ouatterrir-app/src/components/ConcernementMapItem.vue
2023-10-02 10:22:47 +02:00

2103 lines
82 KiB
Vue

<script>
import { nextTick } from 'vue'
import Matter from "matter-js";
import MatterAttractors from "matter-attractors";
// Matter.use(MatterAttractors);
// import polydecomp from "poly-decomp";
import paper from 'paper';
// import { easeInOutQuad, easeInOutQuart } from 'easing-utils';
import Tween from "@tweenjs/tween.js";
import { mapState, mapActions } from 'pinia'
import { ConcernementsStore } from '@/stores/concernements'
import { CommonStore } from '@/stores/common'
import { mdiPictureInPictureBottomRight } from '@mdi/js';
export default {
inject: ['canvasMap', 'matterEngine'],
data() {
return {
id: null,
cid: null,
concernement: null,
active_revision: null,
entities: null,
superposedEntitesIDsList: [],
canvas: null,
ctx: null,
pos : {
x: 0,
y: 0
},
ray: 100,
time: 0,
salientPoints: [],
scale: 1,
prev_scale: 1,
opacity: 0,
tween: null,
is_open: false,
is_opening: false,
is_closing: false,
is_hover: false,
//
body: null,
body_parts: [],
constraint: null,
//
paper_main_object: {},
paper_groups: {}
}
},
props: ['mapitem'],
computed: {
...mapState(ConcernementsStore,['map_mode',
'concernementsByID',
'allSuperpositions_byid',
'allMapItems_byid',
'opened_concernement',
'opened_entite_id']),
...mapState(CommonStore,['hover_elmt',
'map_item_ray',
'cartouch_width',
'cartouch_is_opened',
'paper_symbol_definitions'])
},
created () {
// console.log('ConcernementMapItem created', this.mapitem);
// this.id = this.superposition_id ? `${this.cid}___${this.superposition_id}` : this.cid;
this.id = this.mapitem.id;
this.concernement = this.mapitem.concernement;
this.cid = this.concernement.id;
// console.log('mapitem this.cid', this.cid);
this.active_revision = this.concernement.active_revision;
// console.log(`ConcernementsMapItem ${this.id} created`);
// this.entites = this.concernement.entites
this.entites = this.concernement.revisions_byid[this.concernement.revision_id].entites;
// disable concernement if less than 3 entite
if(this.entites.length < 3){
this.hideShowConcernement(this.concernement.id, false);
} else{
// record canvas and ctx for rendering (drawing)
this.canvas = this.canvasMap.canvas
this.ctx = this.canvasMap.ctx
// define the ray regarding the width and height of screen
this.ray = this.map_item_ray;
// console.log(`this.ray: ${this.ray}`);
//
this.parseEntityPointsValues()
// this.getSalientPoints()
this.getJarvisEnvelopeConvexe()
// define init position of the item
this.pos = this.getRandomPos();
//
this.getSuperposedEntitesIDsList();
//
this.initMatterBody()
//
this.initPaperObjects()
}
// this.setConcernementMapItem(this.cid, this);
},
// mounted() {
// console.log(`ConcernementsMapItem ${this.concernement.id} mounted`, this.canvasMap.canvas);
// },
// beforeUnmount () {
unmounted () {
// console.log(`mapitem ${this.id} unmounted`);
if(this.mapitem.clone) {
// console.log(`this.paper_main_object ${this.paper_main_object.id}`, this.paper_main_object);
paper.project.getItem({id:this.paper_main_object.id}).remove();
};
if (this.body) {
Matter.Composite.remove(this.matterEngine.world, this.body);
}
},
watch: {
// canvasMap (n, o) {
// console.log("concernementItem watch canvasMap", o, n);
// }
canvasMap: {
handler (n, o){
// console.log("concernementItem watch canvasMap.ctx", typeof this.canvas, o, n);
if (!this.canvas) {
this.initCanvasMap()
}
},
deep: true
},
opened_concernement: {
handler (n, o) {
if (!n) { // if there is no opened concernement
this.is_open = false;
this.applyShuffleForces();
} else {
if(this.cid === n.id && this.id === n.opened_mapitem_id){
this.is_open = true;
}else{
this.is_open = false;
}
}
},
deep: true
},
is_open: {
handler (n, o) {
// console.log('mapItem watch is_open', n, this.is_open);
if(n){ // opened
this.openClose(true);
}else if(o) { // closed if was opened
this.openClose(false);
}
},
deep: true
},
map_mode: {
handler (n, o) {
console.log('concernementMapItem watch map_mode', o, n);
if (n === 'terraindevie' && !this.opened_concernement) {
this.applyShuffleForces(); // apply a little force to check the map when returning to terrain de vie
}
if (this.is_open & n !== o) {
this.setPaperContents();
}
if (n !== o) {
this.handlePaperVisibilityOnMapMode()
}
},
deep: true
},
hover_elmt: {
handler (n, o) {
// console.log(`watch hover_elmt ${this.id}`, o, n);
if (n && (n.type === 'concernement' || n.type === 'superposition') && n.id === this.id) {
this.is_hover = true;
} else {
this.is_hover = false;
}
},
deep: true
},
is_hover: {
handler (n, o) {
this.onIsHover(n);
},
deep: true
},
concernement: {
handler (n, o){
// check for active_revision changes
// do not trigger on first variable filling (if o is null)
if(this.is_open && o && o.active_revision && n.active_revision){
// be aware that here o & n active_revision are already the same :( !?
console.log(`concernementMapItem watch concernement o.active_revision:${o.active_revision}, n.active_revision:${n.active_revision}`);
this.resetPaperActiveRevision();
}
},
deep: true
}
},
methods: {
...mapActions(CommonStore,['setHoverElmt']),
...mapActions(ConcernementsStore,['openCloseConcernements',
// 'setConcernementMapItem',
'hideShowConcernement',
'setBesoinPaperId',
'setOpenedDoleanceField',
'setOpenedRecit']),
// getResponsiveRay(){
// return Math.min(this.canvas.width, this.canvas.height) * 0.08;
// },
parseEntityPointsValues (){
// converts data (menace/maintien, actuel/future, prise) into atcual position x,y
for (let r = 0; r < this.concernement.revisions.length; r++) { // loop through all revisions
for (let i = 0; i < this.concernement.revisions[r].entites.length; i++) { // loop through all entite for each revision
let entite = this.concernement.revisions[r].entites[i]
// console.log('entite', entite);
entite.display = {
alpha: null,
ray: null
}
// RAYON
// https://stackoverflow.com/questions/5731863/mapping-a-numeric-range-onto-another
// slope = (output_end - output_start) / (input_end - input_start)
// output = output_start + slope * (input - input_start)
// from range 0 -> 100 to range 0 -> this.ray
let init_max = 100
let slope = this.ray / init_max
entite.display.ray = slope * (init_max - entite.prise);
// if (this.concernement.id === 28) {
// console.log(`entity prise: ${entite.prise} | ray: ${entite.display.ray}`);
// }
// ANGLE
// -90 <= mm <= 90
if (entite.actuelfuture) {
// future en haut : 180 <= a <= 360
// from -90 -> 90 to range 180 -> 360
entite.display.alpha = entite.menacemaintien + 270
} else {
// actuel: en bas : O <= a <= 180
// from -90 -> 90 to range 180 -> 0
entite.display.alpha = -1 * entite.menacemaintien + 90
}
// POSITION X Y (par rapport au centre du concernement)
entite.display.pos = {
x: entite.display.ray * Math.cos(entite.display.alpha * (Math.PI/180)),
y: entite.display.ray * Math.sin(entite.display.alpha * (Math.PI/180))
}
// if (entite.entite) {
// this.entites_byid[entite.entite.id].display = entite.display;
// }
}
}
},
getSalientPoints_OLD() {
// debugger
// console.log(this.entites);
let arc = 360/30;
// loop through arcs
// for (let i = 360/arc; i >= 0 ; i--) {
for (let i = 0; i <= 360/arc ; i++) {
// loop through entities to find the farest on the arc
let max_r = 0;
let farest = null;
for (let j = 0; j < this.entites.length; j++) {
let entite = this.entites[j];
if(arc*i <= entite.display.alpha && entite.display.alpha <= arc*i+arc) { // if entity is in arc
if (entite.display.ray > max_r) { // && entite.display.ray > this.ray/2 // and farest from minimu
// if entity is farest from precedent one
max_r = entite.display.ray;
// recalcul x & y to get a little padding between entite and contour by increasing ray
farest = {
alpha: entite.display.alpha,
ray: entite.display.ray,
pos: {
x: (entite.display.ray + 3) * Math.cos(entite.display.alpha * (Math.PI/180)),
y: (entite.display.ray + 3) * Math.sin(entite.display.alpha * (Math.PI/180))
}
};
}
}
}
if (farest) {
this.salientPoints.push(farest)
}
}
// console.log(`this.salientPoints ${this.concernement.id}`, this.salientPoints);
},
getJarvisEnvelopeConvexe(){
this.salientPoints = [];
let entites = this.concernement.revisions_byid[this.concernement.active_revision].entites;
// console.log(`getJarvisEnvelopeConvexe ${this.id}`, this.entites.length);
// https://www.geeksforgeeks.org/convex-hull-using-jarvis-algorithm-or-wrapping/
// find the most left point
let l, min_x = null;
for (let i = 0; i < entites.length; i++) {
let entite = entites[i];
let x = entite.display.ray * Math.cos(entite.display.alpha * (Math.PI/180));
if(!min_x || min_x > x){
l = i;
min_x = x;
}
}
// Start from leftmost point, keep moving clockwise
// until reach the start point again. This loop runs O(h)
// times where h is number of points in result or output.
