paper bg for doleance done!
This commit is contained in:
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6afc3f945f
commit
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@ -709,8 +709,6 @@ export default {
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return g;
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},
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setPaperDoleanceBG(){
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let children = [];
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var r = this.ray * this.scale * 0.8; // ray
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var dr = r/2; // demi ray
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var d = r*2; // diameter
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@ -739,7 +737,7 @@ export default {
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let style = {
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strokeColor: '#fff',
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strokeWidth: 1
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strokeWidth: 2
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}
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let legende_style = {
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@ -749,207 +747,353 @@ export default {
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let fontsize = 2.1;
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// arcs exterieur
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let children = [
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// ARCS EXTERIEURS
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// haut gauche
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children.push(new paper.Path.Arc({
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new paper.Path.Arc({
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from: [this.pos.x - r, this.pos.y - pcr],
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through: [this.pos.x - m, this.pos.y - m],
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to: [this.pos.x - pcr, this.pos.y - r],
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style: style
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}));
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}),
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// haut droite
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children.push(new paper.Path.Arc({
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new paper.Path.Arc({
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from: [this.pos.x + pcr, this.pos.y - r],
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through: [this.pos.x + m, this.pos.y - m],
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to: [this.pos.x + r, this.pos.y - pcr],
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style: style
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}));
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}),
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// bas droite
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children.push(new paper.Path.Arc({
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new paper.Path.Arc({
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from: [this.pos.x + r, this.pos.y + pcr],
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through: [this.pos.x + m, this.pos.y + m],
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to: [this.pos.x + pcr, this.pos.y + r],
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style: style
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}));
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}),
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// bas gauche
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children.push(new paper.Path.Arc({
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new paper.Path.Arc({
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from: [this.pos.x - pcr, this.pos.y + r],
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through: [this.pos.x - m, this.pos.y + m],
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to: [this.pos.x - r, this.pos.y + pcr],
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style: style
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}));
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// legendes
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// ARC bas gauche 1
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children.push(new paper.Path.Arc({
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}),
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//
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// cercle interieur
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new paper.Path.Circle({
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center: [this.pos.x, this.pos.y],
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radius: dr,
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style: style
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}),
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//
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// petit cercles
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new paper.Path.Circle({
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center: [this.pos.x, this.pos.y -r],
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radius: pcr,
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style: style
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}),
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new paper.Path.Circle({
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center: [this.pos.x, this.pos.y + r],
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radius: pcr,
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style: style
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}),
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new paper.Path.Circle({
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center: [this.pos.x + r, this.pos.y],
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radius: pcr,
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style: style
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}),
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new paper.Path.Circle({
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center: [this.pos.x -r, this.pos.y],
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radius: pcr,
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style: style
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}),
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//
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// AXES
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// vertical haut
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new paper.Path.Line({
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from: [this.pos.x, this.pos.y - r + pcr],
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to: [this.pos.x , this.pos.y - dr],
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style: style
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}),
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// vertical bas
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new paper.Path.Line({
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from: [this.pos.x, this.pos.y + r - pcr],
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to: [this.pos.x , this.pos.y + dr],
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style: style
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}),
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// horizontal gauche
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new paper.Path.Line({
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from: [this.pos.x - r + pcr, this.pos.y],
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to: [this.pos.x - dr, this.pos.y],
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style: style
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}),
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// horizontal droite
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new paper.Path.Line({
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from: [this.pos.x + r - pcr, this.pos.y],
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to: [this.pos.x + dr, this.pos.y],
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style: style
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}),
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//
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// DIAGONALES
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new paper.Path.Line({
