got dynamic store module to work

using @urbn/vuex-helpers
This commit is contained in:
2020-09-15 15:44:34 +02:00
parent 501d364a22
commit 6b147d9419
6 changed files with 86 additions and 26 deletions
+29 -15
View File
@@ -1,9 +1,9 @@
<template>
<div>
<object3d ref="block3d" name="Project" :obj="building" :position="building_position"/>
<object3d ref="top" :obj="top_mesh" :position="top_position"/>
<object3d ref="floor" :obj="floor_mesh" :position="floor_position"/>
<object3d ref="level" :obj="level_mesh" :position="level_position"/>
<object3d ref="block3d" name="Project" :obj="building" :position="building_position" />
<object3d ref="top" :obj="top_mesh" :position="top_position" />
<object3d ref="floor" :obj="floor_mesh" :position="floor_position" />
<object3d ref="level" :obj="level_mesh" :position="level_position" />
<!-- <light :obj="light" :position="building_position" /> -->
<mesh ref="label3d" name="Label" :position="label_position">
<geometry type="Plane" :args="[label_size.x, label_size.y]" />
@@ -11,7 +11,7 @@
<texture :options="label_texture_opts" />
</material>
</mesh>
<div v-if="isOpened">
<!-- <div v-if="isOpened">
<ContentBlock
v-for="item in data.visibles"
:key="item.id"
@@ -48,29 +48,36 @@
type="concept"
:data="item"
/>
</div>
</div> -->
</div>
</template>
<script>
import { mapInstanceState } from '@urbn/vuex-helpers'
import * as THREE from 'three'
// import { toCSG, fromCSG } from 'three-csg'
import { ThreeBSP } from 'three-js-csg-es6'
import mixins from 'components/mixins'
import ContentBlock from 'components/objects/ContentBlock'
// import ContentBlock from 'components/objects/ContentBlock'
// import BgVertex from 'assets/glsl/BgVertex'
// import BuildingFragment from 'assets/glsl/BuildingFragment'
// We'll determine our module based on the moduleName prop on this component
// https://www.npmjs.com/package/@urbn/vuex-helpers
const getModuleName = cmp => `project:${cmp.id}`
export default {
name: 'Project',
components: {
ContentBlock
// ContentBlock
},
mixins: [mixins],
// props: { size: Object, texture: String, position: Object, color: Number },
props: { data: Object, len: Number, index: Number },
props: { id: Number, title: String },
data () {
console.log('Project data() : data', this.data)
// get size and positions from project store
@@ -265,6 +272,7 @@ export default {
levelMesh.material = levelMat
return {
modName: null,
block3d: null,
// block_opts: materialOpts,
label3d: null,
@@ -297,6 +305,9 @@ export default {
}
},
computed: {
...mapInstanceState(getModuleName, {
storeID: state => state.id
}),
label_texture_opts () {
return {
canvas: this.label_canvas,
@@ -308,8 +319,13 @@ export default {
},
created () {
console.log('Project created: data', this, this.data)
console.log('Project created: getModuleName', getModuleName)
this.label_canvas = this.createLabelCanvas(this.data.Titre.replace(/ /g, '\n').toUpperCase(), 48, 21, '#000000', '#ffffff')
// TODO: create dynamic vuex module for each project
// this.modNameSpace = `project:${this.data.id}`
// this.label_canvas = this.createLabelCanvas(this.data.Titre.replace(/ /g, '\n').toUpperCase(), 48, 21, '#000000', '#ffffff')
this.label_canvas = this.createLabelCanvas(this.storeID.replace(/ /g, '\n').toUpperCase(), 48, 21, '#000000', '#ffffff')
this.label_position.x = this.position.x - this.size.x / 2 + this.label_size.x / 2 + 1
this.label_position.y = this.position.y + this.size.y / 2 - this.label_size.y / 2 - 1
this.label_position.z = this.position.z + this.size.z / 2 + 0.5
@@ -332,10 +348,8 @@ export default {
// console.log('project mounted', this.$env3d)
// var light = new THREE.AmbientLight(0xbf1a1a) // soft white light
// this.$env3d.scene.add(light)
},
methods: {
}
// ,
// methods: {
//
// }
}
</script>