refactoring: converting all static commun paper objects (like backgrounds) into symbols for perf optimization
This commit is contained in:
parent
b0bfd5cd1f
commit
344b07c93b
@ -74,7 +74,8 @@ export default {
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...mapState(ConcernementsStore,['opened_concernement']),
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...mapState(ConcernementsStore,['opened_concernement']),
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...mapState(ConcernementsStore,['opened_entite_id']),
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...mapState(ConcernementsStore,['opened_entite_id']),
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...mapState(CommonStore,['hover_elmt']),
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...mapState(CommonStore,['hover_elmt']),
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...mapState(CommonStore,['cartouch_width'])
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...mapState(CommonStore,['cartouch_width']),
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...mapState(CommonStore,['paper_symbol_definitions'])
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},
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},
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created () {
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created () {
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// console.log(`ConcernementsMapItem ${this.concernement.id} created`, this.canvasMap, this.matterEngine);
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// console.log(`ConcernementsMapItem ${this.concernement.id} created`, this.canvasMap, this.matterEngine);
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@ -369,11 +370,14 @@ export default {
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},
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},
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// PAPER OBJECTS
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// PAPER OBJECTS
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initPaperObjects(){
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initPaperObjects(){
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// the main paper group containing all paper graphical items for one concernement
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this.paper_main_object = new paper.Group({
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this.paper_main_object = new paper.Group({
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pivot: new paper.Point(this.pos),
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pivot: new paper.Point(this.pos),
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cid: this.id
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cid: this.id
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});
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});
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this.paper_main_object.addChild(this.setPaperBoussoleBG());
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// the sub items for one concernement
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this.addNewPaperSymbolInstance('boussole_bg');
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this.paper_main_object.addChild(this.setPaperContour());
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this.paper_main_object.addChild(this.setPaperContour());
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this.paper_main_object.addChild(this.setPaperEntites());
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this.paper_main_object.addChild(this.setPaperEntites());
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// this.paper_groups.entites = this.setPaperEntites()
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// this.paper_groups.entites = this.setPaperEntites()
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@ -395,165 +399,12 @@ export default {
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this.initPaperEvents()
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this.initPaperEvents()
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},
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},
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setPaperBoussoleBG(){
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addNewPaperSymbolInstance(name){
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// BOUSSOLE
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let instance = new paper.SymbolItem(this.paper_symbol_definitions[name]);
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let children = [];
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instance.name = name;
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let ray = this.ray*0.92*this.scale;
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instance.position = this.pos;
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instance.scale = this.scale;
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// // // exterieur circle
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this.paper_main_object.addChild(instance);
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// children.push(new paper.Path.Circle({
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// center: [this.pos.x, this.pos.y],
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// radius: ray,
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// strokeWidth: 2
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// }));
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// // interieur circle
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// children.push(new paper.Path.Circle({
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// center: [this.pos.x, this.pos.y],
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// radius: this.ray/2*this.scale,
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// strokeWidth: 2
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// }));
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// cercles pointillés
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for (let i = 1; i < 9; i++) {
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let sw = i === 4 || i === 8 ? 2 : 1;
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let da = i === 4 || i === 8 ? null : [5,5];
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children.push(new paper.Path.Circle({
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center: [this.pos.x, this.pos.y],
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radius: ray/8*i,
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strokeColor: '#fff',
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strokeWidth: sw,
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dashArray: da
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}));
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}
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// axes
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// vertical
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children.push(new paper.Path.Line({
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from: [this.pos.x, this.pos.y - ray],