let p = l, q;
do {
// console.log(`do while ${this.id}`, p);
// Add current point to result
let entite = entites[p];
let farest = {
alpha: entite.display.alpha,
ray: entite.display.ray,
pos: {
x: (entite.display.ray) * Math.cos(entite.display.alpha * (Math.PI/180)),
y: (entite.display.ray) * Math.sin(entite.display.alpha * (Math.PI/180))
}
};
this.salientPoints.push(farest);
// Search for a point 'q' such that
// orientation(p, q, x) is clockwise
// for all points 'x'. The idea is to keep
// track of last visited most clockwise
// point in q. If any point 'i' is more
// clockwise than q, then update q.
q = (p + 1) % entites.length;
for (let i = 0; i < entites.length; i++) {
let p_x = (entites[p].display.ray) * Math.cos(entites[p].display.alpha * (Math.PI/180));
let p_y = (entites[p].display.ray) * Math.sin(entites[p].display.alpha * (Math.PI/180));
let i_x = (entites[i].display.ray) * Math.cos(entites[i].display.alpha * (Math.PI/180));
let i_y = (entites[i].display.ray) * Math.sin(entites[i].display.alpha * (Math.PI/180));
let q_x = (entites[q].display.ray) * Math.cos(entites[q].display.alpha * (Math.PI/180));
let q_y = (entites[q].display.ray) * Math.sin(entites[q].display.alpha * (Math.PI/180));
let val = (i_y - p_y) * (q_x - i_x) - (i_x - p_x) * (q_y - i_y);
// If i is more clockwise than current q, then update q
if (val > 0){
q = i;
}
}
// Now q is the most clockwise with
// respect to p. Set p as q for next iteration,
// so that q is added to result 'hull'
p = q;
} while (p != l);
},
getRandomPos(){
let pad = 200;
// if (this.concernement.id === 56) {
// return {
// x: Math.random() > 0.5 ? pad : this.canvas.width - pad,
// y: pad + this.ray/2 + Math.random()*(this.canvas.height - this.ray - pad)
// };
// } else {
return {
x: pad + this.getGaussianRandom()*(this.canvas.width - pad*2),
y: pad + this.getGaussianRandom()*(this.canvas.height - pad*2)
};
// }
},
getGaussianRandom(){
// INFO https://stackoverflow.com/a/49434653
let u = 0, v = 0;
while(u === 0) u = Math.random(); //Converting [0,1) to (0,1)
while(v === 0) v = Math.random();
let num = Math.sqrt( -2.0 * Math.log( u ) ) * Math.cos( 2.0 * Math.PI * v );
num = num / 10.0 + 0.5; // Translate to 0 -> 1
if (num > 1 || num < 0) return this.getGaussianRandom() // resample between 0 and 1
return num
},
getSuperposedEntitesIDsList(){
if (this.concernement.superpositions) {
// loop through all concernement superpositions couples of this concernement
for(let [couple_id, superpositions] of Object.entries(this.concernement.superpositions)){
// loop through all superpositions of each couple
for(let [superposition_id, superposition] of Object.entries(superpositions)){
if (this.mapitem.superposition_ids.indexOf(superposition_id) >= 0) {
switch (this.cid) { // get the right eid regarding the cid
case superposition[0].cid:
this.superposedEntitesIDsList.push(superposition[0].eid);
break;
case superposition[1].cid:
this.superposedEntitesIDsList.push(superposition[1].eid);
break;
}
}
}
}
}
// console.log('superposedEntitesIDsList', this.superposedEntitesIDsList);
},
// MATTER BODY
initMatterBody (){
// MATTER
// create the matter body and add it to the engine
if (!this.body) {
// console.log('concernementItem creating body');
// INFO https://github.com/liabru/matter-attractors/issues/8
// INFO https://github.com/liabru/matter-attractors/blob/master/index.js
// INFO https://github.com/liabru/matter-attractors/blob/master/build/matter-attractors.js#L180
MatterAttractors.Attractors.gravityConstant = -20;
// Create parts of the body : main big circle & entities
// INFO map a range of numbers to another range of numbers https://stackoverflow.com/a/46462321
let entite_range = [3, 100];
let ray_range = [this.ray*0.8,this.ray*1.2];
let ray = ray_range[0] + (this.entites.length - entite_range[0]) * (ray_range[1] - ray_range[0]) / (entite_range[1] - entite_range[0]);
this.body_parts = [
Matter.Bodies.circle(0, 0, ray, {
// item_type: 'concernement',
// id: this.concernement.id,
})
];
// INFO map a range of numbers to another range of numbers https://stackoverflow.com/a/46462321
let mass_range = [5,15];
let mass = mass_range[0] + (this.entites.length - entite_range[0]) * (mass_range[1] - mass_range[0]) / (entite_range[1] - entite_range[0]);
// create the body
this.body = Matter.Body.create({
parts: this.body_parts,
item_type: 'concernement',
id: this.id,
frictionAir: 0,
// mass: Math.pow(3, this.entites.length),
// mass: 10,
mass: mass,
restitution: 0.06,
collisionFilter: {
group: -1
},
plugin: {
attractors: [
// // there is a built in helper function for Newtonian gravity!
// // you can find out how it works in index.js
MatterAttractors.Attractors.gravity
// function(bodyA, bodyB) {
// var force = {
// x: (bodyA.position.x - bodyB.position.x) * 1e-6,
// y: (bodyA.position.y - bodyB.position.y) * 1e-6
// }
// // apply force to both bodies
// Matter.Body.applyForce(bodyA, bodyA.position, force);
// Matter.Body.applyForce(bodyB, bodyB.position, Matter.Vector.neg(force));
// }
// INFO https://github.com/liabru/matter-attractors/blob/master/build/matter-attractors.js#L192
// function (bodyA, bodyB){
// // use Newton's law of gravitation
// var bToA = Matter.Vector.sub(bodyB.position, bodyA.position),
// distanceSq = Matter.Vector.magnitudeSquared(bToA) || 0.0001,
// normal = Matter.Vector.normalise(bToA),
// magnitude = -MatterAttractors.Attractors.gravityConstant * (bodyA.mass * bodyB.mass / distanceSq),
// force = Matter.Vector.mult(normal, magnitude);
// // to apply forces to both bodies
// Matter.Body.applyForce(bodyA, bodyA.position, Matter.Vector.neg(force));
// Matter.Body.applyForce(bodyB, bodyB.position, force);
// }
]
}
});
Matter.Body.setPosition(this.body, this.pos);
// add init velocity
this.setInitBodyVelocity()
// console.log('concernementItem mass', this.body.mass);
Matter.Composite.add(this.matterEngine.world, this.body);
// console.log('concernement body', this.body);
// listen for afterUpdate event from Matter.Engine object
Matter.Events.on(this.matterEngine, "beforeUpdate", this.onBeforeEngineUpdate);
Matter.Events.on(this.matterEngine, "afterUpdate", this.onAfterEngineUpdate);
}
},
setInitBodyVelocity(){
let delta = 50;
Matter.Body.setVelocity(this.body, {
x: -delta + Math.random()*delta*2,
y: -delta + Math.random()*delta*2
});
},
// PAPER OBJECTS
initPaperObjects(){
// the main paper group containing all paper graphical items for one concernement
this.paper_main_object = new paper.Group({
pivot: new paper.Point(this.pos),
name: `main_${this.id}`,
cid: this.cid,
superposition_id: this.mapitem.superposition_ids[0] // TODO what to do with multiples superpositions ids
});
// the sub items for one concernement
this.paper_main_object.addChild(this.setPaperContour());
if (this.concernement.has_superpositions) {
this.paper_main_object.addChild(this.setPaperEntitesSuperposees());
}
if (this.concernement.has_puissancedagir) {
this.addNewPaperSymbolInstance('puissanceagir_icon', false, 0.7);
}
if (this.concernement.has_agissantes) {
this.paper_main_object.addChild(this.setPaperAgissantesIcons());
}
if (this.concernement.has_doleance) {
this.addNewPaperSymbolInstance('doleance_icon', false, 0.7);
}
this.initPaperEvents()
},
setPaperContents(){
// trigered once opening tween is complete
this.clearPaperContents();
switch(this.map_mode){
case 'terraindevie':
this.addNewPaperSymbolInstance('boussole_bg', true);
this.paper_main_object.addChild(this.setPaperEntites());
break;
case 'superposition':
this.addNewPaperSymbolInstance('boussole_bg', true);
break;
case 'puissancedagir':
this.addNewPaperSymbolInstance('puissanceagir_bg', true);
this.paper_main_object.addChild(this.setPaperPuissanceagirBesoins());
break;
case 'action':
this.addNewPaperSymbolInstance('boussole_bg', true);
this.paper_main_object.addChild(this.setPaperAgissantes());
break;
case 'doleancer':
this.addNewPaperSymbolInstance('doleance_bg');
this.paper_main_object.addChild(this.setPaperDoleances());
break;
}
},
resetPaperActiveRevision(){
console.log('resetPaperActiveRevision');
this.getJarvisEnvelopeConvexe();
// remove contours if already exists