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from: [this.pos.x + m, this.pos.y + m],
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to: [this.pos.x + n, this.pos.y + n],
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style: style
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}),
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new paper.Path.Line({
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from: [this.pos.x - m, this.pos.y + m],
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to: [this.pos.x - n, this.pos.y + n],
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style: style
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}),
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new paper.Path.Line({
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from: [this.pos.x + m, this.pos.y - m],
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to: [this.pos.x + n, this.pos.y - n],
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style: style
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}),
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new paper.Path.Line({
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from: [this.pos.x - m, this.pos.y - m],
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to: [this.pos.x - n, this.pos.y - n],
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style: style
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}),
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// fleches
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// haut
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new paper.Path({
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segments: [
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[this.pos.x - 2, this.pos.y - dr*1.5 - 2],
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[this.pos.x, this.pos.y - dr*1.5],
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[this.pos.x - 2, this.pos.y - dr*1.5 + 2]
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],
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style: style
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}),
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// bas
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new paper.Path({
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segments: [
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[this.pos.x + 2, this.pos.y + dr*1.5 - 2],
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[this.pos.x, this.pos.y + dr*1.5],
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[this.pos.x + 2, this.pos.y + dr*1.5 + 2]
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],
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style: style
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}),
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// gauche
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new paper.Path({
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segments: [
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[this.pos.x - dr*1.5 - 2, this.pos.y + 2],
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[this.pos.x - dr*1.5, this.pos.y],
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[this.pos.x - dr*1.5 + 2, this.pos.y + 2]
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],
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style: style
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}),
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// droite
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new paper.Path({
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segments: [
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[this.pos.x + dr*1.5 - 2, this.pos.y - 2],
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[this.pos.x + dr*1.5, this.pos.y],
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[this.pos.x + dr*1.5 + 2, this.pos.y - 2]
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],
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style: style
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}),
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//
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// LEGENDES
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//
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// arc bas gauche 1
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new paper.Path.Arc({
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from: [this.pos.x - pcr, this.pos.y + lar],
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through: [this.pos.x - p, this.pos.y + o],
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to: [this.pos.x - q + pcr/2, this.pos.y + q + pcr/2],
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style: legende_style
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}));
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children.push(new paper.PointText({
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point: [this.pos.x - p_t, this.pos.y + o_t],
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}),
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// tiret
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new paper.Path.Line({
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from: [this.pos.x - p, this.pos.y + o],
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to: [this.pos.x - p_t, this.pos.y + o_t],
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style: legende_style
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}),
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//text
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new paper.PointText({
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point: [this.pos.x - p_t - 1, this.pos.y + o_t],
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content: "Enquête menée\nsur le terrain de vie",
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fontSize: fontsize,
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justification: 'right'
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}));
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// ARC bas gauche 2
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children.push(new paper.Path.Arc({
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}),
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// arc bas gauche 2
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new paper.Path.Arc({
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from: [this.pos.x - q - pcr/2, this.pos.y + q - pcr/2],
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through: [this.pos.x - o, this.pos.y + p],
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to: [this.pos.x - lar, this.pos.y + pcr],
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style: legende_style
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}));
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children.push(new paper.PointText({
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point: [this.pos.x - o_t, this.pos.y + p_t],
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}),
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// tiret
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new paper.Path.Line({
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from: [this.pos.x - o, this.pos.y + p],
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to: [this.pos.x - o_t, this.pos.y + p_t],
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style: legende_style
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}),
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// texte
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new paper.PointText({
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point: [this.pos.x - o_t - 1, this.pos.y + p_t],
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content: "Construction de groupes d'intérets\navec qui composer la doléance",
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fontSize: fontsize,
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justification: 'right'
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}));
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// ARC haut gauche
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children.push(new paper.Path.Arc({
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}),
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// arc haut gauche
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new paper.Path.Arc({
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from: [this.pos.x - lar, this.pos.y - pcr],
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through: [this.pos.x - q, this.pos.y - q],
