initial commit of starter install drupal 7

This commit is contained in:
Bachir Soussi Chiadmi
2015-02-21 17:21:40 +01:00
commit eeba51cea6
6113 changed files with 1249218 additions and 0 deletions
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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
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These restrictions translate to certain responsibilities for you if you
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For example, if you distribute copies of such a program, whether
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you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
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GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
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running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
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of it, thus forming a work based on the Program, and copy and
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when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
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License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
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In addition, mere aggregation of another work not based on the Program
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except as expressly provided under this License. Any attempt
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License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
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of the General Public License from time to time. Such new versions will
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address new problems or concerns.
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either of that version or of any later version published by the Free
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Foundation.
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NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
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WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
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INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
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YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.
@@ -0,0 +1,6 @@
Publish button
==============
Simple function to add a publish button to a node form.
Hard coded form_id for now. Could be dynamic in the near future.
@@ -0,0 +1,12 @@
name = Publish button
description = Inserts a publish button.
core = 7.x
files[] = publish_button_views_handler_node_link.inc
; Information added by Drupal.org packaging script on 2014-03-11
version = "7.x-1.0"
core = "7.x"
project = "publish_button"
datestamp = "1394574209"
@@ -0,0 +1,17 @@
<?php
/**
* @file
* Uninstall task
*/
/**
* Implements hook_uninstall().
*
* Remove all the variables that are used.
*/
function publish_button_uninstall() {
$variables = db_query("SELECT name FROM {variable} WHERE name LIKE 'publish_button_%'");
foreach ($variables as $variable_name) {
variable_del($variable_name->name);
}
}
@@ -0,0 +1,313 @@
<?php
/**
* @file
* Functions to create a publish button. Real simple, but could be needed.
*
* @todo
* Add permissions, expose to Views, better ctools integration, add simple class
* settings for css. Nice buttons should have colours.
*/
/**
* Implements hook_help().
*/
function publish_button_help($path, $arg) {
switch ($path) {
case 'admin/help#publish_button':
return '<h2>' . t('Usage of Publish button') . '</h2>
<p>' . t('After installation, on each content type there are a
new setting, Publish button, and to activate publish/unpublish button
for that content type, you need to check "Use publish/unpublish button
for this content type" and then click save.') . '</p>
<p>' . t('Now you need to add permissions for which user roles which
are allowed to publsih content.') . '</p>
<p>' . t('Now, when you create a new node, there are a
publish or unpublish button for all the content types that have the
button settings.') . '</p>';
}
}
/**
* Implements hook_form_alter().
*
* Here we have both the settings for which content types that would have the
* button and the button itself.
*/
function publish_button_form_alter(&$form, &$form_state, $form_id) {
// Add settings for using content type on types/manage/my_content_type
if ($form_id == 'node_type_form') {
// After that a checkbox for settings.
$form['workflow']['publish_button_content_type'] = array(
'#type' => 'checkbox',
'#title' => t('Use publish/unpublish button for this content type'),
// Getting/setting the variable that contains the setting for the content
// type.
'#default_value' => variable_get('publish_button_content_type_' . $form['#node_type']->type, FALSE),
);
}
}
/**
* Implements hook_form_BASE_FORM_ID_alter().
*/
function publish_button_form_node_form_alter(&$form, &$form_state, $form_id) {
// Now for the button itself.
// For best practice, make the user object global, because we are checking
// permissions. Usually we have the object, but we should declare that we
// need it. We want to be the good guys, don't we?
global $user;
if (variable_get('publish_button_content_type_' . $form['#node']->type) == TRUE) {
// First we check if the node have the status TRUE. That could be TRUE
// also for unpublished nodes. A little bit sci-fi, isn't it?
if ($form['#node']->status == TRUE) {
// So we check if nid have value, so we do not try to unpublish a node
// that does not exists, that should destroy the universe. We do not
// want that.
if (isset($form['nid']['#value'])) {
if ($form['nid']['#value'] !== NULL) {
// Add the unpublish button to the actions array.
if (_publish_button_unpublish_permissions($form['#node']->type) == TRUE) {
// Check if we are on a delete confirm page.