if (this.paper_main_object.children.contours) {
this.paper_main_object.children.contours.remove();
}
// redraw contours
this.paper_main_object.addChild(this.setPaperContour());
// remove entites if already exists
if (this.paper_main_object.children.entites) {
this.paper_main_object.children.entites.remove();
}
// redraw entites
this.paper_main_object.addChild(this.setPaperEntites());
},
clearPaperContents(){
let clearable_children = ['boussole_bg', 'entites',
'puissanceagir_bg','puissanceagir_besoins',
'agissantes',
'doleance_bg', 'doleances'];
clearable_children.forEach(child_name => {
if (this.paper_main_object.children[child_name]) {
this.paper_main_object.children[child_name].remove();
}
});
},
addNewPaperSymbolInstance(name, back, scale){
let instance = new paper.SymbolItem(this.paper_symbol_definitions[name]); // , {x:0,y:0}
instance.name = name;
// instance.pivot = new paper.Point({x:0,y:0});
instance.position = this.pos;
let s = scale ? this.scale * scale : this.scale;
instance.scale(s);
// instance.locked = true;
this.paper_main_object.addChild(instance);
if (back) {
this.paper_main_object.children[name].sendToBack();
} else {
this.paper_main_object.children[name].bringToFront();
}
},
setPaperContour(){
// console.log(`setPaperContour ${this.concernement.id}`);
let getPaddedRoundedSegments = (b,a,c,d) => {
const ac = { x: c.x - a.x, y: c.y - a.y } // get ac vecteur
const lac = Math.sqrt(Math.pow(ac.x, 2) + Math.pow(ac.y, 2)); // get ac longueur ac
const ab = { x: b.x - a.x, y: b.y - a.y } // get ab vecteur
const lab = Math.sqrt(Math.pow(ab.x, 2) + Math.pow(ab.y, 2)); // get ab longeur
const vab = { x: ab.x/lab, y: ab.y/lab } // get unit vecteur ab
const an = { x: vab.x*lac, y: vab.y*lac } // get an vecteur
const n = { x: a.x + an.x, y: a.y+an.y } // get n point
const m = { x: (c.x + n.x)/2, y: (c.y + n.y)/2 } // get nc midle point
const ma = { x:a.x - m.x, y: a.y - m.y } // get ma vecteur
const lma = Math.sqrt(Math.pow(ma.x, 2)+Math.pow(ma.y, 2)) // get longeur m->a
const vma = { x: ma.x/lma, y: ma.y/lma } // get ma vecteur unitaire
// console.log(`vma x:${vma.x}, y:${vma.y}`);
const pad = 4; // exterior padding
// the final padded point
const pa = [
this.pos.x+(a.x+vma.x*pad)*this.scale,
this.pos.y+(a.y+vma.y*pad)*this.scale
]
// handles
const delta = 0.05;
// handle IN
const hli = Math.abs(lab)*delta; // handle longeur
const vnai = { x: -vma.y, y: vma.x } // get the ma normal unit vector IN
const hai = [ vnai.x*hli, vnai.y*hli ]; // get the handleIn point
// handle OUT
const hlo = Math.abs(lac)*delta; // handle longeur
const vnao = { x: vma.y, y: -vma.x } // get the ma normal vector Out
const hao = [ vnao.x*hlo, vnao.y*hlo ]; // get the handleOut point
return new paper.Segment({
point: pa,
handleIn: hai,
handleOut: hao
})
}
const first_point = getPaddedRoundedSegments(
this.salientPoints[this.salientPoints.length-1].pos,
this.salientPoints[0].pos,
this.salientPoints[1].pos
);
let segments = [first_point];
for (let j = 1; j < this.salientPoints.length-1; j++) {
// segments.push([this.pos.x+this.salientPoints[j].pos.x*this.scale*gap, this.pos.y+this.salientPoints[j].pos.y*this.scale*gap])
segments.push(getPaddedRoundedSegments(
this.salientPoints[j-1].pos,
this.salientPoints[j].pos,
this.salientPoints[j+1].pos
))
}
const last_point = getPaddedRoundedSegments(
this.salientPoints[this.salientPoints.length-2].pos,
this.salientPoints[this.salientPoints.length-1].pos,
this.salientPoints[0].pos
);
segments.push(last_point)
segments.push(first_point)
const contrs = new paper.Path({
name: 'contours',
segments: segments,
fillColor: 'rgba(255,255,255,0.4)',
// selected: true,
strokeColor: '#fff',
strokeWidth: 1,
pivot: new paper.Point(this.pos),
cid: this.cid
});
return contrs;
},
setPaperEntites(){
let g = new paper.Group({
pivot: new paper.Point(this.pos),
name: 'entites'
});
// for (let i = 0; i < this.entites.length; i++) {
for (let i = 0; i < this.concernement.revisions_byid[this.concernement.active_revision].entites.length; i++) {
let entite = this.concernement.revisions_byid[this.concernement.active_revision].entites[i];
// use paper symbol
let symbol_name = entite.entite ? entite.entite.agissante ? 'entite_action' : 'entite' : 'entite_hidden';
let instance = new paper.SymbolItem(this.paper_symbol_definitions[symbol_name]);
instance.name = 'entite';
instance.position = new paper.Point([this.pos.x + entite.display.pos.x * this.scale, this.pos.y + entite.display.pos.y * this.scale]);
instance.scale(this.scale);
instance.fillColor = '#000';
instance.item_id = entite.entite ? entite.entite.id : null;
instance.item_type = symbol_name;
instance.is_symbol_instance = true;
g.addChild(instance)
}
return g;
},
setPaperEntitesSuperposees(){
// console.log('setPaperSuperpositions, superpositions', this.concernement.superpositions);
let g = new paper.Group({
pivot: new paper.Point(this.pos),
name: 'entites_superposes'
});
for (let i = 0; i < this.concernement.revisions_byid[this.concernement.active_revision].entites.length; i++) {
let entite = this.concernement.revisions_byid[this.concernement.active_revision].entites[i];
if (entite.entite // check if we have an entite object with all the contents
&& this.superposedEntitesIDsList.indexOf(entite.entite.id) >= 0) // check if entite id is in the list builded above
{
// console.log(`entite ${entite.entite.id}`, entite, entite.entite.superposition);
// use paper symbol
let instance = new paper.SymbolItem(this.paper_symbol_definitions['entite']);
instance.name = 'entite';
instance.position = new paper.Point([this.pos.x + entite.display.pos.x * this.scale, this.pos.y + entite.display.pos.y * this.scale]);
// instance.scale(this.scale);
instance.scale(3);
instance.fillColor = '#000';
instance.item_id = entite.entite.id;
instance.item_type = 'entite_superpose';
instance.is_symbol_instance = true;
g.addChild(instance)
}
}
return g;
},
setPaperAgissantes(){
console.log('setPaperAgissantes');
let g = new paper.Group({
pivot: new paper.Point(this.pos),
name: 'agissantes'
});
for (let i = 0; i < this.concernement.revisions_byid[this.concernement.revision_id].entites.length; i++) {
let entite = this.concernement.revisions_byid[this.concernement.revision_id].entites[i];
console.log('agissantes', entite);
if (entite.entite && entite.entite.agissante) {
let instance = new paper.SymbolItem(this.paper_symbol_definitions['entite_action']);
instance.name = 'entite_action';
instance.position = new paper.Point([this.pos.x + entite.display.pos.x * this.scale, this.pos.y + entite.display.pos.y * this.scale]);
instance.fillColor = '#000';
// instance.scale(0.2);
instance.scale(this.scale);
instance.item_id = entite.entite.id;
instance.item_type = 'entite_action';
instance.is_symbol_instance = true;
g.addChild(instance)
}
}
return g;
},
setPaperAgissantesIcons(){
let g = new paper.Group({
pivot: new paper.Point(this.pos),
name: 'agissantes_icons'
});
for (let i = 0; i < this.concernement.revisions_byid[this.concernement.revision_id].entites.length; i++) {
let entite = this.concernement.revisions_byid[this.concernement.active_revision].entites[i];
if (entite.entite && entite.entite.agissante) {
let instance = new paper.SymbolItem(this.paper_symbol_definitions['entite_action_icon']);
instance.name = 'entite_action';
instance.position = new paper.Point([this.pos.x + entite.display.pos.x * this.scale, this.pos.y + entite.display.pos.y * this.scale]);
instance.fillColor = '#000';
// instance.scale(0.2);
instance.scale(this.scale);
instance.item_id = entite.entite.id;
instance.item_type = 'entite_action';
instance.is_symbol_instance = true;
g.addChild(instance)
}
}
return g;
},
setPaperPuissanceagirBesoins(){
let g = new paper.Group({
pivot: new paper.Point(this.pos),
name: 'puissanceagir_besoins'
});
let res_fields = ['qui','quoi','ou','avec'];
let arc = (360 / 16); // unit arc
let r = (this.ray * this.scale)/5; // unit ray
let br = r - r/3; // besoin ray
for (let i = 0; i < this.concernement.besoins.length; i++) {
let start_a = arc * i; // angle depart (for reponses)
let center_a = start_a + arc/2; // angle central
