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muntadas-app/src/components/mixins.js
T

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JavaScript

// https://forum.vuejs.org/t/how-to-use-helper-functions-for-imported-modules-in-vuejs-vue-template/6266/5
export default {
methods: {
deg2rad (deg) {
return deg * (Math.PI / 180)
},
createLabelCanvas (text, fontsize, sizefactore, txtcolor) {
// console.log('createLabelCanvas', this.data.Titre)
const size = fontsize
const borderSize = 5
let lines = text.split('\n')
const ctx = document.createElement('canvas').getContext('2d')
const font = `${size}px bold noto_sans,sans-serif`
ctx.font = font
// measure how long the name will be
const doubleBorderSize = borderSize * 2
let width = 0
for (var i = 0; i < lines.length; i++) {
width = Math.max(width, ctx.measureText(lines[i]).width + doubleBorderSize)
}
const height = size * lines.length + doubleBorderSize
this.label_size = { x: width / sizefactore, y: height / sizefactore }
ctx.canvas.width = width
ctx.canvas.height = height
// need to set font again after resizing canvas
ctx.font = font
ctx.textBaseline = 'top'
// ctx.fillStyle = 'red'
// ctx.fillRect(0, 0, width, height)
ctx.fillStyle = txtcolor
for (var j = 0; j < lines.length; j++) {
ctx.fillText(lines[j], borderSize, borderSize + j * size)
}
// console.log('createLabelCanvas', ctx)
return ctx.canvas
},
createImgCanvas (src) {
// let vnode = this
return new Promise((resolve, reject) => {
var img = new Image()
// XSS resolution
// https://www.html5gamedevs.com/topic/31184-solved-cors-problem-with-dynamictexture-on-some-servers-tainted-canvas/
img.crossOrigin = 'Anonymous'
img.src = src
img.onload = function () {
// console.log('img loaded', this)
const ctx = document.createElement('canvas').getContext('2d')
ctx.canvas.width = this.width
ctx.canvas.height = this.height
ctx.fillStyle = 'red'
// ctx.fillRect(0, 0, this.width, this.height)
ctx.drawImage(this, 0, 0, this.width, this.height)
resolve({ img: this, canvas: ctx.canvas })
}
img.onerror = function () {
reject(src)
}
})
}
}
}