
- * List data types, with interface \Drupal\Core\TypedData\ListInterface,
- * represent data that is an ordered list of typed data, all of the same type.
- * More precisely, the plugins in the list must have the same base plugin ID;
- * however, some types (for example field items and entities) are provided by
- * plugin derivatives and the sub IDs can be different.
- *
- * @section sec_tree Tree handling
- * Typed data allows you to use shorthand to get data values nested in the
- * implicit tree structure of the data. For example, to get the value from
- * an entity field item, the Entity Field API allows you to call:
- * @code
- * $value = $entity->fieldName->propertyName;
- * @endcode
- * This is really shorthand for:
- * @code
- * $field_item_list = $entity->get('fieldName');
- * $field_item = $field_item_list->get(0);
- * $property = $field_item->get('propertyName');
- * $value = $property->getValue();
- * @endcode
- * Some notes:
- * - $property, $field_item, and $field_item_list are all typed data objects,
- * while $value is a raw PHP value.
- * - You can call $property->getParent() to get $field_item,
- * $field_item->getParent() to get $field_item_list, or
- * $field_item_list->getParent() to get $typed_entity ($entity wrapped in a
- * typed data object). $typed_entity->getParent() is NULL.
- * - For all of these ->getRoot() returns $typed_entity.
- * - The langcode property is on $field_item_list, but you can access it
- * on $property as well, so that all items will report the same langcode.
- * - When the value of $property is changed by calling $property->setValue(),
- * $property->onChange() will fire, which in turn calls the parent object's
- * onChange() method and so on. This allows parent objects to react upon
- * changes of contained properties or list items.
- *
- * @section sec_defining Defining data types
- * To define a new data type:
- * - Create a class that implements one of the Typed Data interfaces.
- * Typically, you will want to extend one of the classes listed in the
- * sections above as a starting point.
- * - Make your class into a DataType plugin. To do that, put it in namespace
- * \Drupal\yourmodule\Plugin\DataType (where "yourmodule" is your module's
- * short name), and add annotation of type
- * \Drupal\Core\TypedData\Annotation\DataType to the documentation header.
- * See the @link plugin_api Plugin API topic @endlink and the
- * @link annotation Annotations topic @endlink for more information.
- *
- * @section sec_using Using data types
- * The data types of the Typed Data API can be used in several ways, once they
- * have been defined:
- * - In the Field API, data types can be used as the class in the property
- * definition of the field. See the @link field Field API topic @endlink for
- * more information.
- * - In configuration schema files, you can use the unique ID ('id' annotation)
- * from any DataType plugin class as the 'type' value for an entry. See the
- * @link config_api Confuration API topic @endlink for more information.
- * - If you need to create a typed data object in code, first get the
- * typed_data_manager service from the container or by calling
- * \Drupal::typedDataManager(). Then pass the plugin ID to
- * $manager::createDataDefinition() to create an appropriate data definition
- * object. Then pass the data definition object and the value of the data to
- * $manager::create() to create a typed data object.
- *
- * @see plugin_api
- * @see container
- * @}
- */
- /**
- * @defgroup testing Automated tests
- * @{
- * Overview of PHPUnit tests and Simpletest tests.
- *
- * The Drupal project has embraced a philosophy of using automated tests,
- * consisting of both unit tests (which test the functionality of classes at a
- * low level) and functional tests (which test the functionality of Drupal
- * systems at a higher level, usually involving web output). The goal is to
- * have test coverage for all or most of the components and features, and to
- * run the automated tests before any code is changed or added, to make sure
- * it doesn't break any existing functionality (regression testing).
- *
- * In order to implement this philosophy, developers need to do the following:
- * - When making a patch to fix a bug, make sure that the bug fix patch includes
- * a test that fails without the code change and passes with the code change.
- * This helps reviewers understand what the bug is, demonstrates that the code
- * actually fixes the bug, and ensures the bug will not reappear due to later
- * code changes.
- * - When making a patch to implement a new feature, include new unit and/or
- * functional tests in the patch. This serves to both demonstrate that the
- * code actually works, and ensure that later changes do not break the new
- * functionality.
- *
- * @section write_unit Writing PHPUnit tests for classes
- * PHPUnit tests for classes are written using the industry-standard PHPUnit
- * framework. Use a PHPUnit test to test functionality of a class if the Drupal
- * environment (database, settings, etc.) and web browser are not needed for the
- * test, or if the Drupal environment can be replaced by a "mock" object. To
- * write a PHPUnit test:
- * - Define a class that extends \Drupal\Tests\UnitTestCase.
- * - The class name needs to end in the word Test.
- * - The namespace must be a subspace/subdirectory of \Drupal\yourmodule\Tests,
- * where yourmodule is your module's machine name.
- * - The test class file must be named and placed under the
- * yourmodule/tests/src/Unit directory, according to the PSR-4 standard.
- * - Your test class needs a phpDoc comment block with a description and
- * a @group annotation, which gives information about the test.
- * - Add test cases by adding method names that start with 'test' and have no
- * arguments, for example testYourTestCase(). Each one should test a logical
- * subset of the functionality.
- * For more details, see:
- * - https://www.drupal.org/phpunit for full documentation on how to write
- * PHPUnit tests for Drupal.
- * - http://phpunit.de for general information on the PHPUnit framework.
- * - @link oo_conventions Object-oriented programming topic @endlink for more
- * on PSR-4, namespaces, and where to place classes.
- *
- * @section write_functional Writing functional tests
- * Functional tests are written using a Drupal-specific framework that is, for
- * historical reasons, known as "Simpletest". Use a Simpletest test to test the
- * functionality of sub-system of Drupal, if the functionality depends on the
- * Drupal database and settings, or to test the web output of Drupal. To
- * write a Simpletest test:
- * - For functional tests of the web output of Drupal, define a class that
- * extends \Drupal\simpletest\WebTestBase, which contains an internal web
- * browser and defines many helpful test assertion methods that you can use
- * in your tests. You can specify modules to be enabled by defining a
- * $modules member variable -- keep in mind that by default, WebTestBase uses
- * a "testing" install profile, with a minimal set of modules enabled.
- * - For functional tests that do not test web output, define a class that
- * extends \Drupal\KernelTests\KernelTestBase. This class is much faster
- * than WebTestBase, because instead of making a full install of Drupal, it
- * uses an in-memory pseudo-installation (similar to what the installer and
- * update scripts use). To use this test class, you will need to create the
- * database tables you need and install needed modules manually.
- * - The namespace must be a subspace/subdirectory of \Drupal\yourmodule\Tests,
- * where yourmodule is your module's machine name.
- * - The test class file must be named and placed under the yourmodule/src/Tests
- * directory, according to the PSR-4 standard.
- * - Your test class needs a phpDoc comment block with a description and
- * a @group annotation, which gives information about the test.
- * - You may also override the default setUp() method, which can set be used to
- * set up content types and similar procedures.
- * - In some cases, you may need to write a test module to support your test;
- * put such modules under the yourmodule/tests/modules directory.
- * - Add test cases by adding method names that start with 'test' and have no
- * arguments, for example testYourTestCase(). Each one should test a logical
- * subset of the functionality. Each method runs in a new, isolated test
- * environment, so it can only rely on the setUp() method, not what has
- * been set up by other test methods.
- * For more details, see:
- * - https://www.drupal.org/simpletest for full documentation on how to write
- * functional tests for Drupal.
- * - @link oo_conventions Object-oriented programming topic @endlink for more
- * on PSR-4, namespaces, and where to place classes.
- *
- * @section write_functional_phpunit Write functional PHP tests (phpunit)
- * Functional tests extend the BrowserTestBase base class, and use PHPUnit as
- * their underlying framework. They use a simulated browser, in which the test
- * can click links, visit URLs, post to forms, etc. To write a functional test:
- * - Extend \Drupal\Tests\BrowserTestBase.
- * - Place the test in the yourmodule/tests/src/Functional/ directory and use
- * the \Drupal\Tests\yourmodule\Functional namespace.
- * - Add a @group annotation. For example, if the test is for a Drupal 6
- * migration process, the group core uses is migrate_drupal_6. Use yourmodule
- * as the group name if the test does not belong to another larger group.
- * - You may also override the default setUp() method, which can be used to set
- * up content types and similar procedures. Don't forget to call the parent
- * method.
- * - In some cases, you may need to write a test module to support your test;
- * put such modules under the yourmodule/tests/modules directory.