let x = Math.cos(center_a*(Math.PI/180)) * br;
let y = Math.sin(center_a*(Math.PI/180)) * br;
// use paper symbol
let besoin = new paper.SymbolItem(this.paper_symbol_definitions['besoin']);
besoin.position = new paper.Point([this.pos.x + x, this.pos.y + y]);
besoin.scale(this.scale);
besoin.item_id = this.concernement.besoins[i].id;
besoin.item_cid = this.concernement.id;
besoin.item_type = 'besoin';
besoin.is_symbol_instance = true;
console.log(`paper besoin id:${besoin.id}`);
this.setBesoinPaperId(besoin.id, this.cid, this.concernement.besoins[i].id);
g.addChild(besoin)
let res_arc = arc / (1 + this.concernement.besoins[i].reponses.length); // unit arc for responses depending responses number
for (let j = 0; j < this.concernement.besoins[i].reponses.length; j++) {
let res_a = start_a + res_arc * (j+1); // angle for response line
for (let f = 0; f < res_fields.length; f++) { // loop through all 4 fields, keep only the last one filled
if( this.concernement.besoins[i].reponses[j][res_fields[f]] // if field filled
&& (f === res_fields.length -1 || !this.concernement.besoins[i].reponses[j][res_fields[f+1]]) // and is last field or last field filled
){
let rr = this.ray * this.scale - r*f - r/2; // reponse field ray
let rx = Math.cos(res_a*(Math.PI/180)) * rr;
let ry = Math.sin(res_a*(Math.PI/180)) * rr;
// use paper symbol
let reponse = new paper.SymbolItem(this.paper_symbol_definitions['reponse']);
reponse.position = new paper.Point([this.pos.x + rx, this.pos.y + ry]);
reponse.scale(this.scale);
reponse.item_id = this.concernement.besoins[i].reponses[j].id;
reponse.item_bid = this.concernement.besoins[i].id;
reponse.item_cid = this.concernement.id;
reponse.item_type = 'reponse';
reponse.is_symbol_instance = true;
this.setBesoinPaperId(reponse.id, this.cid, this.concernement.besoins[i].id, this.concernement.besoins[i].reponses[j].id);
g.addChild(reponse)
}
}
}
}
return g;
},
setPaperDoleances(){
let g = new paper.Group({
pivot: new paper.Point({x:0,y:0}),
name: `doleances`
});
this.concernement.doleances.forEach((d) => {
g.addChild(this.setPaperDoleanceSteps(d))
});
return g;
},
setPaperDoleanceSteps(doleance){
let g = new paper.Group({
pivot: new paper.Point({x:0,y:0}),
name: `doleance_${doleance.id}`,
doleance_id: doleance.id
});
// let doleance = this.concernement.doleances[0];
let all_fields = [
[
'leprobleme',
'lenquete',
{
fieldname: 'groupesinterets',
fields: [
'groupe_interets',
'accorder_interets',
'formuler',
]
}
],
[
'entite_addresse_doleance',
'comment_ennonce_doleance',
'aqui_addresse_doleance',
{
fieldname: 'reception_traitement',
fields: [
'entite_adressee',
'doleance_formulee',
'traite_doleance',
'entite_recoit_doleance',
]
}
],
[
'entites_decisionnaires',
'decision_formule',
{
fieldname: 'mise_en_oeuvre_decision',
fields: [
'entite_adresse_decision',
'formule_decision',
'entite_metenoeuvre_decisio',
]
}
],
[
'entite_adresse_application',
'aqui_adresse_decision',
'comment_formule_decision',
{
fieldname: 'receptions_et_applications',
fields: [
'applique_decision',
'formule_decision_applic',
'entite_recoit_decision',
]
},
'probleme_initial_resolu',
'oui_nouvelle_situation',
'non_adresse_doleance',
]
];
var r = this.ray * this.scale * 0.8; // ray
var dr = r/2; // demi ray
// var pcr = 2*this.scale; // petits cercle rayon
// https://fr.wikipedia.org/wiki/Trigonom%C3%A9trie#/media/Fichier:Unit_circle_angles_color.svg
// https://fr.wikipedia.org/wiki/Identit%C3%A9_trigonom%C3%A9trique_pythagoricienne#Preuve_utilisant_le_cercle_unit%C3%A9
// radians = degrees * (pi/180)
// degrees = radians * (180/pi)
// Points for 45° axes
let m = Math.sin(45*(Math.PI/180)) * r; // x = y for rayon
let n = Math.sin(45*(Math.PI/180)) * r/2; // x = y for demi rayon
let o = Math.cos(22.5*(Math.PI/180)) * r; // x @ 22.5° for rayon
let p = Math.sin(22.5*(Math.PI/180)) * r; // y @ 22.5° for rayon
let o_d = Math.cos(22.5*(Math.PI/180)) * r/2; // x @ 22.5° for demi rayon
let p_d = Math.sin(22.5*(Math.PI/180)) * r/2; // y @ 22.5° for demi rayon
// let fontsize = 4;
//
// CAMENBERT STATIQUES
//
// l'enquete
//
// camenbert
let cam = new paper.Path({
strokeColor: '#fff',
strokeWidth: 2,
fillColor: "rgba(255, 255, 255, 0.4)",
item_type: 'doleance_step',
item_id: `lenquete`,
did: doleance.id,
field: 'lenquete',
field_index: null
});
cam.add({x: this.pos.x , y: this.pos.y + dr});
cam.lineTo({x: this.pos.x, y: this.pos.y + r});
cam.arcTo({x: this.pos.x - p, y: this.pos.y + o}, {x: this.pos.x - m, y: this.pos.y + m});
cam.lineTo({x: this.pos.x - n, y: this.pos.y + n});
cam.arcTo({x: this.pos.x - p_d, y: this.pos.y + o_d}, {x: this.pos.x , y: this.pos.y + dr});
// texte
// enquete.addChild(new paper.PointText({
// point: {
// x:this.pos.x + Math.sin(22.5*(Math.PI/180)) * r*0.75,
// y:this.pos.y + Math.cos(22.5*(Math.PI/180)) * r*0.75
// },
// content: doleance['lenquete'],
// fontSize: fontsize,
// fillColor: '#fff',
// justification: 'center',
// locked: true
// }));
g.addChild(cam);
//
// probleme_initial_resolu
//
// camenbert
let rescam = new paper.Path({
strokeColor: '#fff',
strokeWidth: 2,
fillColor: "rgba(255, 255, 255, 0.4)",
closed: true,
item_type: 'doleance_step',
item_id: `probleme_initial_resolu`,
did: doleance.id,
field: 'probleme_initial_resolu',
field_index: null
});
rescam.add({x: this.pos.x + n, y: this.pos.y + n});
rescam.lineTo({x: this.pos.x + m , y: this.pos.y + m});
rescam.arcTo({x: this.pos.x + p, y: this.pos.y + o}, {x: this.pos.x, y: this.pos.y + r});
rescam.lineTo({x: this.pos.x, y: this.pos.y + dr});
rescam.arcTo({x: this.pos.x + p_d, y: this.pos.y + o_d}, {x: this.pos.x + n, y: this.pos.y + n});
// texte
// resolution.addChild(new paper.PointText({
// point: {
// x:this.pos.x - Math.sin(22.5*(Math.PI/180)) * r*0.75,
// y:this.pos.y + Math.cos(22.5*(Math.PI/180)) * r*0.75
// },
// content: doleance['probleme_initial_resolu'] ? doleance['oui_nouvelle_situation'] : doleance['non_adresse_doleance'],
// fontSize: fontsize,
// fillColor: '#fff',
// justification: 'center'
// }));
g.addChild(rescam)
//
// MULTIPLE FIELDS
//
let multiple_fields = [
{ field_name: 'groupesinterets', arc: 45, decalage: -45 },
{ field_name: 'reception_traitement', arc: 90, decalage: -90 },
{ field_name: 'mise_en_oeuvre_decision', arc: 90, decalage: -180 },
{ field_name: 'receptions_et_applications', arc: 45, decalage: 90 }
]
multiple_fields.forEach((mf, j) => {
for (let i = 0, l = doleance[mf.field_name].length, a = mf.arc/l; i < l; i++) {
// let gi = new paper.Group({
// item_type: 'doleance_step',
// item_id: 'lenquete',
// item_field: mf.field_name,
// item_index: i
// });
//camenbert
let x1= this.pos.x + Math.sin((mf.decalage- a*i)*(Math.PI/180)) * dr,
y1= this.pos.y + Math.cos((mf.decalage- a*i)*(Math.PI/180)) * dr;
let x2= this.pos.x + Math.sin((mf.decalage- a*i)*(Math.PI/180)) * r,
y2= this.pos.y + Math.cos((mf.decalage- a*i)*(Math.PI/180)) * r;
let x3= this.pos.x + Math.sin((mf.decalage- a*(i+1))*(Math.PI/180)) * r,
y3= this.pos.y + Math.cos((mf.decalage- a*(i+1))*(Math.PI/180)) * r;
let x3t= this.pos.x + Math.sin((mf.decalage- a*(i+0.5))*(Math.PI/180)) * r,
y3t= this.pos.y + Math.cos((mf.decalage- a*(i+0.5))*(Math.PI/180)) * r;
let x4= this.pos.x + Math.sin((mf.decalage- a*(i+1))*(Math.PI/180)) * dr,
y4= this.pos.y + Math.cos((mf.decalage- a*(i+1))*(Math.PI/180)) * dr;
let x4t= this.pos.x + Math.sin((mf.decalage- a*(i+0.5))*(Math.PI/180)) * dr,
y4t= this.pos.y + Math.cos((mf.decalage- a*(i+0.5))*(Math.PI/180)) * dr;
let x5= this.pos.x + Math.sin((mf.decalage- a*(i+0.5))*(Math.PI/180)) * r*0.75,
y5= this.pos.y + Math.cos((mf.decalage- a*(i+0.5))*(Math.PI/180)) * r*0.75;
let p = new paper.Path({
strokeColor: '#fff',
strokeWidth: 2,
fillColor: "rgba(255, 255, 255, 0.4)",
item_type: 'doleance_step',
item_id: `${mf.field_name}-${i}`,
did: doleance.id,
field: mf.field_name,
field_index: i
});
p.add([x1,y1]);
p.lineTo([x2,y2]);
p.arcTo([x3t,y3t], [x3,y3]);
p.lineTo([x4,y4]);
p.arcTo([x4t,y4t], [x1,y1]);
g.addChild(p);
// gi.addChild(p);
// // text
// gi.addChild(new paper.PointText({
// point: {x:x5,y:y5},
// content: `${j}-${i}`,