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to: [this.pos.x, this.pos.y + ray],
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strokeColor: '#fff',
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strokeWidth: 2
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}));
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// horizontal
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children.push(new paper.Path.Line({
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from: [this.pos.x - ray, this.pos.y],
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to: [this.pos.x + ray, this.pos.y],
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strokeColor: '#fff',
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strokeWidth: 2
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}))
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// fleches
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// haute
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children.push(new paper.Path({
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segments: [
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[this.pos.x - (8*this.scale), this.pos.y - ray + (8*this.scale)],
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[this.pos.x, this.pos.y - ray],
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[this.pos.x + (8*this.scale), this.pos.y - ray + (8*this.scale)],
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],
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strokeWidth: 2,
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strokeColor: '#fff',
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}));
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// milieu
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children.push(new paper.Path({
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segments: [
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[this.pos.x - (8*this.scale), this.pos.y + (8*this.scale)],
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[this.pos.x, this.pos.y],
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[this.pos.x + (8*this.scale), this.pos.y + (8*this.scale)],
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],
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strokeWidth: 2,
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strokeColor: '#fff',
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}));
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// MOINS - PLUS
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// PLUS
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// horizontal
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children.push(new paper.Path.Line({
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from: [this.pos.x + ray - (5 * this.scale), this.pos.y - ray],
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to: [this.pos.x + ray + (5 * this.scale), this.pos.y - ray],
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strokeWidth: 8,
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strokeColor: '#fff',
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}))
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// vertical
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children.push(new paper.Path.Line({
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from: [this.pos.x + ray, this.pos.y - ray - (5 * this.scale)],
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to: [this.pos.x + ray, this.pos.y - ray + (5 * this.scale)],
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strokeWidth: 8,
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strokeColor: '#fff',
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}))
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// MOINS
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// horizontal
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children.push(new paper.Path.Line({
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from: [this.pos.x - ray - (5 * this.scale), this.pos.y - ray],
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to: [this.pos.x - ray + (5 * this.scale), this.pos.y - ray],
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strokeWidth: 8,
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strokeColor: '#fff',
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}))
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let fontsize = 4;
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let fontFamily = "public_sans";
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children.push(new paper.PointText({
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point: [this.pos.x + 4.5, this.pos.y - ray - 5],
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content: `entités qui menacent \u2194 entités qui maintiennent`,
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fontSize: fontsize,
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fontFamily: fontFamily,
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justification: 'center',
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fillColor: '#000',
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}))
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children.push(new paper.PointText({
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point: [this.pos.x - ray - 5, this.pos.y + 1],
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content: "axe d'intensité",
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fontSize: fontsize,
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fontFamily: fontFamily,
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justification: 'right',
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fillColor: '#000',
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}))
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children.push(new paper.PointText({
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point: [this.pos.x + ray + 5, this.pos.y - 3],
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content: "situation future\n\u2195\nsituation actuelle",
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fontSize: fontsize,
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fontFamily: fontFamily,
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justification: 'left',
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fillColor: '#000',
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}))
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let t1 = new paper.PointText({
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point: [this.pos.x - ray/8*2.3, this.pos.y - ray/8*2.3],
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content: "avec prise",
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fontSize: fontsize,
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fontFamily: fontFamily,
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justification: 'center',
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fillColor: '#000',
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})
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t1.rotate(-45)
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children.push(t1)