- * - Add test cases by adding method names that start with 'test' and have no
- * arguments, for example testYourTestCase(). Each one should test a logical
- * subset of the functionality. Each method runs in a new, isolated test
- * environment, so it can only rely on the setUp() method, not what has
- * been set up by other test methods.
- * For more details, see:
- * - https://www.drupal.org/docs/8/phpunit/phpunit-browser-test-tutorial for
- * a full tutorial on how to write functional PHPUnit tests for Drupal.
- * - https://www.drupal.org/phpunit for the full documentation on how to write
- * PHPUnit tests for Drupal.
- *
- * @section write_jsfunctional_phpunit Write functional JavaScript tests (phpunit)
- * To write a functional test that relies on JavaScript:
- * - Extend \Drupal\FunctionalJavaScriptTests\JavascriptTestBase.
- * - Place the test into the yourmodule/tests/src/FunctionalJavascript/
- * directory and use the \Drupal\Tests\yourmodule\FunctionalJavascript
- * namespace.
- * - Add a @group annotation. Use yourmodule as the group name if the test does
- * not belong to another larger group.
- * - Set up PhantomJS; see http://phantomjs.org/download.html.
- * - To run tests, see core/tests/README.md.
- * - When clicking a link/button with Ajax behavior attached, keep in mind that
- * the underlying browser might take time to deliver changes to the HTML. Use
- * $this->assertSession()->assertWaitOnAjaxRequest() to wait for the Ajax
- * request to finish.
- * For more details, see:
- * - https://www.drupal.org/docs/8/phpunit/phpunit-javascript-testing-tutorial
- * for a full tutorial on how to write PHPUnit JavaScript tests for Drupal.
- * - https://www.drupal.org/phpunit for the full documentation on how to write
- * PHPUnit tests for Drupal.
- *
- * @section running Running tests
- * You can run both Simpletest and PHPUnit tests by enabling the core Testing
- * module (core/modules/simpletest). Once that module is enabled, tests can be
- * run using the core/scripts/run-tests.sh script, using
- * @link https://www.drupal.org/project/drush Drush @endlink, or from the
- * Testing module user interface.
- *
- * PHPUnit tests can also be run from the command line, using the PHPUnit
- * framework. See https://www.drupal.org/node/2116263 for more information.
- * @}
- */
- /**
- * @defgroup php_assert PHP Runtime Assert Statements
- * @{
- * Use of the assert() statement in Drupal.
- *
- * Unit tests also use the term "assertion" to refer to test conditions, so to
- * avoid confusion the term "runtime assertion" will be used for the assert()
- * statement throughout the documentation.
- *
- * A runtime assertion is a statement that is expected to always be true at
- * the point in the code it appears at. They are tested using PHP's internal
- * @link http://php.net/assert assert() @endlink statement. If an
- * assertion is ever FALSE it indicates an error in the code or in module or
- * theme configuration files. User-provided configuration files should be
- * verified with standard control structures at all times, not just checked in
- * development environments with assert() statements on.
- *
- * When runtime assertions fail in PHP 7 an \AssertionError is thrown.
- * Drupal uses an assertion callback to do the same in PHP 5.x so that unit
- * tests involving runtime assertions will work uniformly across both versions.
- *
- * The Drupal project primarily uses runtime assertions to enforce the
- * expectations of the API by failing when incorrect calls are made by code
- * under development. While PHP type hinting does this for objects and arrays,
- * runtime assertions do this for scalars (strings, integers, floats, etc.) and
- * complex data structures such as cache and render arrays. They ensure that
- * methods' return values are the documented datatypes. They also verify that
- * objects have been properly configured and set up by the service container.
- * Runtime assertions are checked throughout development. They supplement unit
- * tests by checking scenarios that do not have unit tests written for them,
- * and by testing the API calls made by all the code in the system.
- *
- * When using assert() keep the following in mind:
- * - Runtime assertions are disabled by default in production and enabled in
- * development, so they can't be used as control structures. Use exceptions
- * for errors that can occur in production no matter how unlikely they are.
- * - Assert() functions in a buggy manner prior to PHP 7. If you do not use a
- * string for the first argument of the statement but instead use a function
- * call or expression then that code will be evaluated even when runtime
- * assertions are turned off. To avoid this you must use a string as the
- * first argument, and assert will pass this string to the eval() statement.
- * - Since runtime assertion strings are parsed by eval() use caution when
- * using them to work with data that may be unsanitized.
- *
- * See https://www.drupal.org/node/2492225 for more information on runtime
- * assertions.
- * @}
- */
- /**
- * @defgroup info_types Information types
- * @{
- * Types of information in Drupal.
- *
- * Drupal has several distinct types of information, each with its own methods
- * for storage and retrieval:
- * - Content: Information meant to be displayed on your site: articles, basic
- * pages, images, files, custom blocks, etc. Content is stored and accessed
- * using @link entity_api Entities @endlink.
- * - Session: Information about individual users' interactions with the site,
- * such as whether they are logged in. This is really "state" information, but
- * it is not stored the same way so it's a separate type here. Session
- * information is available from the Request object. The session implements
- * \Symfony\Component\HttpFoundation\Session\SessionInterface.
- * - State: Information of a temporary nature, generally machine-generated and
- * not human-edited, about the current state of your site. Examples: the time
- * when Cron was last run, whether node access permissions need rebuilding,
- * etc. See @link state_api the State API topic @endlink for more information.
- * - Configuration: Information about your site that is generally (or at least
- * can be) human-edited, but is not Content, and is meant to be relatively
- * permanent. Examples: the name of your site, the content types and views
- * you have defined, etc. See
- * @link config_api the Configuration API topic @endlink for more information.
- *
- * @see cache
- * @see i18n
- * @}
- */
- /**
- * @defgroup extending Extending and altering Drupal
- * @{
- * Overview of extensions and alteration methods for Drupal.
- *
- * @section sec_types Types of extensions
- * Drupal's core behavior can be extended and altered via these three basic
- * types of extensions:
- * - Themes: Themes alter the appearance of Drupal sites. They can include
- * template files, which alter the HTML markup and other raw output of the
- * site; CSS files, which alter the styling applied to the HTML; and
- * JavaScript, Flash, images, and other files. For more information, see the
- * @link theme_render Theme system and render API topic @endlink and
- * https://www.drupal.org/docs/8/theming
- * - Modules: Modules add to or alter the behavior and functionality of Drupal,
- * by using one or more of the methods listed below. For more information
- * about creating modules, see https://www.drupal.org/developing/modules/8
- * - Installation profiles: Installation profiles can be used to
- * create distributions, which are complete specific-purpose packages of
- * Drupal including additional modules, themes, and data. For more
- * information, see https://www.drupal.org/developing/distributions.
- *
- * @section sec_alter Alteration methods for modules
- * Here is a list of the ways that modules can alter or extend Drupal's core
- * behavior, or the behavior of other modules:
- * - Hooks: Specially-named functions that a module defines, which are
- * discovered and called at specific times, usually to alter behavior or data.
- * See the @link hooks Hooks topic @endlink for more information.
- * - Plugins: Classes that a module defines, which are discovered and
- * instantiated at specific times to add functionality. See the
- * @link plugin_api Plugin API topic @endlink for more information.
- * - Entities: Special plugins that define entity types for storing new types
- * of content or configuration in Drupal. See the
- * @link entity_api Entity API topic @endlink for more information.
- * - Services: Classes that perform basic operations within Drupal, such as
- * accessing the database and sending email. See the
- * @link container Dependency Injection Container and Services topic @endlink
- * for more information.
- * - Routing: Providing or altering "routes", which are URLs that Drupal
- * responds to, or altering routing behavior with event listener classes.
- * See the @link menu Routing and menu topic @endlink for more information.
- * - Events: Modules can register as event subscribers; when an event is
- * dispatched, a method is called on each registered subscriber, allowing each
- * one to react. See the @link events Events topic @endlink for more
- * information.
- *
- * @section sec_sample *.info.yml files
- * Extensions must each be located in a directory whose name matches the short
- * name (or machine name) of the extension, and this directory must contain a
- * file named machine_name.info.yml (where machine_name is the machine name of
- * the extension). See \Drupal\Core\Extension\InfoParserInterface::parse() for
- * documentation of the format of .info.yml files.
- * @}
- */
- /**
- * @defgroup plugin_api Plugin API
- * @{
- * Using the Plugin API
- *
- * @section sec_overview Overview and terminology
- *
- * The basic idea of plugins is to allow a particular module or subsystem of
- * Drupal to provide functionality in an extensible, object-oriented way. The
- * controlling module or subsystem defines the basic framework (interface) for
- * the functionality, and other modules can create plugins (implementing the
- * interface) with particular behaviors. The controlling module instantiates
- * existing plugins as needed, and calls methods to invoke their functionality.