// fontSize: fontsize,
// fillColor: '#fff',
// justification: 'center'
// }))
// g.addChild(gi)
}
});
// POINTS CARDINAUX
// leprobleme
g.addChild(new paper.Path.Circle({
center: [this.pos.x, this.pos.y + r],
radius: 3 * this.scale,
style: {
strokeColor: '#fff',
strokeWidth: 2,
fillColor: "rgba(255, 255, 255, 0.9)",
},
item_type: 'doleance_step',
item_id: `leprobleme`,
did: doleance.id,
field: 'leprobleme'
}));
// adresse de la doleance
g.addChild(new paper.Path.Circle({
center: [this.pos.x - r, this.pos.y],
radius: 3 * this.scale,
style: {
strokeColor: '#fff',
strokeWidth: 2,
fillColor: "rgba(255, 255, 255, 0.9)",
},
item_type: 'doleance_step',
item_id: `adresse_de_la_doleance`,
did: doleance.id,
field: 'adresse_de_la_doleance'
}));
// decision
g.addChild(new paper.Path.Circle({
center: [this.pos.x, this.pos.y - r],
radius: 3 * this.scale,
style: {
strokeColor: '#fff',
strokeWidth: 2,
fillColor: "rgba(255, 255, 255, 0.9)",
},
item_type: 'doleance_step',
item_id: `decision`,
did: doleance.id,
field: 'decision'
}));
// adresse_de_la_decision
g.addChild(new paper.Path.Circle({
center: [this.pos.x + r, this.pos.y],
radius: 3 * this.scale,
style: {
strokeColor: '#fff',
strokeWidth: 2,
fillColor: "rgba(255, 255, 255, 0.9)",
},
item_type: 'doleance_step',
item_id: `adresse_de_la_decision`,
did: doleance.id,
field: 'adresse_de_la_decision'
}));
return g;
},
// PAPER VISIBILITY
handlePaperVisibilityOnBeforeOpen(){
// agissantes
if (this.concernement.has_agissantes && this.map_mode === "action") {
if (!this.is_open) {
this.paper_main_object.children.agissantes_icons.visible = true;
} else {
this.paper_main_object.children.agissantes_icons.visible = false;
}
}
// superposition
// scale down superposed entites on open
let entites_superposes = this.paper_main_object.children['entites_superposes'];
// console.log('entites_superposes.children', entites_superposes.children);
if(entites_superposes){
for(let paper_item of entites_superposes.children) {
// paper_item.definition = this.paper_symbol_definitions.entite_hover;
paper_item.scale(0.25)
}
}
},
handlePaperVisibilityOnOpened(){},
handlePaperVisibilityOnBeforeClose(){
// superposition
// scale up superposed entites on open
let entites_superposes = this.paper_main_object.children['entites_superposes'];
// console.log('entites_superposes.children', entites_superposes.children);
if(entites_superposes){
for(let paper_item of entites_superposes.children) {
// paper_item.definition = this.paper_symbol_definitions.entite_hover;
paper_item.scale(4)
}
}
},
handlePaperVisibilityOnClosed(){
// agissantes
if (this.concernement.has_agissantes && this.map_mode === "action") {
if (!this.is_open) {
this.paper_main_object.children.agissantes_icons.visible = true;
} else {
this.paper_main_object.children.agissantes_icons.visible = false;
}
}
},
handlePaperVisibilityOnMapMode(){},
handlePaperVisibilityOnAfterEnginUpdate(){
// contours focused
if (!this.isFocused()){
this.paper_main_object.children['contours'].fillColor = "rgba(255,255,255,0.1)"; //this.mapitem.clone ? "rgba(255,0,0,0.1)" : "rgba(255,255,255,0.1)";
}else{
this.paper_main_object.children['contours'].fillColor = "rgba(255,255,255,0.4)"; //this.mapitem.clone ? "rgba(255,0,0,0.4)" : "rgba(255,255,255,0.4)";
if (this.is_hover) {
this.paper_main_object.children['contours'].strokeColor = "#01ffe2";
this.paper_main_object.children['contours'].strokeWidth = 2;
}else{
this.paper_main_object.children['contours'].strokeColor = "#fff";
this.paper_main_object.children['contours'].strokeWidth = 1;
}
}
// contours visibility
if (!this.is_open
|| (this.is_open && this.map_mode !== "puissancedagir" && this.map_mode !== "doleancer")) {
this.paper_main_object.children['contours'].visible = true;
} else {
this.paper_main_object.children['contours'].visible = false;
}
// proximite
// superposition
if (this.concernement.has_superpositions) {
if (this.map_mode === "superposition") {
this.paper_main_object.children.entites_superposes.visible = true;
// highlight of entite part of opened superposition
let group = this.paper_main_object.children['entites_superposes'];
if(group){
if (this.$route.query.superposition_id) {
let superposition_id = this.$route.query.superposition_id;
if(superposition_id){
let ids = superposition_id.match(/(\d+)_(\d+)__(\d+)_(\d+)/i)
group.children.forEach((item) => {
if ( (this.cid === parseInt(ids[1]) && item.item_id === parseInt(ids[2]))
|| (this.cid === parseInt(ids[3]) && item.item_id === parseInt(ids[4])) ) {
item.definition = this.paper_symbol_definitions.entite_hover;
if(!item.focused){
item.scale(2)
item.focused = true;
}
} else if(!this.is_hover) {
item.definition = this.paper_symbol_definitions.entite;
if (item.focused) {
item.scale(0.5)
item.focused = false;
}
}
})
}
}else{
group.children.forEach((item) => {
if(!this.is_hover) {
item.definition = this.paper_symbol_definitions.entite;
if (item.focused) {
item.scale(0.5)
item.focused = false;
}
}
})
}
}
} else {
this.paper_main_object.children.entites_superposes.visible = false;
}
}
// puissance d'agir
if (this.concernement.has_puissancedagir) {
if (this.map_mode === "puissancedagir") {
if (!this.is_open) {
this.paper_main_object.children.puissanceagir_icon.visible = true; // if not opened and has_puissancedagir draw the puissance d'agir icone
} else {
this.paper_main_object.children.puissanceagir_icon.visible = false;
}
} else {
this.paper_main_object.children.puissanceagir_icon.visible = false;
}
}
// agissantes
if (this.concernement.has_agissantes) {
if (this.map_mode !== "action") {
this.paper_main_object.children.agissantes_icons.visible = false;
} else if(!this.is_open && !this.is_closing){
this.paper_main_object.children.agissantes_icons.visible = true;
}
}
// doleance
if (this.concernement.has_doleance) {
if (this.map_mode === "doleancer") {
if (!this.is_open) {
this.paper_main_object.children.doleance_icon.visible = true;
} else {
this.paper_main_object.children.doleance_icon.visible = false;
// display the right (opened) doleance
this.concernement.doleances.forEach((d) => {
this.paper_main_object.children.doleances.children[`doleance_${d.id}`].visible = d.id === this.concernement.opened_doleance.id;
})
}
} else {
this.paper_main_object.children.doleance_icon.visible = false;
}
}
// focus on opened entite
if (this.is_open && this.opened_entite_id && (this.map_mode === 'terraindevie' || this.map_mode === 'action')) {
let group = this.map_mode === 'terraindevie' ? this.paper_main_object.children['entites'] : this.paper_main_object.children['agissantes'];
if(group){
group.children.forEach((item) => {
if (item.item_id === this.opened_entite_id) {
item.definition = item.item_type === 'entite' ? this.paper_symbol_definitions.entite_hover : this.paper_symbol_definitions.entite_action_hover;
} else {
if (!this.hover_elmt || item.item_id !== this.hover_elmt.id) {
item.definition = item.item_type === 'entite' ? this.paper_symbol_definitions.entite : this.paper_symbol_definitions.entite_action;
}
}
})
}
}
},
onIsHover(){
// handle layer z-index
if (this.is_hover) {
this.paper_main_object.bringToFront();
} else {
// mapitem can be hover while an other mapitem is open if it is superposed (superposition) to the currently opened mapitem
// in this case don't send it back
if (!this.opened_concernement) {
this.paper_main_object.sendToBack();
}
}
// hightlight superposed entites on focus
let entites_superposes = this.paper_main_object.children['entites_superposes'];
// console.log('entites_superposes.children', entites_superposes.children);
if(entites_superposes){
for(let paper_item of entites_superposes.children) {
if (this.is_hover) {
paper_item.definition = this.paper_symbol_definitions.entite_hover;
// paper_item.scale(2)
} else {
paper_item.definition = this.paper_symbol_definitions.entite;
// paper_item.scale(0.5)
}
}
}
},
// PAPER EVENTS
initPaperEvents(){
this.paper_main_object.onMouseLeave = function(event){
if (!this.opened_concernement && this.isFocused()) { // only if no concernement is opened
this.resetHoverElmt();
document.body.style.cursor = "auto";
}
}.bind(this);