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let t2 = new paper.PointText({
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point: [this.pos.x - ray/8*2.95, this.pos.y - ray/8*2.95],
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content: "sans prise",
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fontSize: fontsize,
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fontFamily: fontFamily,
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justification: 'center',
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fillColor: '#000',
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})
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t2.rotate(-45)
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children.push(t2)
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return new paper.Group({
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children: children,
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pivot: new paper.Point(this.pos),
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name: 'boussole_bg',
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locked: true,
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});
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},
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},
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setPaperContour(){
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setPaperContour(){
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console.log(`setPaperContour ${this.concernement.id}`);
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console.log(`setPaperContour ${this.concernement.id}`);
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@ -588,111 +439,6 @@ export default {
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const vnao = { x: vma.y, y: -vma.x } // get the ma normal vector Out
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const vnao = { x: vma.y, y: -vma.x } // get the ma normal vector Out
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const hao = [ vnao.x*hlo, vnao.y*hlo ]; // get the handleOut point
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const hao = [ vnao.x*hlo, vnao.y*hlo ]; // get the handleOut point
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// - / - / - / - / - / - / - / - / - / - / - / - / - / - / - /
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if (d) {
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let debug = new paper.Group({
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pivot: new paper.Point(this.pos),
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name: 'debug'
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});
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// B
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debug.addChild(new paper.PointText({
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point: [this.pos.x + b.x, this.pos.y + b.y],
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content: "b",
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fontSize: 10,
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justification: 'center',
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fillColor: 'red'
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}))
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// A
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debug.addChild(new paper.PointText({
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point: [this.pos.x + a.x, this.pos.y + a.y],
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content: "a",
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fontSize: 10,
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justification: 'center',
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fillColor: 'red'
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}))
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// C
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debug.addChild(new paper.PointText({
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point: [this.pos.x + c.x, this.pos.y + c.y],
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content: "c",
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fontSize: 10,
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justification: 'center',
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fillColor: 'red'
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}))
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// N
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debug.addChild(new paper.PointText({
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point: [this.pos.x + n.x, this.pos.y + n.y],
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content: "n",
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fontSize: 10,
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justification: 'center',
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fillColor: 'red'
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}))
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// M
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debug.addChild(new paper.PointText({
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point: [this.pos.x + m.x, this.pos.y + m.y],
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content: "m",
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fontSize: 10,
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justification: 'center',
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fillColor: 'red'
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}))
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// BA
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debug.addChild(new paper.Path.Line({
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from: [this.pos.x + b.x, this.pos.y + b.y],
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to: [this.pos.x + a.x, this.pos.y + a.y],
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strokeWidth: 4,
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strokeColor: 'green',
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// dashArray: [5,5]
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}))
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// CA
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debug.addChild(new paper.Path.Line({
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from: [this.pos.x + c.x, this.pos.y + c.y],
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to: [this.pos.x + a.x, this.pos.y + a.y],
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strokeWidth: 4,
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strokeColor: 'green',
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// dashArray: [5,5]
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}))
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// NA
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debug.addChild(new paper.Path.Line({
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from: [this.pos.x + n.x, this.pos.y + n.y],
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to: [this.pos.x + a.x, this.pos.y + a.y],