if ($form['#form_id'] != 'node_delete_confirm') {
$form['actions']['unpublish'] = publish_button_render_unpublish_button();
}
}
}
}
else {
if (_publish_button_publish_permissions($form['#node']->type) == TRUE && (isset($form['actions']))) {
// Check if we are on a delete confirm page.
if ($form['#form_id'] != 'node_delete_confirm') {
$form['actions']['publish'] = publish_button_render_publish_button();
}
}
}
}
// Then we check if the node have status FALSE.
if ($form['#node']->status == FALSE) {
// Add the publish button to the action array.
if (_publish_button_publish_permissions($form['#node']->type) == TRUE && (isset($form['actions']))) {
// Check if we are on a delete confirm page.
if ($form['#form_id'] != 'node_delete_confirm') {
$form['actions']['publish'] = publish_button_render_publish_button();
}
}
}
}
}
/**
* Render publish button.
*/
function publish_button_render_publish_button() {
$publish_button = array(
'#type' => 'submit',
'#access' => TRUE,
'#value' => t('Publish'),
'#weight' => '30',
// Add the submit handler.
'#submit' => array('_publish_button_publish_node'),
);
return $publish_button;
}
/**
* Render unpublish button.
*/
function publish_button_render_unpublish_button() {
$unpublish_button = array(
'#type' => 'submit',
'#access' => TRUE,
'#value' => t('Unpublish'),
// Set a pretty high weight, so the button would come last, but
// still make it possible for other modules to add buttons after
// it.
'#weight' => '30',
// Add the submit handler.
'#submit' => array('_publish_button_unpublish_node'),
);
return $unpublish_button;
}
/**
* Submit handler to publish the node.
*/
function _publish_button_publish_node($form, &$form_state) {
// Set the node status as published. And that's it.
$form_state['values']['status'] = 1;
// Use the standard submit function. Do not go custom on me boy.
node_form_submit($form, $form_state);
}
/**
* Submit handler to unpublish the node.
*/
function _publish_button_unpublish_node($form, &$form_state) {
// Set the status as unpublished. And there is no more to that.
$form_state['values']['status'] = 0;
// Use the standard submit function.
node_form_submit($form, $form_state);
}
/**
* Implements hook_permission().
*/
function publish_button_permission() {
$perms = array(
'publish button publish any content types' => array(
'title' => t('Publish any content types'),
),
'publish button unpublish any content types' => array(
'title' => t('Unpublish any content types'),
),
);
foreach (node_type_get_types() as $type) {
// First we need to check if there are a publish button for the content
// type.
if (variable_get('publish_button_content_type_' . $type->type, FALSE)) {
// And if there is, go through the content types that have the button
// and create permissions for them.
if (isset($type->type)) {
$perms['publish button publish any ' . $type->type] = array(
'title' => t('@type: Publish any', array('@type' => $type->name)));
$perms['publish button publish own ' . $type->type] = array(
'title' => t('@type: Publish own', array('@type' => $type->name)));
$perms['publish button publish editable ' . $type->type] = array(
'title' => t('@type: Publish editable', array('@type' => $type->name)));
$perms['publish button unpublish any ' . $type->type] = array(
'title' => t('@type: Unpublish any', array('@type' => $type->name)));
$perms['publish button unpublish own ' . $type->type] = array(
'title' => t('@type: Unpublish own', array('@type' => $type->name)));
$perms['publish button unpublish editable ' . $type->type] = array(
'title' => t('@type: Unpublish editable', array('@type' => $type->name)));
}
}
}
return $perms;
}
/**
* Checking publish permissions.
*/
function _publish_button_publish_permissions($type) {
global $user;
if (user_access('publish button publish any ' . $type) ||
user_access('publish button publish own ' . $type) ||
user_access('publish button publish editable ' . $type) ||
user_access('publish button publish any content types') == TRUE) {
return TRUE;
}
else {
return FALSE;
}
}
/**
* Checking unpublish permissions.
*/
function _publish_button_unpublish_permissions($type) {
global $user;
if (user_access('publish button unpublish any ' . $type) ||
user_access('publish button unpublish own ' . $type) ||
user_access('publish button unpublish editable ' . $type) ||
user_access('publish button unpublish any content types') == TRUE) {
return TRUE;
}
else {
return FALSE;
}
}
// Start of views integration.
/**
* Implements hook_views_api().