this.paper_main_object.onMouseMove = function(event){
console.log(`onmousemove ${this.id}`, this.cartouch_is_opened);
// prevent hover map item mouse event if cartouch is opened
if (this.cartouch_is_opened && this.map_mode !== "superposition") return;
if (!this.is_open) {
if (!this.opened_concernement) { // only if no concernement is opened and is this focused
if(this.isFocused()){
if (this.map_mode === 'superposition') {
// get the superposed entite
this.setHoverElmt({
type: 'superposition',
id: this.id,
cid: this.cid,
eids: this.superposedEntitesIDsList
});
} else{
this.setHoverElmt({
type: 'concernement',
id: this.id,
cid: this.cid
});
}
document.body.style.cursor = "pointer";
}
} else if (this.map_mode === 'superposition'){
// if this mapitem is superposed to the opened mapitem
if(this.opened_concernement.all_superposed_concernements_id.indexOf(this.cid) >= 0){
this.setHoverElmt({
type: 'superposition',
id: this.id,
cid: this.cid,
eids: this.superposedEntitesIDsList
});
document.body.style.cursor = "pointer";
}
}
} else {
// lets define some options regarding the map_mode
let paper_group_tohit;
switch (this.map_mode) {
case "terraindevie":
paper_group_tohit = this.paper_main_object.children['entites'];
break;
case "superposition":
paper_group_tohit = this.paper_main_object.children['entites_superposes'];
break;
case "action":
paper_group_tohit = this.paper_main_object.children['agissantes'];
break;
case "puissancedagir":
paper_group_tohit = this.paper_main_object.children['puissanceagir_besoins'];
break;
case "doleancer":
if(this.paper_main_object.children['doleances']){
paper_group_tohit = this.paper_main_object.children['doleances'].children[`doleance_${this.concernement.opened_doleance.id}`];
}
break;
}
let result = paper_group_tohit ? paper_group_tohit.hitTest(event.point) : null;
// console.log('move result', result);
if (result && result.item.item_id) {
// console.log('move has result', result);
let new_hover_elmt = {
paper_id: result.item.id,
type: result.item.item_type,
id: result.item.item_id
};
switch (result.item.item_type) {
case "besoin":
new_hover_elmt.no_popup = true;
break;
case "reponse":
new_hover_elmt.bid = result.item.item_bid;
new_hover_elmt.cid = result.item.item_cid;
new_hover_elmt.no_popup = true;
break;
}
if (!this.hover_elmt || new_hover_elmt.paper_id !== this.hover_elmt.paper_id) {
// console.log(`before setHoverElmt ${this.id}`);
this.setHoverElmt(new_hover_elmt);
}
document.body.style.cursor = "pointer";
} else {
// console.log('move no result');
this.resetHoverElmt();
document.body.style.cursor = "auto";
}
}
}.bind(this);
this.paper_main_object.onClick = async function(event){
console.log('paper concernement onClick');
// prevent hover map item mouse event if cartouch is opened
if (this.cartouch_is_opened) return;
if (!this.is_open) { // si ce concernement n'est pas ouvet
console.log('mapitem is NOT opened');
if (!this.opened_concernement) { // si aucun concernement n'est ouvert
console.log(`Open me ${this.id}`);
// push route (keep the hash for map_mode)
// wait for routing to be finished before opening the mapItem
await this.$router.push({
name: 'concernement',
params: {cid: parseInt(this.cid)},
query: {
mapitemid: this.id,
superposition_id: this.mapitem.superposition_ids[0]
},
hash: `#${this.map_mode}`
});
// open/close all concernements
this.openCloseConcernements(this.cid, this.id)
// reset the mousehover
this.resetHoverElmt();
} else if (this.map_mode === 'superposition'){
// if this mapitem is superposed to the opened mapitem
if(this.opened_concernement.all_superposed_concernements_id.indexOf(this.cid) >= 0){
// push route (keep the hash for map_mode)
// wait for routing to be finished before opening the mapItem
console.log('click on superposed this.mapitem.superposition_ids', this.mapitem.superposition_ids);
await this.$router.push({
name: 'concernement',
params: {cid: this.opened_concernement.cid},
query: {
mapitemid: this.opened_concernement.opened_mapitem_id,
superposition_id: this.mapitem.superposition_ids[0]
},
hash: `#${this.map_mode}`
});
}
}
} else { // si ce concernement est ouvert
console.log('mapitem is opened');
// lets define some options regarding the map_mode
let group_to_hit = null;
switch (this.map_mode) {
case "terraindevie":
group_to_hit = this.paper_main_object.children['entites'];
break;
case "superposition":
group_to_hit = this.paper_main_object.children['entites_superposes'];
break;
case "action":
group_to_hit = this.paper_main_object.children['agissantes'];
break;
case "doleancer":
group_to_hit = this.paper_main_object.children['doleances'].children[`doleance_${this.concernement.opened_doleance.id}`];
break;
}
if (group_to_hit) {
let result = group_to_hit.hitTest(event.point);
console.log('click result', result);
if (result) {
switch (this.map_mode) {
case "terraindevie":
case "superposition":
case "action":
// we have clicked on an entite
this.$router.push({
name: 'concernement',
params: {cid: this.cid, eid: result.item.item_id},
query: {
mapitemid: this.id,
superposition_id: this.mapitem.superposition_ids[0]
},
hash: `#${this.map_mode}`,
});
break;
case "doleancer":
this.setOpenedDoleanceField(this.cid, result.item.did, result.item.field, result.item.field_index);
break;
}
} else {
// otherwise we close the entite and come back to the concernement
this.$router.push({
name: 'concernement',
hash: `#${this.map_mode}`,
params: {id: this.cid, mapitemid: this.id}
});
// reset the mousehover
this.resetHoverElmt();
}
}
}
}.bind(this);
},
resetHoverElmt(){
// console.log('resetHoverElmt');
setTimeout(()=>{
this.setHoverElmt(null);
}, 100);
},
// OPEN / CLOSE (with tween)
openClose(open) { // async
// await nextTick(); // not working
console.log(`ConcernementsMapItem ${this.id} openClose: ${open}`);
if (this.tween) {
this.tween.stop();
}
if (open) {
this.is_opening = true;
// create the paper objects to display (like entite, besoin, etc)
this.setPaperContents();
this.handlePaperVisibilityOnBeforeOpen();
// calcul opened size regarding window size and surounding contents
let header = document.querySelector('header#header');
let header_height = header.clientHeight;
let map_nav = document.querySelector('nav#map-nav');
let map_nav_height = map_nav.clientHeight;
let s_h = (this.canvas.height - header_height - map_nav_height) / (this.ray*2*1.15);
let s_w = (this.canvas.width - this.cartouch_width) / (this.ray*2*1.7);
let s = Math.min(s_h, s_w)
// create once the opening tweening
this.tween = new Tween.Tween({s: this.scale, x: this.pos.x, y: this.pos.y, o: 0})
.to({
s: s,
x: (this.canvas.width - this.cartouch_width) / 2,
y: this.canvas.height / 2,
o: 0.8
}, 800)
.onUpdate((obj) => {
// https://github.com/liabru/matter-js/issues/986#issuecomment-812488873
// revert to the original size (by reverting the previous scale)
Matter.Body.scale(this.body, 1 / this.scale, 1 / this.scale)
this.paper_main_object.scale(1 / this.scale);
// then scale again to new scale
Matter.Body.scale(this.body, obj.s, obj.s)
this.paper_main_object.scale(obj.s);
// update superposition constraints points poisitions
if (this.concernement.superposition_constraints_id
&& this.concernement.superposition_constraints_id[this.id]
&& this.concernement.superposition_constraints_id[this.id].length)
{
// get all the constraints of the world
let all_constrains = Matter.Composite.allConstraints(this.matterEngine.world);
// loop through all constraint ids recorded in the concernement
// get only the constraint of this concernement mapitem
for(let constraint_id of this.concernement.superposition_constraints_id[this.id]) {
// get the right constraint object from matter
let constraint;
for (const c of all_constrains) {
if (c.id === constraint_id) {
constraint = c;
break;
}
}
if (constraint) {
// tween the constraint point
let ab = this.cid === constraint.concernementA.id ? 'A' : 'B';
let point = constraint[`point${ab}`];
// revert to the original point
let oripoint = Matter.Vector.create(point.x / this.scale, point.y / this.scale)
// newpoint from original point
let newpoint = Matter.Vector.create(oripoint.x * obj.s, oripoint.y * obj.s)