- * Examples of functionality in Drupal Core that use plugins include: the block
- * system (block types are plugins), the entity/field system (entity types,
- * field types, field formatters, and field widgets are plugins), the image
- * manipulation system (image effects and image toolkits are plugins), and the
- * search system (search page types are plugins).
- *
- * Plugins are grouped into plugin types, each generally defined by an
- * interface. Each plugin type is managed by a plugin manager service, which
- * uses a plugin discovery method to discover provided plugins of that type and
- * instantiate them using a plugin factory.
- *
- * Some plugin types make use of the following concepts or components:
- * - Plugin derivatives: Allows a single plugin class to present itself as
- * multiple plugins. Example: the Menu module provides a block for each
- * defined menu via a block plugin derivative.
- * - Plugin mapping: Allows a plugin class to map a configuration string to an
- * instance, and have the plugin automatically instantiated without writing
- * additional code.
- * - Plugin collections: Provide a way to lazily instantiate a set of plugin
- * instances from a single plugin definition.
- *
- * There are several things a module developer may need to do with plugins:
- * - Define a completely new plugin type: see @ref sec_define below.
- * - Create a plugin of an existing plugin type: see @ref sec_create below.
- * - Perform tasks that involve plugins: see @ref sec_use below.
- *
- * See https://www.drupal.org/developing/api/8/plugins for more detailed
- * documentation on the plugin system. There are also topics for a few
- * of the many existing types of plugins:
- * - @link block_api Block API @endlink
- * - @link entity_api Entity API @endlink
- * - @link field Various types of field-related plugins @endlink
- * - @link views_plugins Views plugins @endlink (has links to topics covering
- * various specific types of Views plugins).
- * - @link search Search page plugins @endlink
- *
- * @section sec_define Defining a new plugin type
- * To define a new plugin type:
- * - Define an interface for the plugin. This describes the common set of
- * behavior, and the methods you will call on each plugin class that is
- * instantiated. Usually this interface will extend one or more of the
- * following interfaces:
- * - \Drupal\Component\Plugin\PluginInspectionInterface
- * - \Drupal\Component\Plugin\ConfigurablePluginInterface
- * - \Drupal\Component\Plugin\ContextAwarePluginInterface
- * - \Drupal\Core\Plugin\PluginFormInterface
- * - \Drupal\Core\Executable\ExecutableInterface
- * - (optional) Create a base class that provides a partial implementation of
- * the interface, for the convenience of developers wishing to create plugins
- * of your type. The base class usually extends
- * \Drupal\Core\Plugin\PluginBase, or one of the base classes that extends
- * this class.
- * - Choose a method for plugin discovery, and define classes as necessary.
- * See @ref sub_discovery below.
- * - Create a plugin manager/factory class and service, which will discover and
- * instantiate plugins. See @ref sub_manager below.
- * - Use the plugin manager to instantiate plugins. Call methods on your plugin
- * interface to perform the tasks of your plugin type.
- * - (optional) If appropriate, define a plugin collection. See @ref
- * sub_collection below for more information.
- *
- * @subsection sub_discovery Plugin discovery
- * Plugin discovery is the process your plugin manager uses to discover the
- * individual plugins of your type that have been defined by your module and
- * other modules. Plugin discovery methods are classes that implement
- * \Drupal\Component\Plugin\Discovery\DiscoveryInterface. Most plugin types use
- * one of the following discovery mechanisms:
- * - Annotation: Plugin classes are annotated and placed in a defined namespace
- * subdirectory. Most Drupal Core plugins use this method of discovery.
- * - Hook: Plugin modules need to implement a hook to tell the manager about
- * their plugins.
- * - YAML: Plugins are listed in YAML files. Drupal Core uses this method for
- * discovering local tasks and local actions. This is mainly useful if all
- * plugins use the same class, so it is kind of like a global derivative.
- * - Static: Plugin classes are registered within the plugin manager class
- * itself. Static discovery is only useful if modules cannot define new
- * plugins of this type (if the list of available plugins is static).
- *
- * It is also possible to define your own custom discovery mechanism or mix
- * methods together. And there are many more details, such as annotation
- * decorators, that apply to some of the discovery methods. See
- * https://www.drupal.org/developing/api/8/plugins for more details.
- *
- * The remainder of this documentation will assume Annotation-based discovery,
- * since this is the most common method.
- *
- * @subsection sub_manager Defining a plugin manager class and service
- * To define an annotation-based plugin manager:
- * - Choose a namespace subdirectory for your plugin. For example, search page
- * plugins go in directory Plugin/Search under the module namespace.
- * - Define an annotation class for your plugin type. This class should extend
- * \Drupal\Component\Annotation\Plugin, and for most plugin types, it should
- * contain member variables corresponding to the annotations plugins will
- * need to provide. All plugins have at least $id: a unique string
- * identifier.
- * - Define an alter hook for altering the discovered plugin definitions. You
- * should document the hook in a *.api.php file.
- * - Define a plugin manager class. This class should implement
- * \Drupal\Component\Plugin\PluginManagerInterface; most plugin managers do
- * this by extending \Drupal\Core\Plugin\DefaultPluginManager. If you do
- * extend the default plugin manager, the only method you will probably need
- * to define is the class constructor, which will need to call the parent
- * constructor to provide information about the annotation class and plugin
- * namespace for discovery, set up the alter hook, and possibly set up
- * caching. See classes that extend DefaultPluginManager for examples.
- * - Define a service for your plugin manager. See the
- * @link container Services topic for more information. @endlink Your service
- * definition should look something like this, referencing your manager
- * class and the parent (default) plugin manager service to inherit
- * constructor arguments:
- * @code
- * plugin.manager.mymodule:
- * class: Drupal\mymodule\MyPluginManager
- * parent: default_plugin_manager
- * @endcode
- * - If your plugin is configurable, you will also need to define the
- * configuration schema and possibly a configuration entity type. See the
- * @link config_api Configuration API topic @endlink for more information.
- *
- * @subsection sub_collection Defining a plugin collection
- * Some configurable plugin types allow administrators to create zero or more
- * instances of each plugin, each with its own configuration. For example,
- * a single block plugin can be configured several times, to display in
- * different regions of a theme, with different visibility settings, a
- * different title, or other plugin-specific settings. To make this possible,
- * a plugin type can make use of what's known as a plugin collection.
- *
- * A plugin collection is a class that extends
- * \Drupal\Component\Plugin\LazyPluginCollection or one of its subclasses; there
- * are several examples in Drupal Core. If your plugin type uses a plugin
- * collection, it will usually also have a configuration entity, and the entity
- * class should implement
- * \Drupal\Core\Entity\EntityWithPluginCollectionInterface. Again, there are
- * several examples in Drupal Core; see also the @link config_api Configuration
- * API topic @endlink for more information about configuration entities.
- *
- * @section sec_create Creating a plugin of an existing type
- * Assuming the plugin type uses annotation-based discovery, in order to create
- * a plugin of an existing type, you will be creating a class. This class must:
- * - Implement the plugin interface, so that it has the required methods
- * defined. Usually, you'll want to extend the plugin base class, if one has
- * been provided.
- * - Have the right annotation in its documentation header. See the
- * @link annotation Annotation topic @endlink for more information about
- * annotation.
- * - Be in the right plugin namespace, in order to be discovered.
- * Often, the easiest way to make sure this happens is to find an existing
- * example of a working plugin class of the desired type, and copy it into your
- * module as a starting point.
- *
- * You can also create a plugin derivative, which allows your plugin class
- * to present itself to the user interface as multiple plugins. To do this,
- * in addition to the plugin class, you'll need to create a separate plugin
- * derivative class implementing
- * \Drupal\Component\Plugin\Derivative\DerivativeInterface. The classes
- * \Drupal\system\Plugin\Block\SystemMenuBlock (plugin class) and
- * \Drupal\system\Plugin\Derivative\SystemMenuBlock (derivative class) are a
- * good example to look at.
- *
- * @section sec_use Performing tasks involving plugins
- * Here are the steps to follow to perform a task that involves plugins:
- * - Locate the machine name of the plugin manager service, and instantiate the
- * service. See the @link container Services topic @endlink for more
- * information on how to do this.
