puissance d'agir bug fix
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@ -804,7 +804,7 @@ export default {
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// then scale again to new size
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// then scale again to new size
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this.paper_main_object.scale(this.details_zoom_scale);
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this.paper_main_object.scale(this.details_zoom_scale);
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// resize entites (dim them while we zoomin)
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// resize entites (dim them while we zoomin)
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if(this.paper_main_object.children){
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if(this.paper_main_object.children && this.paper_main_object.children['entites']){
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this.paper_main_object.children['entites'].children.forEach((child) => {
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this.paper_main_object.children['entites'].children.forEach((child) => {
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if(child.name === 'entite'){
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if(child.name === 'entite'){
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// revert to the original size (by reverting the previous scale)
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// revert to the original size (by reverting the previous scale)
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