constraint[`point${ab}`] = newpoint;
}
}
}
// record new scale
this.prev_scale = this.scale;
this.scale = obj.s;
this.opacity = obj.o;
// console.log('tween update obj.s', obj.s);
this.pos = {x:obj.x, y:obj.y};
Matter.Body.setPosition(this.body, this.pos);
})
.onComplete((obj) => {
// console.log('tween complete obj.s', obj.s);
// record tween one last time
this.prev_scale = this.scale = obj.s;
this.opacity = obj.o;
this.pos = {x:obj.x, y:obj.y};
Matter.Body.setPosition(this.body, this.pos);
this.handlePaperVisibilityOnOpened();
// fix the concernement position with a constraint
this.constraint = Matter.Constraint.create({
pointA: this.pos,
bodyB: this.body,
stiffness: 1,
damping: 0,
length: 0
});
Matter.Composite.add(this.matterEngine.world, [this.body, this.constraint]);
// paper bring to front
// this.paper_main_object.bringToFront();
this.paper_main_object.sendToBack();
this.is_opening = false;
});
// recreate the matter engine event to get it a the end of the events stack
Matter.Events.off(this.matterEngine, "afterUpdate", this.onAfterEngineUpdate);
Matter.Events.on(this.matterEngine, "afterUpdate", this.onAfterEngineUpdate);
} else {
// closing
this.is_closing = true;
if(this.constraint){
Matter.Composite.remove(this.matterEngine.world, this.constraint);
}
this.concernement.active_revision = this.concernement.revision_id;
this.handlePaperVisibilityOnBeforeClose();
// this.setOpenedRecit(null);
// create once the closing tween
this.tween = new Tween.Tween({s: this.scale, o: 1})
.to({s: 1, o: 0}, 500)
.onUpdate((obj) => {
// https://github.com/liabru/matter-js/issues/986#issuecomment-812488873
// revert to the original size (by reverting the previous scale)
Matter.Body.scale(this.body, 1 / this.scale, 1 / this.scale)
this.paper_main_object.scale(1 / this.scale);
// then scale again to new scale
Matter.Body.scale(this.body, obj.s, obj.s)
this.paper_main_object.scale(obj.s);
// update superposition constraints points positions
if (this.concernement.superposition_constraints_id
&& this.concernement.superposition_constraints_id[this.id]
&& this.concernement.superposition_constraints_id[this.id].length)
{
// get all the constraints of the world
let all_constrains = Matter.Composite.allConstraints(this.matterEngine.world);
// loop through all constraint ids recorded in the concernement
// get only the constraint of this concernement mapitem
for(let constraint_id of this.concernement.superposition_constraints_id[this.id]) {
// get the right constraint object from matter
let constraint;
for (const c of all_constrains) {
if (c.id === constraint_id) {
constraint = c;
break;
}
}
if (constraint) {
// tween the constraint point
let ab = this.cid === constraint.concernementA.id ? 'A' : 'B';
let point = constraint[`point${ab}`];
// revert to the original point
let oripoint = Matter.Vector.create(point.x / this.scale, point.y / this.scale)
// newpoint from original point
let newpoint = Matter.Vector.create(oripoint.x * obj.s, oripoint.y * obj.s)
constraint[`point${ab}`] = newpoint;
}
}
}
// record new scale
this.prev_scale = this.scale;
this.scale = obj.s;
this.opacity = obj.o;
})
.onComplete((obj) => {
this.prev_scale = this.scale = 1;
this.handlePaperVisibilityOnClosed();
this.clearPaperContents();
this.is_closing = false;
});
}
this.tween.easing(Tween.Easing.Quadratic.InOut).start();
},
// ENGINE UPDATE
onBeforeEngineUpdate (event) {
// update the opening/closing tweening
if (this.tween) {
this.tween.update();
}
if (this.opened_concernement) {
// console.log("try to push aside", this.opened_concernement.opened_mapitem_id, this.id, this.opened_concernement.superposed_mapitem_id_by_mapitem_id[this.opened_concernement.opened_mapitem_id]);
// console.log(this.id, this.opened_concernement.superposed_mapitem_id_by_mapitem_id[this.opened_concernement.opened_mapitem_id].indexOf(this.id));
if (this.opened_concernement.opened_mapitem_id !== this.id) {
// push all aside mapitems not superposed the the opened mapitem
let pushaside = true;
// BUT NOT push aside mapitems superposed to superposed mapitems
// opened_mapitem <-- superposed_mapitems <-- superposed_mapitem
if (this.opened_concernement.superposed_mapitem_id_by_mapitem_id
&& this.opened_concernement.superposed_mapitem_id_by_mapitem_id[this.opened_concernement.opened_mapitem_id])
{ // if opened mapitem has superposed mapitems
let superposed_ids = this.opened_concernement.superposed_mapitem_id_by_mapitem_id[this.opened_concernement.opened_mapitem_id]
if (superposed_ids.indexOf(this.id) >= 0) { //this mapitem is directly superposed to the opened mapitem
pushaside = false;
} else { // else we look for second stage of the rockette ... superposed to superposed to opened
superposed_ids.forEach(mapitem_id => { // for each superposed map_item, check if this mapitem is in their superposed
let mapitem = this.allMapItems_byid[mapitem_id]; // get the superposed (stage 1) mapitem
mapitem.superposition_ids.forEach(sup_id => { // for each superposed (stage 2) of the superposed (stage 1)
if (this.mapitem.superposition_ids.indexOf(sup_id) >= 0) {
pushaside = false;
}
});
});
}
}
if (pushaside) {
this.pushAside()
}
}
} else if (!this.is_hover){
if (this.map_mode === 'proximite'
|| this.map_mode === 'superposition'
|| this.map_mode === 'puissancedagir'
|| this.map_mode === 'action'
|| this.map_mode === 'doleancer'){ // apply focus forces : move unfocused on the sides and focused on the center
this.applyFocusForces(); //
} else {
this.applyNormalForces(); // if terrain de vie apply force to gently reject items from the sides and so create a continuasly mvmt
}
} else {
// stop movement if is mouse hover
Matter.Body.setVelocity(this.body, {x:0, y:0})
}
// reset all matter rotation forces otherwise items will spin when colide
Matter.Body.setAngle(this.body, 0);
Matter.Body.setAngularSpeed(this.body, 0);
},
applyFocusForces(){
if(!this.isFocused()) {
this.pushAside()
}else{
this.bringToCenter()
}
},
isFocused(){
return this.map_mode === 'terraindevie'
|| (this.map_mode === 'proximite' && this.concernement.has_proximites)
|| (this.map_mode === 'superposition' && this.concernement.has_superpositions)
|| (this.map_mode === 'action' && this.concernement.has_agissantes)
|| (this.map_mode === 'puissancedagir' && this.concernement.has_puissancedagir)
|| (this.map_mode === 'doleancer' && this.concernement.has_doleance);
},
pushAside(){
// console.log('pushAside');
// apply a force in direction of one side or an other depending of the start position
// the force is exponentialy proportional to the distance from the side
// INFO logarithmic force : https://stackoverflow.com/questions/846221/logarithmic-slider/846249#846249
// TODO cartouch width should change regarding actual cartouch is opened or not (and how many cartouch are opened)
let pseudo_center_x = this.opened_concernement
? (this.canvas.width - this.cartouch_width) / 2
: this.canvas.width / 2;
// get the direction to the closest side
let dir = this.map_mode === 'superposition'
&& this.concernement.superposition_constraints_id
&& this.concernement.superposition_constraints_id[this.id]
&& this.concernement.superposition_constraints_id[this.id].length // go to the right if has superposition constraint applied
? 1 // to the right
: this.pos.x > pseudo_center_x // else
? 1 // to the right
: -1; // to the left
// max and min item position
let minp = 0;
let maxp = dir < 0
? pseudo_center_x
: this.canvas.width - pseudo_center_x;
// max and min force
let minf = 0;
let maxf = 6;
// scale factor
let scale = (maxf-minf) / (maxp-minp);
// get the inversed distance
let dist = dir < 0
? this.pos.x
: this.canvas.width - this.pos.x; // get the distance from the side
// // calculate the force
// let x_force = Math.pow(dist/700,100) * dir;
// calculate the logarithmic force
let x_force = Math.exp(minf + scale*(dist-minp)) * dir;
let ori_pos = {x:pseudo_center_x, y:this.body.position.y};
Matter.Body.applyForce(
this.body,
ori_pos,
{
x: x_force,
y: 0
}
);
this.body.frictionAir = 0.01;
},
bringToCenter(){
// bring to the centre
// apply a force in direction of one side or an other depending of the start position
