Bachir Soussi Chiadmi 1bc61b12ad first import
2015-04-08 11:40:19 +02:00

183 lines
6.8 KiB
PHP

<?php
/**
* @file extension to imageapi, provide an overlay action for blending two
* layers, preserving transparency.
*/
// Not sure where this library will live between upgrade versions.
// Be careful to not conflict with another copy of myself.
if (! function_exists('image_overlay')) {
/**
* Place one image over another
*
* @param object $image
* An image object.
* @param object $overlay
* An image object.
* @param $x
* Position of the overlay
* @param $y
* Position of the overlay
* @param $alpha
* Transparency of the overlay from 0-100. 0 is totally transparent. 100
* (default) is totally opaque.
* @param $reverse
* BOOL flag to indicate the 'overlay' actually goes under the image. As
* the imageapi callbacks modify the $image object by reference, this is needed
* to replace the old image resource with the new one.
* @return bool success
*
* @ingroup imageapi
*/
function image_overlay($image, &$layer, $x, $y, $alpha = 100, $reverse = FALSE) {
if ($reverse) {
$x = imagecache_actions_keyword_filter($x, $layer->info['width'], $image->info['width']);
$y = imagecache_actions_keyword_filter($y, $layer->info['height'], $image->info['height']);
}
else {
$x = imagecache_actions_keyword_filter($x, $image->info['width'], $layer->info['width']);
$y = imagecache_actions_keyword_filter($y, $image->info['height'], $layer->info['height']);
}
return image_toolkit_invoke('overlay', $image, array($layer, $x, $y, $alpha, $reverse));
}
/**
* Place one image over another
* This modifies the passed image by reference
*
* This func is nominated for inclusion in imageapi package. Until then, we do
* it ourselves.
*
* NOTE that the PHP libraries are not great at merging images SO we include a
* library that does it pixel-by-pixel which is INCREDIBLY inefficient. If this
* can be improved, in a way that supports all transparency, please let us know!
*
* A watermark is layer onto image, return the image. An underlay is image onto
* layer, return the layer. Almost identical, but seeing as we work with
* resource handles, the handle needs to be swapped before returning.
*
* @ingroup imageapi
* @param $image
* Base imageapi object.
* @param $overlay
* May be a filename or an imageAPI object
* @param $x
* Position of the overlay
* @param $y
* Position of the overlay
* @param $alpha
* Transparency of the overlay from 0-100. 0 is totally transparent. 100
* (default) is totally opaque.
* @param $reverse
* BOOL flag to indicate the 'overlay' actually goes under the image. As
* the imageapi callbacks modify the $image object by reference, this is needed
* to replace the old image resource with the new one.
* @return bool success
*/
function image_gd_overlay($image, $layer, $x, $y, $alpha = 100, $reverse = FALSE) {
if (empty($layer->resource)) {
trigger_error("Invalid input to " . __FUNCTION__ . " 'layer' is not a valid resource");
#dpm($layer);
return FALSE;
}
// If the given alpha is 100%, we can use imagecopy - which actually works,
// Is more efficient, and seems to retain the overlays partial transparancy
// Still does not work great for indexed gifs though?
if ($reverse) {
$upper = &$image;
$lower = &$layer;
}
else {
$upper = &$layer;
$lower = &$image;
}
if ($alpha == 100 && ($upper->info['mime_type'] != 'image/gif')) {
imagealphablending($lower->resource, TRUE);
imagesavealpha($lower->resource, TRUE);
imagealphablending($upper->resource, TRUE);
imagesavealpha($upper->resource, TRUE);
imagecopy($lower->resource, $upper->resource, $x, $y, 0, 0, $upper->info['width'], $upper->info['height']);
imagedestroy($upper->resource);
$image->resource = $lower->resource;
$image->info = $lower->info;
}
else {
// Else imagecopymerge fails and we have to use the slow library.
module_load_include('inc', 'imagecache_actions', 'watermark');
$watermark = new watermark();
$result_img = $watermark->create_watermark($lower->resource, $upper->resource, $x, $y, $alpha);
// Watermark creates a new image resource, so clean up both old images.
imagedestroy($lower->resource);
imagedestroy($upper->resource);
$image->resource = $result_img;
$image->info = $lower->info;
}
return TRUE;
}
/**
* Improvements on this are welcomed!
*
* Please be aware of the limitations of imagemagick libraries out there - the
* versions distributed on hosted servers (if any) are often several years
* behind. Using the latest imagemagick release features will make this function
* unusable in real deployments.
*
* @param $image
* Base imageapi object.
* @param $layer
* May be a filename or an imageAPI object, gets placed on top
* If using reverse, this is going to be the result we carry on working with.
*/
function image_imagemagick_overlay($image, $layer, $x = 0, $y = 0, $alpha = 100, $reverse = FALSE) {
// In imagemagick terms:
// - $image is the destination (the image being constructed)
// - $layer is the source (the source of the current operation)
// Add the layer image to the imagemagick command line.
$image->ops[] = escapeshellarg($layer->source) . ' ';
// Set its offset. Offset arguments require a sign in front.
if ($x >= 0) {
$x = "+$x";
}
if ($y >= 0) {
$y = "+$y";
}
$image->ops[] = " -geometry $x$y";
// And compose it with the destination.
if ($alpha == 100) {
// Lay one image over the other. The transparency channel of the upper
// image and/or its dimensions (being smaller than the lower image) will
// determine what remains visible of the lower image).
//
// Note: In explicitly setting a -compose operator we reset/overwrite any
// previously set one (former versions could produce erroneous results
// in combination with other effects before this one).
if ($reverse) {
$compose_operator = 'dst-over';
}
else {
$compose_operator = 'src-over';
}
$image->ops[] = "-compose $compose_operator -composite ";
}
else {
// Alpha is not 100, so this image effect turns into a blend operation.
// The alpha determines what percentage of the upper image pixel will be
// taken. From the lower image pixel, 100 - alpha percent will be taken.
//
// Note 1: I'm not sure if and how transparency of one or both images is
// used in or after the blend operation.
// Note 2: As of IM v6.5.3-4 (around june 2009) we can use:
// -compose blend -define compose:args=30[,70]
$image->ops[] = "-compose blend -define compose:args=$alpha -composite ";
}
return TRUE;
}
}