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to: [this.pos.x - pcr, this.pos.y - lar],
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style: legende_style
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}));
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children.push(new paper.PointText({
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point: [this.pos.x - q_t, this.pos.y - q_t],
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}),
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// tiret
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new paper.Path.Line({
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from: [this.pos.x - q, this.pos.y - q],
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to: [this.pos.x - q_t, this.pos.y - q_t],
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style: legende_style
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}),
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// texte
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new paper.PointText({
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point: [this.pos.x - q_t - 1, this.pos.y - q_t],
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content: "Réception et traitement\nde la doléance",
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fontSize: fontsize,
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justification: 'right'
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}));
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// ARC haut droite
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children.push(new paper.Path.Arc({
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}),
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// arc haut droite
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new paper.Path.Arc({
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from: [this.pos.x + pcr, this.pos.y - lar],
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through: [this.pos.x + q, this.pos.y - q],
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to: [this.pos.x + lar, this.pos.y - pcr],
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style: legende_style
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}));
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children.push(new paper.PointText({
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point: [this.pos.x + q_t, this.pos.y - q_t],
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}),
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// tiret
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new paper.Path.Line({
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||||
from: [this.pos.x + q, this.pos.y - q],
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to: [this.pos.x + q_t, this.pos.y - q_t],
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style: legende_style
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}),
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// texte
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new paper.PointText({
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point: [this.pos.x + q_t + 1, this.pos.y - q_t],
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content: "Mise-en-œuvre\nde la décision",
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fontSize: fontsize,
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justification: 'left'
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}));
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// ARC bas droite 1
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children.push(new paper.Path.Arc({
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}),
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// arc bas droite 1
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new paper.Path.Arc({
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from: [this.pos.x + lar, this.pos.y + pcr],
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through: [this.pos.x + o, this.pos.y + p],
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to: [this.pos.x + q + pcr/2, this.pos.y + q - pcr/2],
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style: legende_style
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}));
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children.push(new paper.PointText({
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point: [this.pos.x + o_t, this.pos.y + p_t],
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}),
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// tiret
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new paper.Path.Line({
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||||
from: [this.pos.x + o, this.pos.y + p],
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to: [this.pos.x + o_t, this.pos.y + p_t],
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style: legende_style
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}),
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// texte
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new paper.PointText({
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point: [this.pos.x + o_t + 1, this.pos.y + p_t],
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content: "Réception et application\nde la décision",
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fontSize: fontsize,
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justification: 'left'
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}));
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// ARC bas droite 2
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children.push(new paper.Path.Arc({
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}),
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// arc bas droite 2
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new paper.Path.Arc({
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from: [this.pos.x + q - pcr/2, this.pos.y + q + pcr/2],
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through: [this.pos.x + p, this.pos.y + o],
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to: [this.pos.x + pcr, this.pos.y + lar],
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style: legende_style
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}));
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children.push(new paper.PointText({
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point: [this.pos.x + p_t, this.pos.y + o_t],
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}),
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// tiret
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new paper.Path.Line({
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||||
from: [this.pos.x + p, this.pos.y + o],
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to: [this.pos.x + p_t, this.pos.y + o_t],
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style: legende_style
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}),
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// texte
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new paper.PointText({
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point: [this.pos.x + p_t + 1, this.pos.y + o_t],
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content: "Réussite / échec / reprise\ndu cercle politique",
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fontSize: fontsize,
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justification: 'left'
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}));
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// cercle interieur
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children.push(new paper.Path.Circle({
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center: [this.pos.x, this.pos.y],
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radius: dr,
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style: style
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}));
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// petit cercles
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children.push(new paper.Path.Circle({
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center: [this.pos.x, this.pos.y -r],
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radius: pcr,
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style: style
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}));
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children.push(new paper.Path.Circle({
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center: [this.pos.x, this.pos.y + r],
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radius: pcr,
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style: style