- * - On the plugin manager class, use methods like getDefinition(),
- * getDefinitions(), or other methods specific to particular plugin managers
- * to retrieve information about either specific plugins or the entire list of
- * defined plugins.
- * - Call the createInstance() method on the plugin manager to instantiate
- * individual plugin objects.
- * - Call methods on the plugin objects to perform the desired tasks.
- *
- * @see annotation
- * @}
- */
- /**
- * @defgroup oo_conventions Objected-oriented programming conventions
- * @{
- * PSR-4, namespaces, class naming, and other conventions.
- *
- * A lot of the PHP code in Drupal is object oriented (OO), making use of
- * @link http://php.net/manual/language.oop5.php PHP classes, interfaces, and traits @endlink
- * (which are loosely referred to as "classes" in the rest of this topic). The
- * following conventions and standards apply to this version of Drupal:
- * - Each class must be in its own file.
- * - Classes must be namespaced. If a module defines a class, the namespace
- * must start with \Drupal\module_name. If it is defined by Drupal Core for
- * use across many modules, the namespace should be \Drupal\Core or
- * \Drupal\Component, with the exception of the global class \Drupal. See
- * https://www.drupal.org/node/1353118 for more about namespaces.
- * - In order for the PSR-4-based class auto-loader to find the class, it must
- * be located in a directory corresponding to the namespace. For
- * module-defined classes, if the namespace is \Drupal\module_name\foo\bar,
- * then the class goes under the main module directory in directory
- * src/foo/bar. For Drupal-wide classes, if the namespace is
- * \Drupal\Core\foo\bar, then it goes in directory
- * core/lib/Drupal/Core/foo/bar. See https://www.drupal.org/node/2156625 for
- * more information about PSR-4.
- * - Some classes have annotations added to their documentation headers. See
- * the @link annotation Annotation topic @endlink for more information.
- * - Standard plugin discovery requires particular namespaces and annotation
- * for most plugin classes. See the
- * @link plugin_api Plugin API topic @endlink for more information.
- * - There are project-wide coding standards for OO code, including naming:
- * https://www.drupal.org/node/608152
- * - Documentation standards for classes are covered on:
- * https://www.drupal.org/coding-standards/docs#classes
- * @}
- */
- /**
- * @defgroup listing_page_class Page header for Classes page
- * @{
- * Introduction to classes
- *
- * A lot of the PHP code in Drupal is object oriented (OO), making use of
- * @link http://php.net/manual/language.oop5.php PHP classes, interfaces, and traits. @endlink
- * See the
- * @link oo_conventions Objected-oriented programming conventions @endlink
- * for more information.
- *
- * @see oo_conventions
- *
- * @}
- */
- /**
- * @defgroup listing_page_namespace Page header for Namespaces page
- * @{
- * Introduction to namespaces
- *
- * PHP classes, interfaces, and traits in Drupal are
- * @link http://php.net/manual/en/language.namespaces.rationale.php namespaced. @endlink
- * See the
- * @link oo_conventions Objected-oriented programming conventions @endlink
- * for more information.
- *
- * @see oo_conventions
- *
- * @}
- */
- /**
- * @defgroup best_practices Best practices for developers
- * @{
- * Overview of standards and best practices for developers
- *
- * Ideally, all code that is included in Drupal Core and contributed modules,
- * themes, and distributions will be secure, internationalized, maintainable,
- * and efficient. In order to facilitate this, the Drupal community has
- * developed a set of guidelines and standards for developers to follow. Most of
- * these standards can be found under
- * @link https://www.drupal.org/developing/best-practices Best practices on Drupal.org @endlink
- *
- * Standards and best practices that developers should be aware of include:
- * - Security: https://www.drupal.org/writing-secure-code and the
- * @link sanitization Sanitization functions topic @endlink
- * - Coding standards: https://www.drupal.org/coding-standards
- * and https://www.drupal.org/coding-standards/docs
- * - Accessibility: https://www.drupal.org/node/1637990 (modules) and
- * https://www.drupal.org/node/464472 (themes)
- * - Usability: https://www.drupal.org/ui-standards
- * - Internationalization: @link i18n Internationalization topic @endlink
- * - Automated testing: @link testing Automated tests topic @endlink
- * @}
- */
- /**
- * @defgroup utility Utility classes and functions
- * @{
- * Overview of utility classes and functions for developers.
- *
- * Drupal provides developers with a variety of utility functions that make it
- * easier and more efficient to perform tasks that are either really common,
- * tedious, or difficult. Utility functions help to reduce code duplication and
- * should be used in place of one-off code whenever possible.
- *
- * @see common.inc
- * @see file
- * @see format
- * @see php_wrappers
- * @see sanitization
- * @see transliteration
- * @see validation
- * @}
- */
- /**
- * @defgroup hooks Hooks
- * @{
- * Define functions that alter the behavior of Drupal core.
- *
- * One way for modules to alter the core behavior of Drupal (or another module)
- * is to use hooks. Hooks are specially-named functions that a module defines
- * (this is known as "implementing the hook"), which are discovered and called
- * at specific times to alter or add to the base behavior or data (this is
- * known as "invoking the hook"). Each hook has a name (example:
- * hook_batch_alter()), a defined set of parameters, and a defined return value.
- * Your modules can implement hooks that are defined by Drupal core or other
- * modules that they interact with. Your modules can also define their own
- * hooks, in order to let other modules interact with them.
- *
- * To implement a hook:
- * - Locate the documentation for the hook. Hooks are documented in *.api.php
- * files, by defining functions whose name starts with "hook_" (these
- * files and their functions are never loaded by Drupal -- they exist solely
- * for documentation). The function should have a documentation header, as
- * well as a sample function body. For example, in the core file
- * system.api.php, you can find hooks such as hook_batch_alter(). Also, if
- * you are viewing this documentation on an API reference site, the Core
- * hooks will be listed in this topic.
- * - Copy the function to your module's .module file.
- * - Change the name of the function, substituting your module's short name
- * (name of the module's directory, and .info.yml file without the extension)
- * for the "hook" part of the sample function name. For instance, to implement
- * hook_batch_alter(), you would rename it to my_module_batch_alter().
- * - Edit the documentation for the function (normally, your implementation
- * should just have one line saying "Implements hook_batch_alter().").
- * - Edit the body of the function, substituting in what you need your module
- * to do.
- *
- * To define a hook:
- * - Choose a unique name for your hook. It should start with "hook_", followed
- * by your module's short name.
- * - Provide documentation in a *.api.php file in your module's main
- * directory. See the "implementing" section above for details of what this
- * should contain (parameters, return value, and sample function body).
- * - Invoke the hook in your module's code.
- *
- * To invoke a hook, use methods on
- * \Drupal\Core\Extension\ModuleHandlerInterface such as alter(), invoke(),
- * and invokeAll(). You can obtain a module handler by calling
- * \Drupal::moduleHandler(), or getting the 'module_handler' service on an
- * injected container.
- *
- * @see extending
- * @see themeable
- * @see callbacks
- * @see \Drupal\Core\Extension\ModuleHandlerInterface
- * @see \Drupal::moduleHandler()
- *
- * @}
- */
- /**
- * @defgroup callbacks Callbacks
- * @{
- * Callback function signatures.
- *
- * Drupal's API sometimes uses callback functions to allow you to define how
- * some type of processing happens. A callback is a function with a defined
- * signature, which you define in a module. Then you pass the function name as
- * a parameter to a Drupal API function or return it as part of a hook
- * implementation return value, and your function is called at an appropriate
- * time. For instance, when setting up batch processing you might need to
- * provide a callback function for each processing step and/or a callback for
- * when processing is finished; you would do that by defining these functions
- * and passing their names into the batch setup function.
- *
- * Callback function signatures, like hook definitions, are described by
- * creating and documenting dummy functions in a *.api.php file; normally, the
- * dummy callback function's name should start with "callback_", and you should
- * document the parameters and return value and provide a sample function body.
- * Then your API documentation can refer to this callback function in its
- * documentation. A user of your API can usually name their callback function
- * anything they want, although a standard name would be to replace "callback_"
- * with the module name.
- *
- * @see hooks
- * @see themeable
- *
- * @}
- */
- /**
- * @defgroup form_api Form generation
- * @{
- * Describes how to generate and manipulate forms and process form submissions.
- *
- * Drupal provides a Form API in order to achieve consistency in its form
- * processing and presentation, while simplifying code and reducing the amount
- * of HTML that must be explicitly generated by a module.
