added padding for fisrt map item random positioning

This commit is contained in:
Bachir Soussi Chiadmi 2023-06-01 11:15:10 +02:00
parent 4ee8b51fa2
commit 73b5c911da

View File

@ -223,9 +223,10 @@ export default {
this.initMatterBody() this.initMatterBody()
}, },
getRandomPos(){ getRandomPos(){
let pad = 200;
return { return {
x: this.ray/2 + Math.random()*(this.canvas.width - this.ray), x: pad + this.ray/2 + Math.random()*(this.canvas.width - this.ray - pad),
y: this.ray/2 + Math.random()*(this.canvas.height - this.ray) y: pad + this.ray/2 + Math.random()*(this.canvas.height - this.ray - pad)
}; };
}, },
initMatterBody (){ initMatterBody (){