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strokeWidth: 2,
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strokeColor: 'blue',
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// dashArray: [5,5]
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}))
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// NC
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debug.addChild(new paper.Path.Line({
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from: [this.pos.x + n.x, this.pos.y + n.y],
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to: [this.pos.x + c.x, this.pos.y + c.y],
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strokeWidth: 2,
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strokeColor: 'orange',
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// dashArray: [5,5]
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}))
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// // MA
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// debug.addChild(new paper.Path.Line({
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// from: [this.pos.x + m.x, this.pos.y + m.y],
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// to: [this.pos.x + a.x, this.pos.y + a.y],
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// strokeWidth: 1,
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// strokeColor: 'red',
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// // dashArray: [5,5]
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// }))
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// // NC
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// debug.addChild(new paper.Path.Line({
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// from: [this.pos.x + n.x, this.pos.y + n.y],
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// to: [this.pos.x + c.x, this.pos.y + c.y],
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// strokeWidth: 1,
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// strokeColor: 'green',
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// dashArray: [5,5]
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// }))
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this.paper_main_object.addChild(debug)
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}
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// - / - / - / - / - / - / - / - / - / - / - / - / - / - / - /
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// return new paper.Segment({
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// point: [
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// this.pos.x+(a.x)*this.scale,
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// this.pos.y+(a.y)*this.scale
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// ]
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// })
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return new paper.Segment({
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return new paper.Segment({
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point: pa,
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point: pa,
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handleIn: hai,
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handleIn: hai,
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@ -49,7 +49,8 @@ export default {
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...mapState(ConcernementsStore,['concernements']),
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...mapState(ConcernementsStore,['concernements']),
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...mapState(ConcernementsStore,['concernementsByID']),
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...mapState(ConcernementsStore,['concernementsByID']),
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// ...mapState(ConcernementsStore,['opened_concernement']),
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// ...mapState(ConcernementsStore,['opened_concernement']),
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...mapState(CommonStore,['hover_elmt'])
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...mapState(CommonStore,['hover_elmt']),
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...mapState(CommonStore,['paper_symbol_definitions'])
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},
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},
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created() {
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created() {
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// MATTER
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// MATTER
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@ -73,8 +74,13 @@ export default {
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let canvas_h = this.canvasMap.canvas.height = this.canvasMap.canvas.parentElement.clientHeight;
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let canvas_h = this.canvasMap.canvas.height = this.canvasMap.canvas.parentElement.clientHeight;
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console.log(`canvas_w: ${canvas_w}, canvas_h: ${canvas_h}`);
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console.log(`canvas_w: ${canvas_w}, canvas_h: ${canvas_h}`);
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// PAPER
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this.paper = paper.setup(this.canvasMap.canvas);
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this.paper = paper.setup(this.canvasMap.canvas);
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// // use the paper.view click to get back if no items is clicked
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// symbol defintions
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this.initPaperSymbols();
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// use the paper.view click to get back if no items is clicked
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this.paper.view.onClick = function(event) {
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this.paper.view.onClick = function(event) {
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console.log("view onClick", this, event.target);
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console.log("view onClick", this, event.target);
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if(event.target._id === "paper-view-0") {
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if(event.target._id === "paper-view-0") {
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@ -135,13 +141,163 @@ export default {
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},
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},
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methods: {
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methods: {
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...mapActions(ConcernementsStore,['setMapMode']),
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...mapActions(ConcernementsStore,['setMapMode']),
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...mapActions(ConcernementsStore,['openCloseConcernements']),
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...mapActions(ConcernementsStore,['resetConcernementOpened']),
