windows are back
This commit is contained in:
@@ -1,9 +1,9 @@
|
||||
<template>
|
||||
<div>
|
||||
<object3d ref="block3d" name="Project" :obj="walls3dObj" :position="wallsPos" />
|
||||
<!-- <object3d ref="top" :obj="top_mesh" :position="top_position" />
|
||||
<object3d ref="floor" :obj="floor_mesh" :position="floor_position" />
|
||||
<object3d ref="level" :obj="level_mesh" :position="level_position" /> -->
|
||||
<object3d ref="top" :obj="top3dObj" :position="topPos" />
|
||||
<object3d ref="floor" :obj="floor3dObj" :position="floorPos" />
|
||||
<!-- <object3d ref="level" :obj="level_mesh" :position="level_position" /> -->
|
||||
<!-- <light :obj="light" :position="building_position" /> -->
|
||||
<!-- <mesh ref="label3d" name="Label" :position="label_position">
|
||||
<geometry type="Plane" :args="[label_size.x, label_size.y]" />
|
||||
@@ -118,7 +118,11 @@ export default {
|
||||
// size: state => state.size,
|
||||
// position: state => state.position,
|
||||
walls3dObj: state => state.walls3dObj,
|
||||
wallsPos: state => state.wallsPos
|
||||
wallsPos: state => state.wallsPos,
|
||||
top3dObj: state => state.top3dObj,
|
||||
topPos: state => state.topPos,
|
||||
floor3dObj: state => state.floor3dObj,
|
||||
floorPos: state => state.floorPos
|
||||
})
|
||||
// label_texture_opts () {
|
||||
// return {
|
||||
|
||||
Reference in New Issue
Block a user