// the force is exponentialy inversed proportional to the distance from the side
// INFO logarithmic force : https://stackoverflow.com/questions/846221/logarithmic-slider/846249#846249
// TODO cartouch width should change regarding actual cartouch is opened or not (and how many cartouch are opened)
let pseudo_center_x = this.opened_concernement
? (this.canvas.width - this.cartouch_width) / 2
: this.canvas.width / 2;
let dir = this.pos.x > pseudo_center_x
? -1 // to left
: 1; // to right
// get the inversed distance from the side
let dist = dir < 0
? this.pos.x - pseudo_center_x
: pseudo_center_x - this.pos.x;
if (dist > this.canvas.width/6) { // apply decreasing forces and increasing friction air only out of center to let the items float in the center zone
// max & min item position
let minp = 0;
let maxp = dir < 0
? this.canvas.width - pseudo_center_x
: pseudo_center_x;
// X force decrsinsing near the center
// max and min force
let xminf = 0;
let xmaxf = 1 + Math.random()*4;
// scale factor
let xscale = (xmaxf-xminf) / (maxp-minp);
let x_force = Math.exp(xminf + xscale*(dist-minp)) * dir;
let ori_pos = dir < 0
? {x:this.canvas.width, y:this.body.position.y}
: {x:0, y:this.body.position.y};
Matter.Body.applyForce(
this.body,
ori_pos,
{
x: x_force,
y: 0
}
);
// Friction air fa (increasing near the center)
let fa_minf = 0;
let fa_maxf = 6;
// scale factor
let fa_scale = (fa_maxf-fa_minf) / (maxp-minp);
let fa = Math.exp(fa_minf + fa_scale*(dist-minp)*-1);
this.body.frictionAir = fa;
// console.log(`bringToCenter dist:${dist}, x_force:${x_force}, friction air:${fa}`);
} else { // in the ceneter zone let items floats freely
let fa = 0.01;
let velocity = Matter.Body.getVelocity(this.body);
if (velocity.x) {
let velocityx = Math.abs(velocity.x);
// map a range of numbers to another range of numbers
// INFO https://stackoverflow.com/a/46462321
let velocity_range = [50, 1000];
let fa_range = [0,3];
fa = fa_range[0] + (velocityx - velocity_range[0]) * (fa_range[1] - fa_range[0]) / (velocity_range[1] - velocity_range[0]);
// console.log(`bringToCenter velocityx:${velocityx}, fa:${fa}, velocity`, velocity);
} else {
console.warn(`bringToCenter no velocity`, velocity);
}
this.body.frictionAir = fa;
}
},
applyShuffleForces() {
// console.log('applyShuffleForces');
// var dist, dir, x_velocity;
// dir = this.pos.x > this.canvas.width/2 ? -1 : 1; // get the direction to the centre
// dist = (dir < 0 ? this.pos.x - this.canvas.width/2 : this.canvas.width/2 - this.pos.x); // get the distance from the side
// x_velocity = Math.pow(dist/650,10) * dir;
// TODO cartouch width should change regarding actual cartouch is opened or not (and how many cartouch are opened)
let pseudo_center_x = this.opened_concernement
? (this.canvas.width - this.cartouch_width) / 2
: this.canvas.width / 2;
// get the direction to the centre
let dir = this.pos.x > pseudo_center_x
? -1 // to left
: 1; // to right
// get the inversed distance from the side
let dist = dir < 0
? this.pos.x - pseudo_center_x
: pseudo_center_x - this.pos.x;
dist = dist > 1000 ? 1000 : dist;
if (dist > this.canvas.width/6) { // apply decreasing forces and increasing friction air only out of center to let the items float in the center zone
// max & min item position
let minp = 0;
let maxp = dir < 0
? this.canvas.width - pseudo_center_x
: pseudo_center_x;
// X max and min force
let xminf = 0;
let xmaxf = 4 + Math.random()*3;
// scale factor
let xscale = (xmaxf-xminf) / (maxp-minp);
let x_velocity = Math.exp(xminf + xscale*(dist-minp))*dir;
// let y_velocity = 30 + Math.random() * 50;
// y_velocity = Math.random() > 0.5 ? -y_velocity : y_velocity;
// X max and min force
let yminf = 1;
let ymaxf = 2 + Math.random()*4;
// scale factor
let yscale = (ymaxf-yminf) / (maxp-minp);
let y_velocity = Math.exp(yminf + yscale*(dist-minp)) * (Math.random() > 0.5 ? 1 : -1); // let ori_pos = dir < 0
// ? {x:this.canvas.width, y:this.body.position.y}
// : {x:0, y:this.body.position.y};
// let x_force = Math.pow(dist/800,10) * dir;
console.log(`applyShuffleForces dir:${dir}, maxp:${maxp}, dist:${dist}, x_velocity:${x_velocity}, y_velocity:${y_velocity}`);
Matter.Body.setVelocity(this.body, {x: x_velocity, y: y_velocity});
} else { // if in center zone real shuffle velocity
// x_velocity = -50 + Math.random()*100;
// y_velocity = -50 + Math.random()*100;
// this.setInitBodyVelocity();
}
this.body.frictionAir = 0.01;
},
applyNormalForces () {
// bring gently to the centre
// apply a force in direction of one side or an other depending of the start position
// the force is exponentialy inversed proportional to the distance from the side
// INFO logarithmic force : https://stackoverflow.com/questions/846221/logarithmic-slider/846249#846249
// TODO cartouch width should change regarding actual cartouch is opened or not (and how many cartouch are opened)
// X
let pseudo_center_x = this.opened_concernement
? (this.canvas.width - this.cartouch_width) / 2
: this.canvas.width / 2;
let xdir = this.pos.x > pseudo_center_x
? -1 // to left
: 1; // to right
// get the inversed distance from the side
let xdist = xdir < 0
? this.pos.x - pseudo_center_x
: pseudo_center_x - this.pos.x;
// Y
let pseudo_center_y = this.canvas.height / 2;
let ydir = this.pos.y > pseudo_center_y
? -1 // to top
: 1; // to bottom
// get the inversed distance from the side
let ydist = ydir < 0
? this.pos.y - pseudo_center_y
: pseudo_center_y - this.pos.y;
let k = 4;
if (xdist > this.canvas.width/k || ydist > this.canvas.height/k) { // apply decreasing forces and increasing friction air only out of center to let the items float in the center zone
// max and min force
let minf = 0;
let maxf = 0.1;
// X
// max & min item position
let xminp = 0;
let xmaxp = xdir < 0
? this.canvas.width - pseudo_center_x
: pseudo_center_x;
// X force decrsinsing near the center
// scale factor
let xscale = (maxf-minf) / (xmaxp-xminp);
let x_force = Math.exp(minf + xscale*(xdist-xminp)) * xdir;
let xori_pos = xdir < 0
? {x:this.canvas.width, y:this.body.position.y}
: {x:0, y:this.body.position.y};
Matter.Body.applyForce(
this.body,
xori_pos,
{
x: x_force,
y: 0
}
);
// Y
// max & min item position
let yminp = 0;
let ymaxp = ydir < 0
? this.canvas.height - pseudo_center_y
: pseudo_center_y;
// X force decrsinsing near the center
// scale factor
let yscale = (maxf-minf) / (ymaxp-yminp);
let y_force = Math.exp(minf + yscale*(ydist-xminp)) * ydir;
let yori_pos = ydir < 0
? {x:this.body.position.x, y:this.canvas.height}
: {x:this.body.position.x, y:0};
Matter.Body.applyForce(
this.body,
yori_pos,
{
x: 0,
y: y_force
}
);
// // Friction air fa (increasing near the center)
// let fa_minf = 0;
// let fa_maxf = 6;
// // scale factor
// let fa_scale = (fa_maxf-fa_minf) / (maxp-minp);
// let fa = Math.exp(fa_minf + fa_scale*(dist-minp)*-1);
// this.body.frictionAir = fa;
// console.log(`bringToCenter dist:${xdist}, x_force:${x_force}`);
} else { // in the ceneter zone let items floats freely
// let velocity = Matter.Body.getVelocity(this.body);
// let velocityx = Math.abs(velocity.x);
// // map a range of numbers to another range of numbers
// // INFO https://stackoverflow.com/a/46462321
// let velocity_range = [50, 1000];
// let fa_range = [0,3];
// let fa = fa_range[0] + (velocityx - velocity_range[0]) * (fa_range[1] - fa_range[0]) / (velocity_range[1] - velocity_range[0]);
// console.log(`bringToCenter velocity.x:${velocity.x}, fa:${fa}`);
// this.body.frictionAir = fa;
this.body.frictionAir = 0.1;
}
},
respawn() {
// respawn element if outside screen
if(this.pos.x <= 0
|| this.pos.x >= this.canvas.width
|| this.pos.y <= 0
|| this.pos.y >= this.canvas.height){
this.pos = this.getRandomPos()
Matter.Body.setPosition(this.body, {x:this.pos.x, y:this.pos.y});
// this.setInitBodyVelocity();
Matter.Body.setVelocity(this.body, {x:0,y:0});
}
},
onAfterEngineUpdate (event) {
this.respawn();
this.paper_main_object.position = this.pos = this.body.position;
this.handlePaperVisibilityOnAfterEnginUpdate()
},
},
render() {
// console.log('render()', this.ctx);
},
}
</script>