bug fix
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@@ -1784,10 +1784,11 @@ export default {
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} else {
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// reset all proximity contrs stroke to white
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// console.log("this.paper_main_object.children['entites_proximites_references'].getItems({name:'contours'})", this.paper_main_object.children['entites_proximites_references'].getItems({name:'contours'}));
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this.paper_main_object.children['entites_proximites_references'].getItems({name:'contours'}).forEach((contr) => {
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contr.strokeColor = '#fff';
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})
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if (this.paper_main_object.children['entites_proximites_references']) {
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this.paper_main_object.children['entites_proximites_references'].getItems({name:'contours'}).forEach((contr) => {
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contr.strokeColor = '#fff';
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})
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}
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// lets define some options regarding the map_mode
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let paper_group_tohit;
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