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}));
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children.push(new paper.Path.Circle({
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center: [this.pos.x + r, this.pos.y],
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radius: pcr,
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style: style
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}));
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children.push(new paper.Path.Circle({
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center: [this.pos.x -r, this.pos.y],
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radius: pcr,
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style: style
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}));
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// axes
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// vertical
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}),
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//
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// legendes petits cercles
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// haut
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children.push(new paper.Path.Line({
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from: [this.pos.x, this.pos.y - r + pcr],
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to: [this.pos.x , this.pos.y - dr],
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style: style
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}));
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new paper.Path.Circle({
|
||||
center: [this.pos.x, this.pos.y -r],
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radius: 0.5,
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style: {
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fillColor: '#000'
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}
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}),
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new paper.Path.Line({
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from: [this.pos.x, this.pos.y -r],
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to: [this.pos.x, this.pos.y - r - 8],
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||||
style: legende_style
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}),
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new paper.PointText({
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point: [this.pos.x, this.pos.y - r - 9],
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content: "Décision",
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||||
fontSize: fontsize,
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justification: 'center'
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}),
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// bas
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children.push(new paper.Path.Line({
|
||||
from: [this.pos.x, this.pos.y + r - pcr],
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to: [this.pos.x , this.pos.y + dr],
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||||
style: style
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}));
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||||
// horizontal
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// gauche
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children.push(new paper.Path.Line({
|
||||
from: [this.pos.x - r + pcr, this.pos.y],
|
||||
to: [this.pos.x - dr, this.pos.y],
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||||
style: style
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}));
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new paper.Path.Circle({
|
||||
center: [this.pos.x, this.pos.y + r],
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radius: 0.5,
|
||||
style: {
|
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fillColor: '#000'
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}
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}),
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new paper.Path.Line({
|
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from: [this.pos.x, this.pos.y + r],
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to: [this.pos.x, this.pos.y + r + 8],
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style: legende_style
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}),
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new paper.PointText({
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||||
point: [this.pos.x, this.pos.y + r + 10],
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content: "Début du cercle\nLe problème\n(injustice, indignation, plainte...)",
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fontSize: fontsize,
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justification: 'center'
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}),
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// droite
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children.push(new paper.Path.Line({
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from: [this.pos.x + r - pcr, this.pos.y],
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to: [this.pos.x + dr, this.pos.y],
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style: style
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||||
}));
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new paper.Path.Circle({
|
||||
center: [this.pos.x + r, this.pos.y],
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||||
radius: 0.5,
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||||
style: {
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||||
fillColor: '#000'
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}
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}),
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new paper.Path.Line({
|
||||
from: [this.pos.x + r, this.pos.y],
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||||
to: [this.pos.x + r + 8, this.pos.y],
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||||
style: legende_style
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||||
}),
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||||
new paper.PointText({
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||||
point: [this.pos.x + r + 9, this.pos.y - 0.5],
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||||
content: "Adresse de la décision\nà appliquer",
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fontSize: fontsize,
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||||
justification: 'left'
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||||
}),
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||||
// gauche
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||||
new paper.Path.Circle({
|
||||
center: [this.pos.x -r, this.pos.y],
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||||
radius: 0.5,
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||||
style: {
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||||
fillColor: '#000'
|
||||
}
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||||
}),
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||||
new paper.Path.Line({
|
||||
from: [this.pos.x - r, this.pos.y],
|
||||
to: [this.pos.x - r - 8, this.pos.y],
|
||||
style: legende_style
|
||||
}),
|
||||
new paper.PointText({
|
||||
point: [this.pos.x - r - 9, this.pos.y + 0.4],
|
||||
content: "Adresse de la doléance",
|
||||
fontSize: fontsize,
|
||||
justification: 'right'
|
||||
}),
|
||||
];
|
||||
|
||||
// diagonales
|
||||
children.push(new paper.Path.Line({
|
||||
from: [this.pos.x + m, this.pos.y + m],
|
||||
to: [this.pos.x + n, this.pos.y + n],
|
||||
style: style
|
||||
}));
|
||||
//
|
||||
children.push(new paper.Path.Line({
|
||||
from: [this.pos.x - m, this.pos.y + m],
|
||||
to: [this.pos.x - n, this.pos.y + n],
|
||||
style: style
|
||||
}));
|
||||
//
|
||||
children.push(new paper.Path.Line({
|
||||
from: [this.pos.x + m, this.pos.y - m],
|
||||
to: [this.pos.x + n, this.pos.y - n],
|
||||
style: style
|
||||
}));
|
||||
//
|
||||
children.push(new paper.Path.Line({
|
||||
from: [this.pos.x - m, this.pos.y - m],
|
||||
to: [this.pos.x - n, this.pos.y - n],
|
||||
style: style
|
||||
}));
|
||||
|
||||
return new paper.Group({
|
||||
children: children,
|
||||
@ -1177,7 +1321,7 @@ export default {
|
||||
.to({
|
||||
s: 7,
|
||||
x: (this.canvas.width - 450) / 2,
|
||||
y: this.canvas.height / 2 + 50,
|
||||
y: this.canvas.height / 2 + 30,
|
||||
o: 0.8
|
||||
}, 800)
|
||||
.onUpdate((obj) => {
|
||||
|
Loading…
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Reference in New Issue
Block a user