started to draw doleance background boussole
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@ -386,11 +386,6 @@ export default {
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}
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}
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},
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// onBeforeEngineUpdate (event) {
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// if (this.opened) {
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// // Matter.Body.setPosition(this.body, this.pos);
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// }
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// },
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openClose(open) {
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// console.log(`ConcernementsMapItem ${this.concernement.id} openClose: ${open}`);
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if (this.tween) {
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@ -537,7 +532,7 @@ export default {
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// contours
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if (!this.opened
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|| (this.opened && this.map_mode !== "puissancedagir")) {
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|| (this.opened && this.map_mode !== "puissancedagir" && this.map_mode !== "doleancer")) {
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this.drawContour();
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}
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@ -560,7 +555,7 @@ export default {
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}
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}
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if (this.map_mode !== 'puissancedagir') {
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if (this.map_mode !== 'puissancedagir' && this.map_mode !== 'doleancer') {
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this.drawEntites()
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}
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@ -763,7 +758,92 @@ export default {
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this.ctx.stroke();
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},
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drawDoleancerBG(){
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var r = this.ray * this.scale; // ray
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var dr = r/2; // demi ray
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var d = r*2; // diameter
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var pcr = 2*this.scale; // petits cercle rayon
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// cercle exterieur
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this.ctx.beginPath();
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this.ctx.lineWidth = 2;
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this.ctx.strokeStyle = `#FFF`;
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this.ctx.arc(this.pos.x, this.pos.y, r, 0, 2 * Math.PI, false);
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this.ctx.stroke();
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// cercle interieur
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this.ctx.beginPath();
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this.ctx.lineWidth = 2;
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this.ctx.strokeStyle = `#FFF`;
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this.ctx.arc(this.pos.x, this.pos.y, dr, 0, 2 * Math.PI, false);
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this.ctx.stroke();
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// petit cercles
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this.ctx.beginPath();
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this.ctx.lineWidth = 2;
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this.ctx.strokeStyle = `#FFF`;
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this.ctx.arc(this.pos.x, this.pos.y - r, pcr, 0, 2 * Math.PI, false);
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this.ctx.stroke();
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this.ctx.beginPath();
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this.ctx.lineWidth = 2;
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this.ctx.strokeStyle = `#FFF`;
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this.ctx.arc(this.pos.x, this.pos.y + r, pcr, 0, 2 * Math.PI, false);
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this.ctx.stroke();
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this.ctx.beginPath();
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this.ctx.lineWidth = 2;
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this.ctx.strokeStyle = `#FFF`;
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this.ctx.arc(this.pos.x + r, this.pos.y, pcr, 0, 2 * Math.PI, false);
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this.ctx.stroke();
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this.ctx.beginPath();
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this.ctx.lineWidth = 2;
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this.ctx.strokeStyle = `#FFF`;
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this.ctx.arc(this.pos.x - r, this.pos.y, pcr, 0, 2 * Math.PI, false);
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this.ctx.stroke();
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// axes
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this.ctx.beginPath();
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this.ctx.lineWidth = 2;
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this.ctx.strokeStyle = `#FFF`;
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// vertical
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this.ctx.moveTo(this.pos.x, this.pos.y - r);
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this.ctx.lineTo(this.pos.x , this.pos.y - dr);
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this.ctx.moveTo(this.pos.x, this.pos.y + r);
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this.ctx.lineTo(this.pos.x , this.pos.y + dr);
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// this.ctx.moveTo(this.pos.x, this.pos.y - r);
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// this.ctx.lineTo(this.pos.x , this.pos.y + r);
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// horizontal
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this.ctx.moveTo(this.pos.x - r, this.pos.y);
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this.ctx.lineTo(this.pos.x - dr, this.pos.y);
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this.ctx.moveTo(this.pos.x + r, this.pos.y);
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this.ctx.lineTo(this.pos.x + dr, this.pos.y);
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// this.ctx.moveTo(this.pos.x - r, this.pos.y);
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// this.ctx.lineTo(this.pos.x + r, this.pos.y);
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// diagonale
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// https://fr.wikipedia.org/wiki/Trigonom%C3%A9trie#/media/Fichier:Unit_circle_angles_color.svg
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// https://fr.wikipedia.org/wiki/Identit%C3%A9_trigonom%C3%A9trique_pythagoricienne#Preuve_utilisant_le_cercle_unit%C3%A9
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// radians = degrees * (pi/180)
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// degrees = radians * (180/pi)
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let m,n;
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m = Math.sin(45*(Math.PI/180)) * r;
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n = Math.sin(45*(Math.PI/180)) * r/2;
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// console.log('m', m);
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this.ctx.moveTo(this.pos.x + m, this.pos.y + m);
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this.ctx.lineTo(this.pos.x + n, this.pos.y + n);
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//
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this.ctx.moveTo(this.pos.x - m, this.pos.y + m);
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this.ctx.lineTo(this.pos.x - n, this.pos.y + n);
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//
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this.ctx.moveTo(this.pos.x + m, this.pos.y - m);
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this.ctx.lineTo(this.pos.x + n, this.pos.y - n);
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//
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this.ctx.moveTo(this.pos.x - m, this.pos.y - m);
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this.ctx.lineTo(this.pos.x - n, this.pos.y - n);
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this.ctx.stroke();
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},
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drawDoleanceSteps(){
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