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...mapActions(ConcernementsStore,['resetConcernementOpened']),
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...mapActions(CommonStore,['setHoverElmt']),
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// ...mapActions(ConcernementsStore,['openCloseConcernements']),
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...mapActions(CommonStore,['addPaperSymbolDefinition']),
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animate () {
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animate () {
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Matter.Engine.update(this.engine, 1);
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Matter.Engine.update(this.engine, 1);
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window.requestAnimationFrame(this.animate);
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window.requestAnimationFrame(this.animate);
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},
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},
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initPaperSymbols(){
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this.addPaperSymbolDefinition('boussole_bg', this.setPaperBoussoleBGSymbol());
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},
|
||||||
|
setPaperBoussoleBGSymbol(){
|
||||||
|
// BOUSSOLE
|
||||||
|
let children = [];
|
||||||
|
let ray = 100;
|
||||||
|
let pos = {x:0, y:0};
|
||||||
|
|
||||||
|
// cercles pointillés
|
||||||
|
for (let i = 1; i < 9; i++) {
|
||||||
|
let sw = i === 4 || i === 8 ? 0.5 : 0.25;
|
||||||
|
let da = i === 4 || i === 8 ? null : [5,5];
|
||||||
|
children.push(new paper.Path.Circle({
|
||||||
|
center: [pos.x, pos.y],
|
||||||
|
radius: ray/8*i,
|
||||||
|
strokeColor: '#fff',
|
||||||
|
strokeWidth: sw,
|
||||||
|
dashArray: da
|
||||||
|
}));
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// axes
|
||||||
|
// vertical
|
||||||
|
children.push(new paper.Path.Line({
|
||||||
|
from: [pos.x, pos.y - ray],
|
||||||
|
to: [pos.x, pos.y + ray],
|
||||||
|
strokeColor: '#fff',
|
||||||
|
strokeWidth: 0.5
|
||||||
|
}));
|
||||||
|
// horizontal
|
||||||
|
children.push(new paper.Path.Line({
|
||||||
|
from: [pos.x - ray, pos.y],
|
||||||
|
to: [pos.x + ray, pos.y],
|
||||||
|
strokeColor: '#fff',
|
||||||
|
strokeWidth: 0.5
|
||||||
|
}))
|
||||||
|
|
||||||
|
// fleches
|
||||||
|
// haute
|
||||||
|
children.push(new paper.Path({
|
||||||
|
segments: [
|
||||||
|
[pos.x - 8, pos.y - ray + 8],
|
||||||
|
[pos.x, pos.y - ray],
|
||||||
|
[pos.x + 8, pos.y - ray + 8],
|
||||||
|
],
|
||||||
|
strokeWidth: 0.5,
|
||||||
|
strokeColor: '#fff',
|
||||||
|
}));
|
||||||
|
// milieu
|
||||||
|
children.push(new paper.Path({
|
||||||
|
segments: [
|
||||||
|
[pos.x - 8, pos.y + 8],
|
||||||
|
[pos.x, pos.y],
|
||||||
|
[pos.x + 8, pos.y + 8],
|
||||||
|
],
|
||||||
|
strokeWidth: 0.5,
|
||||||
|
strokeColor: '#fff',
|
||||||
|
}));
|
||||||
|
|
||||||
|
|
||||||
|
// MOINS - PLUS
|
||||||
|
// PLUS
|
||||||
|
// horizontal
|
||||||
|
children.push(new paper.Path.Line({
|
||||||
|
from: [pos.x + ray - 5, pos.y - ray],
|
||||||
|
to: [pos.x + ray + 5, pos.y - ray],
|
||||||
|
strokeWidth: 2,
|
||||||
|
strokeColor: '#fff',
|
||||||
|
}))
|
||||||
|
// vertical
|
||||||
|
children.push(new paper.Path.Line({
|
||||||
|
from: [pos.x + ray, pos.y - ray - 5],
|
||||||
|
to: [pos.x + ray, pos.y - ray + 5],
|
||||||
|
strokeWidth: 2,
|
||||||
|
strokeColor: '#fff',
|
||||||
|
}))
|
||||||
|
|
||||||
|
// MOINS
|
||||||
|
// horizontal
|
||||||
|
children.push(new paper.Path.Line({
|
||||||
|
from: [pos.x - ray - 5, pos.y - ray],
|
||||||
|
to: [pos.x - ray + 5, pos.y - ray],
|
||||||
|
strokeWidth: 2,
|
||||||
|
strokeColor: '#fff',
|
||||||
|
}))
|
||||||
|
|
||||||
|
let fontsize = 4;
|
||||||
|
let fontFamily = "public_sans";
|
||||||
|
|
||||||
|
children.push(new paper.PointText({
|
||||||
|
point: [pos.x + 4.5, pos.y - ray - 5],
|
||||||
|
content: `entités qui menacent \u2194 entités qui maintiennent`,
|
||||||
|
fontSize: fontsize,
|
||||||
|
fontFamily: fontFamily,
|
||||||
|
justification: 'center',
|
||||||
|
fillColor: '#000',
|
||||||
|
}))
|
||||||
|
|
||||||
|
children.push(new paper.PointText({
|
||||||
|
point: [pos.x - ray - 5, pos.y + 1],
|
||||||
|
content: "axe d'intensité",
|
||||||
|
fontSize: fontsize,
|
||||||
|
fontFamily: fontFamily,
|
||||||
|
justification: 'right',
|
||||||
|
fillColor: '#000',
|
||||||
|
}))
|
||||||
|
|
||||||
|
children.push(new paper.PointText({
|
||||||
|
point: [pos.x + ray + 5, pos.y - 3],
|
||||||
|
content: "situation future\n\u2195\nsituation actuelle",
|
||||||
|
fontSize: fontsize,
|
||||||
|
fontFamily: fontFamily,
|
||||||
|
justification: 'left',
|
||||||
|
fillColor: '#000',
|
||||||
|
}))
|
||||||
|
|
||||||
|
|
||||||
|
let t1 = new paper.PointText({
|
||||||
|
point: [pos.x - ray/8*2.3, pos.y - ray/8*2.3],
|
||||||
|
content: "avec prise",
|
||||||
|
fontSize: fontsize,
|
||||||
|
fontFamily: fontFamily,
|
||||||
|
justification: 'center',
|
||||||
|
fillColor: '#000',
|
||||||
|
})
|
||||||
|
t1.rotate(-45)
|
||||||
|
children.push(t1)
|
||||||
|
|
||||||
|
let t2 = new paper.PointText({
|
||||||
|
point: [pos.x - ray/8*2.95, pos.y - ray/8*2.95],
|
||||||
|
content: "sans prise",
|
||||||
|
fontSize: fontsize,
|
||||||
|
fontFamily: fontFamily,
|
||||||
|
justification: 'center',
|
||||||
|
fillColor: '#000',
|
||||||
|
})
|
||||||
|
t2.rotate(-45)
|
||||||
|
children.push(t2)
|
||||||
|
|
||||||
|
|
||||||
|
return new paper.Group({
|
||||||
|
children: children,
|
||||||
|
pivot: new paper.Point(pos),
|
||||||
|
name: 'boussole_bg',
|
||||||
|
locked: true,
|
||||||
|
});
|
||||||
|
|
||||||
|
}
|
||||||
},
|
},
|
||||||
beforeUpdate () {
|
beforeUpdate () {
|
||||||
},
|
},
|
||||||
|
@ -1,10 +1,13 @@
|
|||||||
import { defineStore } from 'pinia'
|
import { defineStore } from 'pinia'
|
||||||
|
|
||||||
|
import paper from 'paper';
|
||||||
|
|
||||||
export const CommonStore = defineStore({
|
export const CommonStore = defineStore({
|
||||||
id: 'common',
|
id: 'common',
|
||||||
state: () => ({
|
state: () => ({
|
||||||
hover_elmt: null,
|
hover_elmt: null,
|
||||||
cartouch_width: 450
|
cartouch_width: 450,
|
||||||
|
paper_symbol_definitions: {}
|
||||||
}),
|
}),
|
||||||
getters: {
|
getters: {
|
||||||
|
|
||||||
@ -14,6 +17,12 @@ export const CommonStore = defineStore({
|
|||||||
// console.log(`setHoverElmt`, elmt);
|
// console.log(`setHoverElmt`, elmt);
|
||||||
// mode can be : terraindevie, proximite, superposition, puissancedagir, action, doleancer
|
// mode can be : terraindevie, proximite, superposition, puissancedagir, action, doleancer
|
||||||
this.hover_elmt = elmt;
|
this.hover_elmt = elmt;
|
||||||
|
},
|
||||||
|
addPaperSymbolDefinition(name, path) {
|
||||||
|
console.log(`addPaperSymbolDefinition ${name}`, path);
|
||||||
|
// mode can be : terraindevie, proximite, superposition, puissancedagir, action, doleancer
|
||||||
|
this.paper_symbol_definitions[name] = new paper.SymbolDefinition(path);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
})
|
})
|
Loading…
x
Reference in New Issue
Block a user