- *
- * @section generating_forms Creating forms
- * Forms are defined as classes that implement the
- * \Drupal\Core\Form\FormInterface and are built using the
- * \Drupal\Core\Form\FormBuilder class. Drupal provides a couple of utility
- * classes that can be extended as a starting point for most basic forms, the
- * most commonly used of which is \Drupal\Core\Form\FormBase. FormBuilder
- * handles the low level processing of forms such as rendering the necessary
- * HTML, initial processing of incoming $_POST data, and delegating to your
- * implementation of FormInterface for validation and processing of submitted
- * data.
- *
- * Here is an example of a Form class:
- * @code
- * namespace Drupal\mymodule\Form;
- *
- * use Drupal\Core\Form\FormBase;
- * use Drupal\Core\Form\FormStateInterface;
- *
- * class ExampleForm extends FormBase {
- * public function getFormId() {
- * // Unique ID of the form.
- * return 'example_form';
- * }
- *
- * public function buildForm(array $form, FormStateInterface $form_state) {
- * // Create a $form API array.
- * $form['phone_number'] = array(
- * '#type' => 'tel',
- * '#title' => $this->t('Your phone number'),
- * );
- * $form['save'] = array(
- * '#type' => 'submit',
- * '#value' => $this->t('Save'),
- * );
- * return $form;
- * }
- *
- * public function validateForm(array &$form, FormStateInterface $form_state) {
- * // Validate submitted form data.
- * }
- *
- * public function submitForm(array &$form, FormStateInterface $form_state) {
- * // Handle submitted form data.
- * }
- * }
- * @endcode
- *
- * @section retrieving_forms Retrieving and displaying forms
- * \Drupal::formBuilder()->getForm() should be used to handle retrieving,
- * processing, and displaying a rendered HTML form. Given the ExampleForm
- * defined above,
- * \Drupal::formBuilder()->getForm('Drupal\mymodule\Form\ExampleForm') would
- * return the rendered HTML of the form defined by ExampleForm::buildForm(), or
- * call the validateForm() and submitForm(), methods depending on the current
- * processing state.
- *
- * The argument to \Drupal::formBuilder()->getForm() is the name of a class that
- * implements FormInterface. Any additional arguments passed to the getForm()
- * method will be passed along as additional arguments to the
- * ExampleForm::buildForm() method.
- *
- * For example:
- * @code
- * $extra = '612-123-4567';
- * $form = \Drupal::formBuilder()->getForm('Drupal\mymodule\Form\ExampleForm', $extra);
- * ...
- * public function buildForm(array $form, FormStateInterface $form_state, $extra = NULL)
- * $form['phone_number'] = array(
- * '#type' => 'tel',
- * '#title' => $this->t('Your phone number'),
- * '#value' => $extra,
- * );
- * return $form;
- * }
- * @endcode
- *
- * Alternatively, forms can be built directly via the routing system which will
- * take care of calling \Drupal::formBuilder()->getForm(). The following example
- * demonstrates the use of a routing.yml file to display a form at the given
- * route.
- *
- * @code
- * example.form:
- * path: '/example-form'
- * defaults:
- * _title: 'Example form'
- * _form: '\Drupal\mymodule\Form\ExampleForm'
- * @endcode
- *
- * The $form argument to form-related functions is a specialized render array
- * containing the elements and properties of the form. For more about render
- * arrays, see the @link theme_render Render API topic. @endlink For more
- * detailed explanations of the Form API workflow, see the
- * @link https://www.drupal.org/node/2117411 Form API documentation section. @endlink
- * In addition, there is a set of Form API tutorials in the
- * @link https://www.drupal.org/project/examples Examples for Developers project. @endlink
- *
- * In the form builder, validation, submission, and other form methods,
- * $form_state is the primary influence on the processing of the form and is
- * passed to most methods, so they can use it to communicate with the form
- * system and each other. $form_state is an object that implements
- * \Drupal\Core\Form\FormStateInterface.
- * @}
- */
- /**
- * @defgroup queue Queue operations
- * @{
- * Queue items to allow later processing.
- *
- * The queue system allows placing items in a queue and processing them later.
- * The system tries to ensure that only one consumer can process an item.
- *
- * Before a queue can be used it needs to be created by
- * Drupal\Core\Queue\QueueInterface::createQueue().
- *
- * Items can be added to the queue by passing an arbitrary data object to
- * Drupal\Core\Queue\QueueInterface::createItem().
- *
- * To process an item, call Drupal\Core\Queue\QueueInterface::claimItem() and
- * specify how long you want to have a lease for working on that item.
- * When finished processing, the item needs to be deleted by calling
- * Drupal\Core\Queue\QueueInterface::deleteItem(). If the consumer dies, the
- * item will be made available again by the Drupal\Core\Queue\QueueInterface
- * implementation once the lease expires. Another consumer will then be able to
- * receive it when calling Drupal\Core\Queue\QueueInterface::claimItem().
- * Due to this, the processing code should be aware that an item might be handed
- * over for processing more than once.
- *
- * The $item object used by the Drupal\Core\Queue\QueueInterface can contain
- * arbitrary metadata depending on the implementation. Systems using the
- * interface should only rely on the data property which will contain the
- * information passed to Drupal\Core\Queue\QueueInterface::createItem().
- * The full queue item returned by Drupal\Core\Queue\QueueInterface::claimItem()
- * needs to be passed to Drupal\Core\Queue\QueueInterface::deleteItem() once
- * processing is completed.
- *
- * There are two kinds of queue backends available: reliable, which preserves
- * the order of messages and guarantees that every item will be executed at
- * least once. The non-reliable kind only does a best effort to preserve order
- * in messages and to execute them at least once but there is a small chance
- * that some items get lost. For example, some distributed back-ends like
- * Amazon SQS will be managing jobs for a large set of producers and consumers
- * where a strict FIFO ordering will likely not be preserved. Another example
- * would be an in-memory queue backend which might lose items if it crashes.
- * However, such a backend would be able to deal with significantly more writes
- * than a reliable queue and for many tasks this is more important. See
- * aggregator_cron() for an example of how to effectively use a non-reliable
- * queue. Another example is doing Twitter statistics -- the small possibility
- * of losing a few items is insignificant next to power of the queue being able
- * to keep up with writes. As described in the processing section, regardless
- * of the queue being reliable or not, the processing code should be aware that
- * an item might be handed over for processing more than once (because the
- * processing code might time out before it finishes).
- * @}
- */
- /**
- * @defgroup annotation Annotations
- * @{
- * Annotations for class discovery and metadata description.
- *
- * The Drupal plugin system has a set of reusable components that developers
- * can use, override, and extend in their modules. Most of the plugins use
- * annotations, which let classes register themselves as plugins and describe
- * their metadata. (Annotations can also be used for other purposes, though
- * at the moment, Drupal only uses them for the plugin system.)
- *
- * To annotate a class as a plugin, add code similar to the following to the
- * end of the documentation block immediately preceding the class declaration:
- * @code
- * * @ContentEntityType(
- * * id = "comment",
- * * label = @Translation("Comment"),
- * * ...
- * * base_table = "comment"
- * * )
- * @endcode
- *
- * Note that you must use double quotes; single quotes will not work in
- * annotations.
- *
- * Some annotation types, which extend the "@ PluginID" annotation class, have
- * only a single 'id' key in their annotation. For these, it is possible to use
- * a shorthand annotation. For example:
- * @code
- * * @ViewsArea("entity")
- * @endcode
- * in place of
- * @code
- * * @ViewsArea(
- * * id = "entity"
- * *)
- * @endcode
- *
- * The available annotation classes are listed in this topic, and can be
- * identified when you are looking at the Drupal source code by having
- * "@ Annotation" in their documentation blocks (without the space after @). To
- * find examples of annotation for a particular annotation class, such as
- * EntityType, look for class files that have an @ annotation section using the
- * annotation class.
- *
- * @see plugin_translatable
- * @see plugin_context
- *
- * @}
- */
- /**
- * @addtogroup hooks
- * @{
- */
- /**
- * Perform periodic actions.
- *
- * Modules that require some commands to be executed periodically can
- * implement hook_cron(). The engine will then call the hook whenever a cron
- * run happens, as defined by the administrator. Typical tasks managed by
- * hook_cron() are database maintenance, backups, recalculation of settings
- * or parameters, automated mailing, and retrieving remote data.
- *
- * Short-running or non-resource-intensive tasks can be executed directly in
- * the hook_cron() implementation.