*/
function publish_button_views_api() {
return array('api' => 3);
}
/**
* Implements hook_views_data_alter().
*/
function publish_button_views_data_alter(&$data) {
$data['node']['publish_button'] = array(
'title' => t('Publish button'),
'help' => t('Display a publish button.'),
'field' => array(
'handler' => 'publish_button_views_handler_node_link',
),
);
}
/**
* Implements hook_menu().
*/
function publish_button_menu() {
$items['publish_button/%/publish'] = array(
'title' => 'Publish node',
'page callback' => 'publish_button_status',
'page arguments' => array(1),
'type' => MENU_CALLBACK,
'access callback' => '_publish_button_menu_access',
'access arguments' => array(1, 'publish'),
);
$items['publish_button/%/unpublish'] = array(
'title' => 'Unpublish node',
'page callback' => 'publish_button_status',
'page arguments' => array(1),
'type' => MENU_CALLBACK,
'access callback' => '_publish_button_menu_access',
'access arguments' => array(1, 'unpublish'),
);
return $items;
}
/**
* Check permissions to hook_menu call.
*/
function _publish_button_menu_access($nid, $status) {
if ($status == 'publish') {
$node = node_load($nid);
if (isset($node->type)) {
if (_publish_button_publish_permissions($node->type) == TRUE) {
return TRUE;
}
}
}
if ($status == 'unpublish') {
$node = node_load($nid);
if (isset($node->type)) {
if (_publish_button_unpublish_permissions($node->type) == TRUE) {
return TRUE;
}
}
}
else {
return FALSE;
}
}
/**
* Callback to publish/unpublish node, preferable used via Views.
*/
function publish_button_status($nid) {
if (!isset($_GET['csrf_token']) || !drupal_valid_token($_GET['csrf_token'], 'publish_button_' . $nid)) {
drupal_access_denied();
return;
}
// Load the node in a object so we could use it.
$node = node_load($nid);
// If the node is published.
if ($node->status == 1) {
$node->status = 0;
node_save($node);
}
// If the node is unpublished.
elseif ($node->status == 0) {
$node->status = 1;
node_save($node);
}
drupal_goto(drupal_get_destination());
}
@@ -0,0 +1,76 @@
<?php
/**
* @file
* View handler for the module.
*/
/**
* Extends the node link handler.
*/
class publish_button_views_handler_node_link extends views_handler_field_node_link {
function construct() {
parent::construct();
$this->additional_fields['nid'] = 'nid';
$this->additional_fields['status'] = 'status';
}
function option_definition() {
$options = parent::option_definition();
$options['text'] = array('default' => '', 'translatable' => TRUE);
return $options;
}
function options_form(&$form, &$form_state) {
parent::options_form($form, $form_state);
// The default handler only have one text to display, unset to use two.
unset($form['text']);
$form['publish_button_publish'] = array(
'#type' => 'textfield',
'#title' => t('Text to display for publishing'),
'#default_value' => $this->options['publish'],
);
$form['publish_button_unpublish'] = array(
'#type' => 'textfield',
'#title' => t('Text to display for unpublishing'),
'#default_value' => $this->options['unpublish'],
);
}
function query() {
$this->ensure_my_table();
$this->add_additional_fields();
}
function render($values) {
$value = $this->get_value($values, 'nid');
return $this->render_link($this->sanitize_value($value), $values);
}
function render_link($data, $values) {
// Load the node to get the type, better programming needed...
$node = node_load($data);
if (_publish_button_publish_permissions($node->type) == TRUE && _publish_button_unpublish_permissions($node->type) == TRUE) {
if ($values->node_status) {
$status = 'unpublish';
}
if (!$values->node_status) {
$status = 'publish';
}
if (isset($this->options['alter'])) {
$csrf_token = drupal_get_token('publish_button_' . $data);
$this->options['alter']['make_link'] = TRUE;
$this->options['alter']['path'] = 'publish_button/' . $data . '/' . $status;
$this->options['alter']['query'] = drupal_get_destination();
$this->options['alter']['query']['csrf_token'] = $csrf_token;
$text = empty($this->options[$status]) ? t($status) : $this->options[$status];
$publish_button = array(
'#type' => 'button',
'#access' => TRUE,
'#value' => $text ,
'#weight' => '30',
);
return $publish_button;
}
}
}
}