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- <?php
- /**
- * @file extension to imageapi, provide an overlay action for blending two
- * layers, preserving transparency.
- */
- /**
- * Places one image over another.
- *
- * @param stdClass $image
- * A valid image object.
- * @param stdClass $layer
- * A valid image object to be placed over or under the $image image.
- * @param int $x
- * Position of the overlay.
- * @param int $y
- * Position of the overlay.
- * @param int $alpha
- * Transparency of the overlay from 0-100. 0 is totally transparent. 100
- * (default) is totally opaque.
- * @param boolean $reverse
- * Flag to indicate the 'overlay' actually goes under the image.
- *
- * @return boolean
- * true on success, false otherwise.
- */
- function image_overlay(stdClass $image, stdClass $layer, $x, $y, $alpha = 100, $reverse = FALSE) {
- if ($reverse) {
- $x = imagecache_actions_keyword_filter($x, $layer->info['width'], $image->info['width']);
- $y = imagecache_actions_keyword_filter($y, $layer->info['height'], $image->info['height']);
- }
- else {
- $x = imagecache_actions_keyword_filter($x, $image->info['width'], $layer->info['width']);
- $y = imagecache_actions_keyword_filter($y, $image->info['height'], $layer->info['height']);
- }
- return image_toolkit_invoke('overlay', $image, array($layer, $x, $y, $alpha, $reverse));
- }
- /**
- * GD toolkit specific implementation of the image overlay effect.
- *
- * NOTE that the PHP libraries are not great at merging images SO we include a
- * library that does it pixel-by-pixel which is INCREDIBLY inefficient. If this
- * can be improved, in a way that supports all transparency, please let us know!
- *
- * A watermark is layer onto image, return the image. An underlay is image onto
- * layer, return the layer. Almost identical, but seeing as we work with
- * resource handles, the handle needs to be swapped before returning.
- *
- * @param stdClass $image
- * An image object.
- * @param stdClass $layer
- * Image object to be placed over or under the $image image.
- * @param int $x
- * Position of the overlay.
- * @param int $y
- * Position of the overlay.
- * @param int $alpha
- * Transparency of the overlay from 0-100. 0 is totally transparent. 100
- * (default) is totally opaque.
- * @param boolean $reverse
- * Flag to indicate that the 'overlay' actually goes under the image.
- *
- * @return boolean
- * true on success, false otherwise.
- */
- function image_gd_overlay(stdClass $image, stdClass $layer, $x, $y, $alpha = 100, $reverse = FALSE) {
- // If the given alpha is 100%, we can use imagecopy - which actually works,
- // is more efficient, and seems to retain the overlays partial transparency.
- // Still does not work great for indexed gifs though?
- if ($reverse) {
- $upper = &$image;
- $lower = &$layer;
- }
- else {
- $upper = &$layer;
- $lower = &$image;
- }
- if ($alpha == 100 && ($upper->info['mime_type'] != 'image/gif')) {
- imagealphablending($lower->resource, TRUE);
- imagesavealpha($lower->resource, TRUE);
- imagealphablending($upper->resource, TRUE);
- imagesavealpha($upper->resource, TRUE);
- imagecopy($lower->resource, $upper->resource, $x, $y, 0, 0, $upper->info['width'], $upper->info['height']);
- imagedestroy($upper->resource);
- $image->resource = $lower->resource;
- $image->info = $lower->info;
- }
- else {
- // imagecopy() cannot be used and we have to use the slow library.
- module_load_include('inc', 'imagecache_actions', 'watermark');
- $watermark = new watermark();
- $result_img = $watermark->create_watermark($lower->resource, $upper->resource, $x, $y, $alpha);
- // Watermark creates a new image resource, so clean up both old images.
- imagedestroy($lower->resource);
- imagedestroy($upper->resource);
- $image->resource = $result_img;
- $image->info = $lower->info;
- }
- return TRUE;
- }
- /**
- * Imagemagick toolkit specific implementation of the image overlay effect.
- *
- * An underlay should can be created like:
- * -background None -extent 300x250-50-50 under.jpg -compose dst-over -composite
- *
- * Explanation:
- * - first enlarge the canvas, making any new part fully transparent.
- * - placing the "original" image on its requested position
- * - define the "source" image to IM
- * - compose the images placing the original over the source
- *
- * An overlay can be created like:
- * overlay.png -geometry 50x50+100+75 -compose src-over -composite
- *
- * Explanation:
- * - define the overlay image to IM
- * - and define its size and position on the current image
- * - compose the images placing the original over the source
- *
- * Please be aware of the limitations of imagemagick libraries out there - the
- * versions distributed on hosted servers (if any) are often several years
- * behind. Using the latest imagemagick release features will make this function
- * unusable in real deployments.
- *
- * @param stdClass $image
- * An image object.
- * @param stdClass $layer
- * Image object to be placed over or under the $image image.
- * @param int $x
- * Position of the overlay.
- * @param int $y
- * Position of the overlay.
- * @param int $alpha
- * Transparency of the overlay from 0-100. 0 is totally transparent. 100
- * (default) is totally opaque.
- * @param boolean $reverse
- * Flag to indicate that the 'overlay' actually goes under the image.
- *
- * @return boolean
- * true on success, false otherwise.
- */
- function image_imagemagick_overlay(stdClass $image, stdClass $layer, $x = 0, $y = 0, $alpha = 100, $reverse = FALSE) {
- $realPath = imagecache_actions_find_file($layer->source);
- if (!$realPath) {
- return FALSE;
- }
- // Reset any gravity settings from earlier effects.
- $image->ops[] = '-gravity None';
- // In imagemagick terms:
- // - $image is the destination (the image being constructed)
- // - $layer is the source (the source of the current operation)
- // Add the layer image to the imagemagick command line.
- // Set the dimensions of the overlay. Use of the scale option means that we
- // need to change the dimensions: always set them, they don't harm when the
- // scale option is not used.
- $sign = $reverse ? -1 : 1;
- $geometry = sprintf('%ux%u%+d%+d', $layer->info['width'], $layer->info['height'], $sign * $x, $sign * $y);
- $compose_operator = $reverse ? 'dst-over' : 'src-over';
- // And compose it with the destination.
- if ($alpha == 100) {
- // Lay one image over the other. The transparency channel of the upper
- // image and/or its dimensions (being smaller than the lower image) will
- // determine what remains visible of the lower image).
- //
- // Note: In explicitly setting a -compose operator we reset/overwrite any
- // previously set one (former versions could produce erroneous results
- // in combination with other effects before this one).
- if ($reverse) {
- // Underlay.
- $image->ops[] = '-background';
- $image->ops[] = escapeshellarg('rgba(0,0,0,0)');
- $image->ops[] = "-extent $geometry";
- $image->ops[] = escapeshellarg($realPath);
- }
- else {
- $image->ops[] = escapeshellarg($realPath);
- $image->ops[] = "-geometry $geometry";
- }
- $image->ops[] = "-compose $compose_operator -composite";
- }
- else {
- // Alpha is not 100, so this image effect turns into a blend operation.
- // The alpha determines what percentage of the upper image pixel will be
- // taken. From the lower image pixel, 100 - alpha percent will be taken.
- //
- // Note 1: I'm not sure if and how transparency of one or both images is
- // used in or after the blend operation.
- // Note 2: As of IM v6.5.3-4 (around june 2009) we can use:
- // -compose blend -define compose:args=30[,70]
- $image->ops[] = escapeshellarg($realPath);
- $image->ops[] = "-geometry $geometry";
- $image->ops[] = "-compose blend -define compose:args=$alpha -composite";
- }
- return TRUE;
- }
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