From b4ab835250d492d13a90b16a1700ca00800efe22 Mon Sep 17 00:00:00 2001 From: bach Date: Fri, 16 Jun 2023 10:50:39 +0200 Subject: [PATCH] #2140 physics test --- src/components/ConcernementMapItem.vue | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/components/ConcernementMapItem.vue b/src/components/ConcernementMapItem.vue index 5966057..2cfd0a8 100644 --- a/src/components/ConcernementMapItem.vue +++ b/src/components/ConcernementMapItem.vue @@ -1781,8 +1781,9 @@ export default { let dir = this.pos.x > this.canvas.width/2 ? 1 : -1; // get the direction to the closest side let dist = (dir < 0 ? this.pos.x : this.canvas.width - this.pos.x); // get the distance from the side let ori_pos = {x:this.canvas.width/2, y:this.body.position.y}; - let x_force = Math.pow(dist/700,10) * dir; + let x_force = Math.pow(dist/700,100) * dir; + Matter.Body.applyForce( this.body, ori_pos,