started player, optimized corpus map by avoiding some node fn if particule is resting
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@@ -20,6 +20,7 @@
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}
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header[role="banner"]{
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position: relative;
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padding:0 0 1em 0;
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border-bottom: 1px solid red;
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pointer-events: all;
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@@ -182,6 +183,39 @@ main[role="main"]{
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}
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// _ _ _ ___ _
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// /_\ _ _ __| (_)___| _ \ |__ _ _ _ ___ _ _
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// / _ \ || / _` | / _ \ _/ / _` | || / -_) '_|
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// /_/ \_\_,_\__,_|_\___/_| |_\__,_|\_, \___|_|
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// |__/
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#audio-player{
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position: absolute;
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top:0; left:0;
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background-color: white;
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height:100%; min-width: 300px; max-width:500px;
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z-index: 20;
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outline: 1px dotted green;
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.time-line{
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position: relative;
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width:50px; height:1px;
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background-color: #000;
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overflow: visible;
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// border-top: 1px solid #000;
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transform: rotateZ(-45deg);
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.loader{
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width:0; height:100%;
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background-color: red;
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top:0;left:0;
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}
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.cursor{
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height:10px;width:0;
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border-left: 2px solid red;
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position:absolute;
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left:0; top:-5px;
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}
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}
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}
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// _ _ _ _ _
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// /_\ (_)__ ___ __ | \| |___ __| |___
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// / _ \ | / _` \ \ / | .` / _ \/ _` / -_)
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