- *
- * Long-running tasks and tasks that could time out, such as retrieving remote
- * data, sending email, and intensive file tasks, should use the queue API
- * instead of executing the tasks directly. To do this, first define one or
- * more queues via a \Drupal\Core\Annotation\QueueWorker plugin. Then, add items
- * that need to be processed to the defined queues.
- */
- function hook_cron() {
- // Short-running operation example, not using a queue:
- // Delete all expired records since the last cron run.
- $expires = \Drupal::state()->get('mymodule.last_check', 0);
- \Drupal::database()->delete('mymodule_table')
- ->condition('expires', $expires, '>=')
- ->execute();
- \Drupal::state()->set('mymodule.last_check', REQUEST_TIME);
- // Long-running operation example, leveraging a queue:
- // Queue news feeds for updates once their refresh interval has elapsed.
- $queue = \Drupal::queue('aggregator_feeds');
- $ids = \Drupal::entityManager()->getStorage('aggregator_feed')->getFeedIdsToRefresh();
- foreach (Feed::loadMultiple($ids) as $feed) {
- if ($queue->createItem($feed)) {
- // Add timestamp to avoid queueing item more than once.
- $feed->setQueuedTime(REQUEST_TIME);
- $feed->save();
- }
- }
- $ids = \Drupal::entityQuery('aggregator_feed')
- ->condition('queued', REQUEST_TIME - (3600 * 6), '<')
- ->execute();
- if ($ids) {
- $feeds = Feed::loadMultiple($ids);
- foreach ($feeds as $feed) {
- $feed->setQueuedTime(0);
- $feed->save();
- }
- }
- }
- /**
- * Alter available data types for typed data wrappers.
- *
- * @param array $data_types
- * An array of data type information.
- *
- * @see hook_data_type_info()
- */
- function hook_data_type_info_alter(&$data_types) {
- $data_types['email']['class'] = '\Drupal\mymodule\Type\Email';
- }
- /**
- * Alter cron queue information before cron runs.
- *
- * Called by \Drupal\Core\Cron to allow modules to alter cron queue settings
- * before any jobs are processesed.
- *
- * @param array $queues
- * An array of cron queue information.
- *
- * @see \Drupal\Core\QueueWorker\QueueWorkerInterface
- * @see \Drupal\Core\Annotation\QueueWorker
- * @see \Drupal\Core\Cron
- */
- function hook_queue_info_alter(&$queues) {
- // This site has many feeds so let's spend 90 seconds on each cron run
- // updating feeds instead of the default 60.
- $queues['aggregator_feeds']['cron']['time'] = 90;
- }
- /**
- * Alter an email message created with MailManagerInterface->mail().
- *
- * hook_mail_alter() allows modification of email messages created and sent
- * with MailManagerInterface->mail(). Usage examples include adding and/or
- * changing message text, message fields, and message headers.
- *
- * Email messages sent using functions other than MailManagerInterface->mail()
- * will not invoke hook_mail_alter(). For example, a contributed module directly
- * calling the MailInterface->mail() or PHP mail() function will not invoke
- * this hook. All core modules use MailManagerInterface->mail() for messaging,
- * it is best practice but not mandatory in contributed modules.
- *
- * @param $message
- * An array containing the message data. Keys in this array include:
- * - 'id':
- * The MailManagerInterface->mail() id of the message. Look at module source
- * code or MailManagerInterface->mail() for possible id values.
- * - 'to':
- * The address or addresses the message will be sent to. The
- * formatting of this string must comply with RFC 2822.
- * - 'from':
- * The address the message will be marked as being from, which is
- * either a custom address or the site-wide default email address.
- * - 'subject':
- * Subject of the email to be sent. This must not contain any newline
- * characters, or the email may not be sent properly.
- * - 'body':
- * An array of strings or objects that implement
- * \Drupal\Component\Render\MarkupInterface containing the message text. The
- * message body is created by concatenating the individual array strings
- * into a single text string using "\n\n" as a separator.
- * - 'headers':
- * Associative array containing mail headers, such as From, Sender,
- * MIME-Version, Content-Type, etc.
- * - 'params':
- * An array of optional parameters supplied by the caller of
- * MailManagerInterface->mail() that is used to build the message before
- * hook_mail_alter() is invoked.
- * - 'language':
- * The language object used to build the message before hook_mail_alter()
- * is invoked.
- * - 'send':
- * Set to FALSE to abort sending this email message.
- *
- * @see \Drupal\Core\Mail\MailManagerInterface::mail()
- */
- function hook_mail_alter(&$message) {
- if ($message['id'] == 'modulename_messagekey') {
- if (!example_notifications_optin($message['to'], $message['id'])) {
- // If the recipient has opted to not receive such messages, cancel
- // sending.
- $message['send'] = FALSE;
- return;
- }
- $message['body'][] = "--\nMail sent out from " . \Drupal::config('system.site')->get('name');
- }
- }
- /**
- * Prepares a message based on parameters;
- *
- * This hook is called from MailManagerInterface->mail(). Note that hook_mail(),
- * unlike hook_mail_alter(), is only called on the $module argument to
- * MailManagerInterface->mail(), not all modules.
- *
- * @param $key
- * An identifier of the mail.
- * @param $message
- * An array to be filled in. Elements in this array include:
- * - id: An ID to identify the mail sent. Look at module source code or
- * MailManagerInterface->mail() for possible id values.
- * - to: The address or addresses the message will be sent to. The
- * formatting of this string must comply with RFC 2822.
- * - subject: Subject of the email to be sent. This must not contain any
- * newline characters, or the mail may not be sent properly.
- * MailManagerInterface->mail() sets this to an empty
- * string when the hook is invoked.
- * - body: An array of lines containing the message to be sent. Drupal will
- * format the correct line endings for you. MailManagerInterface->mail()
- * sets this to an empty array when the hook is invoked. The array may
- * contain either strings or objects implementing
- * \Drupal\Component\Render\MarkupInterface.
- * - from: The address the message will be marked as being from, which is
- * set by MailManagerInterface->mail() to either a custom address or the
- * site-wide default email address when the hook is invoked.
- * - headers: Associative array containing mail headers, such as From,
- * Sender, MIME-Version, Content-Type, etc.
- * MailManagerInterface->mail() pre-fills several headers in this array.
- * @param $params
- * An array of parameters supplied by the caller of
- * MailManagerInterface->mail().
- *
- * @see \Drupal\Core\Mail\MailManagerInterface::mail()
- */
- function hook_mail($key, &$message, $params) {
- $account = $params['account'];
- $context = $params['context'];
- $variables = [
- '%site_name' => \Drupal::config('system.site')->get('name'),
- '%username' => $account->getDisplayName(),
- ];
- if ($context['hook'] == 'taxonomy') {
- $entity = $params['entity'];
- $vocabulary = Vocabulary::load($entity->id());
- $variables += [
- '%term_name' => $entity->name,
- '%term_description' => $entity->description,
- '%term_id' => $entity->id(),
- '%vocabulary_name' => $vocabulary->label(),
- '%vocabulary_description' => $vocabulary->getDescription(),
- '%vocabulary_id' => $vocabulary->id(),
- ];
- }
- // Node-based variable translation is only available if we have a node.
- if (isset($params['node'])) {
- /** @var \Drupal\node\NodeInterface $node */
- $node = $params['node'];
- $variables += [
- '%uid' => $node->getOwnerId(),
- '%url' => $node->url('canonical', ['absolute' => TRUE]),
- '%node_type' => node_get_type_label($node),
- '%title' => $node->getTitle(),
- '%teaser' => $node->teaser,
- '%body' => $node->body,
- ];
- }
- $subject = strtr($context['subject'], $variables);
- $body = strtr($context['message'], $variables);
- $message['subject'] .= str_replace(["\r", "\n"], '', $subject);
- $message['body'][] = MailFormatHelper::htmlToText($body);
- }
- /**
- * Alter the list of mail backend plugin definitions.
- *
- * @param array $info
- * The mail backend plugin definitions to be altered.
- *
- * @see \Drupal\Core\Annotation\Mail
- * @see \Drupal\Core\Mail\MailManager
- */
- function hook_mail_backend_info_alter(&$info) {
- unset($info['test_mail_collector']);
- }
- /**
- * Alter the default country list.
- *
- * @param $countries
- * The associative array of countries keyed by two-letter country code.
- *
- * @see \Drupal\Core\Locale\CountryManager::getList()
- */
- function hook_countries_alter(&$countries) {
- // Elbonia is now independent, so add it to the country list.
- $countries['EB'] = 'Elbonia';
- }
- /**
- * Alter display variant plugin definitions.
