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- <?php
- /**
- * @file Routine for image layering.
- *
- * Note that the below code is laboriously slow - it takes and compares every
- * pixel of the two inputs and calculates a new values for each of them. this is
- * only a fallback because reliable image toolkit transparencies was buggy on
- * certain platforms :(
- *
- * Code from: Niko (http://www.codeguru.com.ua).
- */
- class watermark {
- /**
- * TODO
- *
- * @param resource $main_img_obj
- * @param resource $watermark_img_obj
- * @param int $x_ins
- * @param int $y_ins
- * @param int $alpha_level
- *
- * @return resource
- *
- */
- function create_watermark($main_img_obj, $watermark_img_obj, $x_ins, $y_ins, $alpha_level = 100) {
- $alpha_level /= 100;
- // Should this change to match both images?
- //$main_img_obj_w = max(imagesx($main_img_obj), imagesx($watermark_img_obj));
- //$main_img_obj_h = max(imagesy($main_img_obj), imagesy($watermark_img_obj));
- $main_img_obj_w = imagesx($main_img_obj);
- $main_img_obj_h = imagesy($main_img_obj);
- $watermark_img_obj_w = imagesx($watermark_img_obj);
- $watermark_img_obj_h = imagesy($watermark_img_obj);
- $main_img_obj_min_x = $x_ins;
- $main_img_obj_min_y = $y_ins;
- $return_img = imagecreatetruecolor($main_img_obj_w, $main_img_obj_h);
- imagesavealpha($return_img, TRUE);
- imagealphablending($return_img, FALSE);
- for ($y = 0; $y < $main_img_obj_h; $y++) {
- for ($x = 0; $x < $main_img_obj_w; $x++) {
- $return_color = NULL;
- $watermark_x = $x - $main_img_obj_min_x;
- $watermark_y = $y - $main_img_obj_min_y;
- $main_rgb = imagecolorsforindex($main_img_obj, imagecolorat($main_img_obj, $x, $y));
- if ($watermark_x >= 0 && $watermark_x < $watermark_img_obj_w && $watermark_y >= 0 && $watermark_y < $watermark_img_obj_h) {
- $watermark_rbg = imagecolorsforindex($watermark_img_obj, imagecolorat($watermark_img_obj, $watermark_x, $watermark_y));
- $watermark_alpha = round(((127 - $watermark_rbg['alpha']) / 127), 2);
- $watermark_alpha = $watermark_alpha * $alpha_level;
- $avg_red = $this->_get_ave_color($main_rgb['red'], $watermark_rbg['red'], $watermark_alpha);
- $avg_green = $this->_get_ave_color($main_rgb['green'], $watermark_rbg['green'], $watermark_alpha);
- $avg_blue = $this->_get_ave_color($main_rgb['blue'], $watermark_rbg['blue'], $watermark_alpha);
- // TODO figure out the maths for merging two transparent images.
- $new_alpha = min($watermark_rbg['alpha'], $main_rgb['alpha']);
- //$new_alpha = $main_rgb['alpha'];
- //$new_alpha = 0;
- $return_color = $this->_get_image_color($return_img, $avg_red, $avg_green, $avg_blue, $new_alpha);
- }
- else {
- $return_color = imagecolorat($main_img_obj, $x, $y);
- }
- imagesetpixel($return_img, $x, $y, $return_color);
- }
- }
- return $return_img;
- }
- /**
- * Get an average color.
- *
- * @param int $color_a
- * @param int $color_b
- * @param float $alpha_level
- *
- * @return float
- *
- */
- function _get_ave_color($color_a, $color_b, $alpha_level) {
- return round((($color_a * (1 - $alpha_level)) + ($color_b * $alpha_level)));
- }
- /**
- * TODO
- *
- * @param resource $image
- * @param int $r
- * @param int $g
- * @param int $b
- * @param int $alpha
- *
- * @return int
- */
- function _get_image_color($image, $r, $g, $b, $alpha) {
- $c = imagecolorexactalpha($image, $r, $g, $b, $alpha);
- if ($c != -1) {
- return $c;
- }
- // @todo: this now uses imagecolorallocatealpha(): test
- $c = imagecolorallocatealpha($image, $r, $g, $b, $alpha);
- if ($c != -1) {
- return $c;
- }
- // @todo: this now uses imagecolorclosestalpha(): test
- return imagecolorclosestalpha($image, $r, $g, $b, $alpha);
- }
- }
- /****************************************************************************************************************************************/
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