- *
- * @param array $definitions
- * The array of display variant definitions, keyed by plugin ID.
- *
- * @see \Drupal\Core\Display\VariantManager
- * @see \Drupal\Core\Display\Annotation\DisplayVariant
- */
- function hook_display_variant_plugin_alter(array &$definitions) {
- $definitions['full_page']['admin_label'] = t('Block layout');
- }
- /**
- * Allow modules to alter layout plugin definitions.
- *
- * @param \Drupal\Core\Layout\LayoutDefinition[] $definitions
- * The array of layout definitions, keyed by plugin ID.
- */
- function hook_layout_alter(&$definitions) {
- // Remove a layout.
- unset($definitions['twocol']);
- }
- /**
- * Flush all persistent and static caches.
- *
- * This hook asks your module to clear all of its static caches,
- * in order to ensure a clean environment for subsequently
- * invoked data rebuilds.
- *
- * Do NOT use this hook for rebuilding information. Only use it to flush custom
- * caches.
- *
- * Static caches using drupal_static() do not need to be reset manually.
- * However, all other static variables that do not use drupal_static() must be
- * manually reset.
- *
- * This hook is invoked by drupal_flush_all_caches(). It runs before module data
- * is updated and before hook_rebuild().
- *
- * @see drupal_flush_all_caches()
- * @see hook_rebuild()
- */
- function hook_cache_flush() {
- if (defined('MAINTENANCE_MODE') && MAINTENANCE_MODE == 'update') {
- _update_cache_clear();
- }
- }
- /**
- * Rebuild data based upon refreshed caches.
- *
- * This hook allows your module to rebuild its data based on the latest/current
- * module data. It runs after hook_cache_flush() and after all module data has
- * been updated.
- *
- * This hook is only invoked after the system has been completely cleared;
- * i.e., all previously cached data is known to be gone and every API in the
- * system is known to return current information, so your module can safely rely
- * on all available data to rebuild its own.
- *
- * @see hook_cache_flush()
- * @see drupal_flush_all_caches()
- */
- function hook_rebuild() {
- $themes = \Drupal::service('theme_handler')->listInfo();
- foreach ($themes as $theme) {
- _block_rehash($theme->getName());
- }
- }
- /**
- * Alter the configuration synchronization steps.
- *
- * @param array $sync_steps
- * A one-dimensional array of \Drupal\Core\Config\ConfigImporter method names
- * or callables that are invoked to complete the import, in the order that
- * they will be processed. Each callable item defined in $sync_steps should
- * either be a global function or a public static method. The callable should
- * accept a $context array by reference. For example:
- * <code>
- * function _additional_configuration_step(&$context) {
- * // Do stuff.
- * // If finished set $context['finished'] = 1.
- * }
- * </code>
- * For more information on creating batches, see the
- * @link batch Batch operations @endlink documentation.
- *
- * @see callback_batch_operation()
- * @see \Drupal\Core\Config\ConfigImporter::initialize()
- */
- function hook_config_import_steps_alter(&$sync_steps, \Drupal\Core\Config\ConfigImporter $config_importer) {
- $deletes = $config_importer->getUnprocessedConfiguration('delete');
- if (isset($deletes['field.storage.node.body'])) {
- $sync_steps[] = '_additional_configuration_step';
- }
- }
- /**
- * Alter config typed data definitions.
- *
- * For example you can alter the typed data types representing each
- * configuration schema type to change default labels or form element renderers
- * used for configuration translation.
- *
- * If implementations of this hook add or remove configuration schema a
- * ConfigSchemaAlterException will be thrown. Keep in mind that there are tools
- * that may use the configuration schema for static analysis of configuration
- * files, like the string extractor for the localization system. Such systems
- * won't work with dynamically defined configuration schemas.
- *
- * For adding new data types use configuration schema YAML files instead.
- *
- * @param $definitions
- * Associative array of configuration type definitions keyed by schema type
- * names. The elements are themselves array with information about the type.
- *
- * @see \Drupal\Core\Config\TypedConfigManager
- * @see \Drupal\Core\Config\Schema\ConfigSchemaAlterException
- */
- function hook_config_schema_info_alter(&$definitions) {
- // Enhance the text and date type definitions with classes to generate proper
- // form elements in ConfigTranslationFormBase. Other translatable types will
- // appear as a one line textfield.
- $definitions['text']['form_element_class'] = '\Drupal\config_translation\FormElement\Textarea';
- $definitions['date_format']['form_element_class'] = '\Drupal\config_translation\FormElement\DateFormat';
- }
- /**
- * Alter validation constraint plugin definitions.
- *
- * @param array[] $definitions
- * The array of validation constraint definitions, keyed by plugin ID.
- *
- * @see \Drupal\Core\Validation\ConstraintManager
- * @see \Drupal\Core\Validation\Annotation\Constraint
- */
- function hook_validation_constraint_alter(array &$definitions) {
- $definitions['Null']['class'] = '\Drupal\mymodule\Validator\Constraints\MyClass';
- }
- /**
- * @} End of "addtogroup hooks".
- */
- /**
- * @defgroup ajax Ajax API
- * @{
- * Overview for Drupal's Ajax API.
- *
- * @section sec_overview Overview of Ajax
- * Ajax is the process of dynamically updating parts of a page's HTML based on
- * data from the server. When a specified event takes place, a PHP callback is
- * triggered, which performs server-side logic and may return updated markup or
- * JavaScript commands to run. After the return, the browser runs the JavaScript
- * or updates the markup on the fly, with no full page refresh necessary.
- *
- * Many different events can trigger Ajax responses, including:
- * - Clicking a button
- * - Pressing a key
- * - Moving the mouse
- *
- * @section sec_framework Ajax responses in forms
- * Forms that use the Drupal Form API (see the
- * @link form_api Form API topic @endlink for more information about forms) can
- * trigger AJAX responses. Here is an outline of the steps:
- * - Add property '#ajax' to a form element in your form array, to trigger an
- * Ajax response.
- * - Write an Ajax callback to process the input and respond.
- * See sections below for details on these two steps.
- *
- * @subsection sub_form Adding Ajax triggers to a form
- * As an example of adding Ajax triggers to a form, consider editing a date
- * format, where the user is provided with a sample of the generated date output
- * as they type. To accomplish this, typing in the text field should trigger an
- * Ajax response. This is done in the text field form array element
- * in \Drupal\config_translation\FormElement\DateFormat::getFormElement():
- * @code
- * '#ajax' => array(
- * 'callback' => 'Drupal\config_translation\FormElement\DateFormat::ajaxSample',
- * 'event' => 'keyup',
- * 'progress' => array(
- * 'type' => 'throbber',
- * 'message' => NULL,
- * ),
- * ),
- * @endcode
- *
- * As you can see from this example, the #ajax property for a form element is
- * an array. Here are the details of its elements, all of which are optional:
- * - callback: The callback to invoke to handle the server side of the
- * Ajax event. More information on callbacks is below in @ref sub_callback.
- * - wrapper: The HTML 'id' attribute of the area where the content returned by
- * the callback should be placed. Note that callbacks have a choice of
- * returning content or JavaScript commands; 'wrapper' is used for content
- * returns.
- * - method: The jQuery method for placing the new content (used with
- * 'wrapper'). Valid options are 'replaceWith' (default), 'append', 'prepend',
- * 'before', 'after', or 'html'. See
- * http://api.jquery.com/category/manipulation/ for more information on these
- * methods.
- * - effect: The jQuery effect to use when placing the new HTML (used with
- * 'wrapper'). Valid options are 'none' (default), 'slide', or 'fade'.
- * - speed: The effect speed to use (used with 'effect' and 'wrapper'). Valid
- * options are 'slow' (default), 'fast', or the number of milliseconds the
- * effect should run.
- * - event: The JavaScript event to respond to. This is selected automatically
- * for the type of form element; provide a value to override the default.
- * - prevent: A JavaScript event to prevent when the event is triggered. For
- * example, if you use event 'mousedown' on a button, you might want to
- * prevent 'click' events from also being triggered.
- * - progress: An array indicating how to show Ajax processing progress. Can
- * contain one or more of these elements:
- * - type: Type of indicator: 'throbber' (default) or 'bar'.
- * - message: Translated message to display.
- * - url: For a bar progress indicator, URL path for determining progress.
- * - interval: For a bar progress indicator, how often to update it.
- * - url: A \Drupal\Core\Url to which to submit the Ajax request. If omitted,
- * defaults to either the same URL as the form or link destination is for
- * someone with JavaScript disabled, or a slightly modified version (e.g.,
- * with a query parameter added, removed, or changed) of that URL if
- * necessary to support Drupal's content negotiation. It is recommended to
- * omit this key and use Drupal's content negotiation rather than using
- * substantially different URLs between Ajax and non-Ajax.
- *
- * @subsection sub_callback Setting up a callback to process Ajax
- * Once you have set up your form to trigger an Ajax response (see @ref sub_form
- * above), you need to write some PHP code to process the response. If you use
- * 'path' in your Ajax set-up, your route controller will be triggered with only
- * the information you provide in the URL. If you use 'callback', your callback
- * method is a function, which will receive the $form and $form_state from the
- * triggering form. You can use $form_state to get information about the
- * data the user has entered into the form. For instance, in the above example
- * for the date format preview,
- * \Drupal\config_translation\FormElement\DateFormat\ajaxSample() does this to
- * get the format string entered by the user:
- * @code
- * $format_value = \Drupal\Component\Utility\NestedArray::getValue(
- * $form_state->getValues(),
- * $form_state->getTriggeringElement()['#array_parents']);
- * @endcode
- *
- * Once you have processed the input, you have your choice of returning HTML
- * markup or a set of Ajax commands. If you choose to return HTML markup, you
- * can return it as a string or a renderable array, and it will be placed in
- * the defined 'wrapper' element (see documentation above in @ref sub_form).
- * In addition, any messages returned by drupal_get_messages(), themed as in
- * status-messages.html.twig, will be prepended.
- *
- * To return commands, you need to set up an object of class
- * \Drupal\Core\Ajax\AjaxResponse, and then use its addCommand() method to add
- * individual commands to it. In the date format preview example, the format
- * output is calculated, and then it is returned as replacement markup for a div
- * like this:
- * @code
- * $response = new AjaxResponse();
- * $response->addCommand(new ReplaceCommand(
- * '#edit-date-format-suffix',
- * '<small id="edit-date-format-suffix">' . $format . '</small>'));
- * return $response;
- * @endcode
- *
- * The individual commands that you can return implement interface
- * \Drupal\Core\Ajax\CommandInterface. Available commands provide the ability
- * to pop up alerts, manipulate text and markup in various ways, redirect
- * to a new URL, and the generic \Drupal\Core\Ajax\InvokeCommand, which
- * invokes an arbitrary jQuery command.
- *
- * As noted above, status messages are prepended automatically if you use the
- * 'wrapper' method and return HTML markup. This is not the case if you return
- * commands, but if you would like to show status messages, you can add
- * @code
- * array('#type' => 'status_messages')
- * @endcode
- * to a render array, use drupal_render() to render it, and add a command to
- * place the messages in an appropriate location.
- *
- * @section sec_other Other methods for triggering Ajax
- * Here are some additional methods you can use to trigger Ajax responses in
- * Drupal:
- * - Add class 'use-ajax' to a link. The link will be loaded using an Ajax
- * call. When using this method, the href of the link can contain '/nojs/' as
- * part of the path. When the Ajax JavaScript processes the page, it will
- * convert this to '/ajax/'. The server is then able to easily tell if this
- * request was made through an actual Ajax request or in a degraded state, and
- * respond appropriately.
- * - Add class 'use-ajax-submit' to a submit button in a form. The form will
- * then be submitted via Ajax to the path specified in the #action. Like the
- * ajax-submit class on links, this path will have '/nojs/' replaced with
- * '/ajax/' so that the submit handler can tell if the form was submitted in a
- * degraded state or not.
- * - Add property '#autocomplete_route_name' to a text field in a form. The
- * route controller for this route must return an array of options for
- * autocomplete, as a \Symfony\Component\HttpFoundation\JsonResponse object.
- * See the @link menu Routing topic @endlink for more information about
- * routing.
- */
- /**
- * @} End of "defgroup ajax".
- */
- /**
- * @defgroup service_tag Service Tags
- * @{
- * Service tags overview
- *
- * Some services have tags, which are defined in the service definition. Tags
- * are used to define a group of related services, or to specify some aspect of
- * how the service behaves. Typically, if you tag a service, your service class
- * must also implement a corresponding interface. Some common examples:
- * - access_check: Indicates a route access checking service; see the
- * @link menu Menu and routing system topic @endlink for more information.
- * - cache.bin: Indicates a cache bin service; see the
- * @link cache Cache topic @endlink for more information.
- * - event_subscriber: Indicates an event subscriber service. Event subscribers
- * can be used for dynamic routing and route altering; see the
- * @link menu Menu and routing system topic @endlink for more information.
- * They can also be used for other purposes; see
- * http://symfony.com/doc/current/cookbook/doctrine/event_listeners_subscribers.html
- * for more information.
- * - needs_destruction: Indicates that a destruct() method needs to be called
- * at the end of a request to finalize operations, if this service was
- * instantiated. Services should implement \Drupal\Core\DestructableInterface
- * in this case.
- * - context_provider: Indicates a block context provider, used for example
- * by block conditions. It has to implement
- * \Drupal\Core\Plugin\Context\ContextProviderInterface.
- * - http_client_middleware: Indicates that the service provides a guzzle
- * middleware, see
- * https://guzzle.readthedocs.org/en/latest/handlers-and-middleware.html for
- * more information.
- *
- * Creating a tag for a service does not do anything on its own, but tags
- * can be discovered or queried in a compiler pass when the container is built,
- * and a corresponding action can be taken. See
- * \Drupal\Core\Render\MainContent\MainContentRenderersPass for an example of
- * finding tagged services.
- *
- * See @link container Services and Dependency Injection Container @endlink for
- * information on services and the dependency injection container.
- *
- * @}
- */
- /**
- * @defgroup events Events
- * @{
- * Overview of event dispatch and subscribing
- *
- * @section sec_intro Introduction and terminology
- * Events are part of the Symfony framework: they allow for different components
- * of the system to interact and communicate with each other. Each event has a
- * unique string name. One system component dispatches the event at an
- * appropriate time; many events are dispatched by Drupal core and the Symfony
- * framework in every request. Other system components can register as event
- * subscribers; when an event is dispatched, a method is called on each
- * registered subscriber, allowing each one to react. For more on the general
- * concept of events, see
- * http://symfony.com/doc/current/components/event_dispatcher/introduction.html
- *
- * @section sec_dispatch Dispatching events
- * To dispatch an event, call the
- * \Symfony\Component\EventDispatcher\EventDispatcherInterface::dispatch()
- * method on the 'event_dispatcher' service (see the
- * @link container Services topic @endlink for more information about how to
- * interact with services). The first argument is the unique event name, which
- * you should normally define as a constant in a separate static class (see
- * \Symfony\Component\HttpKernel\KernelEvents and
- * \Drupal\Core\Config\ConfigEvents for examples). The second argument is a
- * \Symfony\Component\EventDispatcher\Event object; normally you will need to
- * extend this class, so that your event class can provide data to the event
- * subscribers.
- *
- * @section sec_subscribe Registering event subscribers
- * Here are the steps to register an event subscriber:
- * - Define a service in your module, tagged with 'event_subscriber' (see the
- * @link container Services topic @endlink for instructions).
- * - Define a class for your subscriber service that implements
- * \Symfony\Component\EventDispatcher\EventSubscriberInterface
- * - In your class, the getSubscribedEvents method returns a list of the events
- * this class is subscribed to, and which methods on the class should be
- * called for each one. Example:
- * @code
- * public static function getSubscribedEvents() {
- * // Subscribe to kernel terminate with priority 100.
- * $events[KernelEvents::TERMINATE][] = array('onTerminate', 100);
- * // Subscribe to kernel request with default priority of 0.
- * $events[KernelEvents::REQUEST][] = array('onRequest');
- * return $events;
- * }
- * @endcode
- * - Write the methods that respond to the events; each one receives the
- * event object provided in the dispatch as its one argument. In the above
- * example, you would need to write onTerminate() and onRequest() methods.
- *
- * Note that in your getSubscribedEvents() method, you can optionally set the
- * priority of your event subscriber (see terminate example above). Event
- * subscribers with higher priority numbers get executed first; the default
- * priority is zero. If two event subscribers for the same event have the same
- * priority, the one defined in a module with a lower module weight will fire
- * first. Subscribers defined in the same services file are fired in
- * definition order. If order matters defining a priority is strongly advised
- * instead of relying on these two tie breaker rules as they might change in a
- * minor release.
- * @}
- */
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